Player Matchup

Tiamat
Tiamat
AbrahamCarmine3
Tiamat
Level 15
God Stats
4W - 3L
1,468 SR
Queue Stats
13W - 10L
1,388 Elo+
Solo
Thor
Thor
Rabbitdog0298
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,032 Elo+
Solo
Merlin
Merlin
nS Mirxcle
Merlin
Level 25
God Stats
3W - 4L
1,173 SR
Queue Stats
274W - 291L
1,459 Elo+
Solo
Neith
Neith
scary F0XTR0TT
Neith
Level 12
God Stats
4W - 11L
1,342 SR
Queue Stats
57W - 76L
1,404 Elo+
Solo
Ne Zha
Ne Zha
semsilvanya
Ne Zha
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 420L
1,269 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,310 Elo+

VS

Team Averages
Level 12
1,458 SR
1,324 Elo+
Ymir
Ymir
HiImKep
Ymir
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 14L
1,238 Elo+
Party 1
Artemis
Artemis
IceWyte
Artemis
Level 20
God Stats
37W - 24L
1,527 SR
Queue Stats
646W - 659L
1,443 Elo+
Solo
Nemesis
Nemesis
JustCallMeKeppy
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,130 Elo+
Party 1
Kali
Kali
crouton-rayanato
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,327 Elo+
Solo
Guan Yu
Guan Yu
doombringerthe1
Guan Yu
Level 18
God Stats
3W - 10L
1,261 SR
Queue Stats
31W - 25L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,574
596
1,645
1,472
433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 2 / 0
2,785
464
85
1,759
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
nS Mirxcle
Merlin
7
1 / 1 / 0
4,178
696
2,523
2,257
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 2 / 0
2,802
467
355
1,289
136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
6
2 / 1 / 0
3,618
603
1,051
2,841
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HiImKep
Ymir
6
2 / 0 / 0
4,024
671
1,551
2,413
909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
IceWyte
Artemis
6
1 / 1 / 2
4,056
676
1,437
2,495
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,325
554
891
2,567
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
2 / 1 / 1
3,810
635
1,087
2,380
591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,780
630
792
3,320
1,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
6
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ymir
HiImKep
Ymir
2
0
0
2
W
Artemis
IceWyte
Artemis
1
1
2
2
W
0
2
1
0.25
L
0
2
0
0
W
2
1
1
2.5
W
1
0
0
1
L
Merlin
nS Mirxcle
Merlin
1
1
0
1
L
0
2
0
0
L
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,659
Damage
5,758
9,618
Taken
13,175
2,491
Mitigated
4,422
1,086
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,645
234
0
490
1,472
433
0
79
1,393
7,707
0
W
Ymir
HiImKep
Ymir
1,551
240
0
372
2,413
909
90
645
1,768
9,850
0
W
Artemis
IceWyte
Artemis
1,437
725
0
234
2,495
687
466
1,189
1,306
0
12,511
W
891
284
0
0
2,567
604
126
120
2,447
0
5,521
L
85
38
0
0
1,759
403
0
396
1,363
0
1,745
W
1,087
773
0
328
2,380
591
316
778
1,602
0
6,079
W
792
0
220
892
3,320
1,631
0
1,436
1,884
0
9,447
L
Merlin
nS Mirxcle
Merlin
2,523
463
0
298
2,257
456
0
0
2,182
22,438
0
L
355
186
0
64
1,289
136
0
0
1,289
0
979
L
Ne Zha
1,051
182
0
234
2,841
1,063
0
1,076
1,765
0
6,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,957
Gold Earned
18,995
70
Minions Killed
84
0
Camps Cleared
0
439,181
Distance Traveled
569,270
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,574
596
17
3
0
97,808
0
W
Ymir
4,024
671
21
4
0
120,900
3
W
Artemis
4,056
676
22
4
0
92,202
1
W
Nemesis
3,325
554
10
2
0
113,994
0
L
Thor
2,785
464
2
0
0
76,402
0
W
Kali
3,810
635
8
1
0
110,138
1
W
Guan Yu
3,780
630
23
4
0
132,036
1
L
Merlin
4,178
696
44
7
0
98,298
2
L
Neith
2,802
467
2
0
0
31,816
0
L
Ne Zha
3,618
603
5
1
0
134,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role