Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ivan_325
Cthulhu
Level 11
God Stats
14W - 10L
1,534 SR
Queue Stats
34W - 28L
1,446 Elo+
Party 1
Awilix
Awilix
Montufar
Awilix
Level 29
God Stats
62W - 67L
1,170 SR
Queue Stats
148W - 178L
1,366 Elo+
Solo
Vamana
Vamana
Regime103
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,414 Elo+
Party 1
Anhur
Anhur
quesadiIIa101
Anhur
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 3L
1,720 Elo+
Party 1
Team Averages
Level 37
1,441 SR
1,489 Elo+

VS

Team Averages
Level 13
1,482 SR
1,385 Elo+
Guan Yu
Guan Yu
FuNkz Azra
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,708 Elo+
Party 2
Thor
Thor
FuNkz Pepsi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Camazotz
Camazotz
Magnum_Miraculum
Camazotz
Level 28
God Stats
5W - 3L
1,562 SR
Queue Stats
111W - 115L
1,425 Elo+
Solo
Raijin
Raijin
PainfulTBagg
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,002 Elo+
Solo
Cerberus
Cerberus
Seniorlobuno
Cerberus
Level 28
God Stats
13W - 14L
1,347 SR
Queue Stats
21W - 24L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 3 / 3
10,065
592
13,957
11,752
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Ivan_325
Cthulhu
12
0 / 2 / 6
8,021
472
5,165
9,123
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Montufar
Awilix
16
6 / 2 / 2
9,738
573
7,469
11,177
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Regime103
Vamana
16
10 / 0 / 2
10,140
596
11,888
10,905
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 2
6,935
408
2,793
5,825
1,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FuNkz Azra
Guan Yu
11
0 / 9 / 5
7,292
429
4,146
14,056
7,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 5 / 1
8,182
481
5,927
11,297
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 1
7,810
459
4,946
13,672
4,067
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
7
1 / 7 / 0
6,422
378
3,476
5,910
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Seniorlobuno
Cerberus
10
3 / 2 / 3
6,915
407
6,878
13,484
6,991
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
27
Kills
9
10
Deaths
29
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
3
3.83
L
Guan Yu
FuNkz Azra
Guan Yu
0
9
5
0.28
L
4
5
1
0.9
W
Cthulhu
Ivan_325
Cthulhu
0
2
6
1.5
L
1
6
1
0.25
W
Awilix
Montufar
Awilix
6
2
2
3.5
L
Raijin
1
7
0
0.14
W
Vamana
Regime103
Vamana
10
0
2
11
L
Cerberus
Seniorlobuno
Cerberus
3
2
3
2.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
25,373
48,782
Taken
58,419
23,664
Mitigated
23,636
17,406
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,957
1,034
438
5,013
11,752
3,609
590
1,324
10,428
61,562
0
L
Guan Yu
FuNkz Azra
Guan Yu
4,146
1,756
875
2,080
14,056
7,535
418
6,420
7,636
114
24,628
L
5,927
1,277
0
1,289
11,297
3,560
531
4,666
6,606
0
29,259
W
Cthulhu
Ivan_325
Cthulhu
5,165
574
0
792
9,123
5,289
375
2,742
6,381
34,626
0
L
4,946
1,197
0
4,001
13,672
4,067
0
914
12,433
0
39,648
W
Awilix
Montufar
Awilix
7,469
2,868
0
4,106
11,177
4,246
0
1,858
9,319
0
67,471
L
Raijin
3,476
759
0
177
5,910
1,483
669
659
5,076
17,747
0
W
Vamana
Regime103
Vamana
11,888
5,340
0
6,048
10,905
8,832
2,207
2,305
8,600
2,504
56,231
L
Cerberus
Seniorlobuno
Cerberus
6,878
484
513
3,227
13,484
6,991
178
7,662
5,772
18,689
0
W
2,793
1,072
0
1,009
5,825
1,688
1,049
2,239
3,586
0
16,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
36,621
389
Minions Killed
209
0
Camps Cleared
0
1,542,893
Distance Traveled
1,513,138
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,065
592
93
5
0
222,979
0
L
Guan Yu
7,292
429
37
2
0
311,609
3
L
Thor
8,182
481
44
3
0
343,259
0
W
Cthulhu
8,021
472
53
3
0
355,080
2
L
Camazotz
7,810
459
69
4
0
307,065
0
W
Awilix
9,738
573
114
7
0
312,786
1
L
Raijin
6,422
378
23
1
0
196,035
1
W
Vamana
10,140
596
104
6
0
339,778
4
L
Cerberus
6,915
407
36
2
0
355,170
4
W
Anhur
6,935
408
25
1
0
312,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role