Player Matchup

Serqet
Serqet
Lynarii
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,578 Elo+
Party 4
Raijin
Raijin
NitroWarrior90
Raijin
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 40L
1,478 Elo+
Party 3
Nike
Nike
OhLookaChicken
Nike
Level 49
God Stats
5W - 3L
1,761 SR
Queue Stats
19W - 15L
1,598 Elo+
Party 4
Apollo
Apollo
PowersPlays7
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
SwiftCodex
Ymir
Level 29
God Stats
4W - 3L
1,465 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 3
Team Averages
Level 53
1,592 SR
1,524 Elo+

VS

Team Averages
Level 67
1,525 SR
1,520 Elo+
Tiamat
Tiamat
Axedity
Tiamat
Level 40
God Stats
14W - 16L
1,279 SR
Queue Stats
359W - 384L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
FlavorT0wn
Hou Yi
Level 49
God Stats
2W - 0L
1,329 SR
Queue Stats
167W - 142L
1,579 Elo+
Solo
Cabrakan
Cabrakan
ForKitsune
Cabrakan
Level 95
God Stats
19W - 16L
1,539 SR
Queue Stats
265W - 223L
1,525 Elo+
Party 2
Anubis
Anubis
ForMiya
Anubis
Level 86
God Stats
21W - 14L
1,779 SR
Queue Stats
325W - 292L
1,520 Elo+
Party 2
Nemesis
Nemesis
Soren Hayes
Nemesis
Level 67
God Stats
21W - 15L
1,698 SR
Queue Stats
191W - 179L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lynarii
Serqet
10
1 / 2 / 1
6,095
508
2,615
5,518
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,637
553
4,927
6,281
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
7,058
588
2,809
7,626
5,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
9
2 / 4 / 1
6,058
505
3,463
7,354
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 2
6,121
510
4,363
10,593
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axedity
Tiamat
10
2 / 1 / 2
6,213
518
4,084
7,587
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
FlavorT0wn
Hou Yi
12
6 / 2 / 2
7,087
591
7,943
7,527
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
ForKitsune
Cabrakan
13
1 / 1 / 1
7,059
588
5,485
6,566
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
ForMiya
Anubis
14
4 / 1 / 1
8,050
671
4,735
7,258
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Soren Hayes
Nemesis
11
2 / 1 / 3
6,817
568
2,887
5,865
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Axedity
Tiamat
2
1
2
3
W
Hou Yi
FlavorT0wn
Hou Yi
6
2
2
3.5
W
Cabrakan
ForKitsune
Cabrakan
1
1
1
1.5
W
Anubis
ForMiya
Anubis
4
1
1
4.5
L
Serqet
Lynarii
Serqet
1
2
1
0.75
L
0
4
1
0.13
L
2
1
0
2
L
Apollo
2
4
1
0.63
W
Nemesis
Soren Hayes
Nemesis
2
1
3
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
25,134
37,372
Taken
34,803
15,298
Mitigated
18,042
9,701
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Axedity
Tiamat
4,084
224
0
3,227
7,587
4,073
165
1,575
6,012
23,692
0
W
Hou Yi
FlavorT0wn
Hou Yi
7,943
4,049
0
4,199
7,527
2,298
557
2,744
4,783
0
34,563
W
Cabrakan
ForKitsune
Cabrakan
5,485
1,042
0
3,050
6,566
5,951
0
0
6,314
36,095
0
W
Anubis
ForMiya
Anubis
4,735
111
0
4,805
7,258
3,629
426
4,301
2,845
53,005
0
L
Serqet
Lynarii
Serqet
2,615
649
0
2,303
5,518
1,497
0
1,595
3,898
0
20,429
L
4,927
627
0
610
6,281
1,372
0
3,961
2,320
44,355
0
L
2,809
678
0
3,375
7,626
5,406
0
4,219
2,987
0
35,728
L
Apollo
3,463
1,691
0
1,519
7,354
2,108
0
1,819
5,535
0
24,243
W
Nemesis
Soren Hayes
Nemesis
2,887
1,052
0
905
5,865
2,091
0
670
5,195
0
42,942
L
4,363
1,112
0
1,894
10,593
4,915
0
2,265
8,328
22,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
35,226
301
Minions Killed
364
0
Camps Cleared
0
1,030,267
Distance Traveled
1,079,601
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,213
518
40
3
0
188,393
1
W
Hou Yi
7,087
591
62
5
0
209,577
0
W
Cabrakan
7,059
588
79
7
0
203,869
4
W
Anubis
8,050
671
102
9
0
210,268
3
L
Serqet
6,095
508
49
4
0
179,119
3
L
Raijin
6,637
553
90
8
0
228,446
4
L
Nike
7,058
588
87
7
0
214,903
3
L
Apollo
6,058
505
41
3
0
206,422
5
W
Nemesis
6,817
568
81
7
0
267,494
4
L
Ymir
6,121
510
34
3
0
201,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role