Player Matchup

Nemesis
Nemesis
Bill1225
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,243 Elo+
Solo
Danzaburou
Danzaburou
PesosJR
Danzaburou
Level 29
God Stats
14W - 14L
1,700 SR
Queue Stats
91W - 72L
1,620 Elo+
Solo
Ares
Ares
iamgaysnuffles
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,617 Elo+
Solo
Ra
Ra
soypromano
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,437 Elo+
Solo
The Morrigan
The Morrigan
xefe
The Morrigan
Level 29
God Stats
3W - 3L
1,932 SR
Queue Stats
49W - 46L
1,441 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,472 Elo+

VS

Team Averages
Level 23
1,524 SR
1,469 Elo+
Izanami
Izanami
Andife
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 128L
1,614 Elo+
Solo
Loki
Loki
Dantcro
Loki
Level 28
God Stats
371W - 376L
1,433 SR
Queue Stats
552W - 628L
1,366 Elo+
Solo
Cerberus
Cerberus
Spectrous7
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo
Bellona
Bellona
ballouuu
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
gunzerker057
Baron Samedi
Level 27
God Stats
12W - 7L
1,687 SR
Queue Stats
166W - 133L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bill1225
Nemesis
8
2 / 3 / 1
5,195
577
4,812
7,251
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
PesosJR
Danzaburou
8
1 / 4 / 0
4,775
531
3,777
6,818
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 2
4,642
516
1,825
5,672
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 0
5,119
569
3,439
5,066
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
xefe
The Morrigan
3
0 / 1 / 0
3,381
376
0
869
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andife
Izanami
9
6 / 1 / 3
5,965
663
7,345
5,423
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Dantcro
Loki
8
2 / 0 / 5
5,022
558
1,074
3,796
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Spectrous7
Cerberus
9
2 / 0 / 7
5,711
635
3,262
5,184
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ballouuu
Bellona
8
1 / 2 / 2
4,893
544
2,833
4,747
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
gunzerker057
Baron Samedi
10
4 / 2 / 0
5,742
638
3,962
5,643
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andife
Izanami
6
1
3
7.5
L
Nemesis
Bill1225
Nemesis
2
3
1
0.83
W
Loki
Dantcro
Loki
2
0
5
4.5
L
Danzaburou
PesosJR
Danzaburou
1
4
0
0.25
W
Cerberus
Spectrous7
Cerberus
2
0
7
5.5
W
Bellona
ballouuu
Bellona
1
2
2
1
W
Baron Samedi
gunzerker057
Baron Samedi
4
2
0
2
L
0
5
2
0.2
L
2
2
0
1
L
The Morrigan
xefe
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,853
Damage
18,476
25,676
Taken
24,793
7,947
Mitigated
10,701
6,590
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andife
Izanami
7,345
5,227
0
2,895
5,423
1,529
384
795
4,628
0
35,349
L
Nemesis
Bill1225
Nemesis
4,812
1,919
274
1,864
7,251
2,215
0
2,955
4,030
0
18,061
W
Loki
Dantcro
Loki
1,074
299
111
2,216
3,796
930
524
311
3,485
0
17,037
L
Danzaburou
PesosJR
Danzaburou
3,777
1,912
0
1,592
6,818
1,700
0
979
5,814
0
20,510
W
Cerberus
Spectrous7
Cerberus
3,262
183
0
1,930
5,184
2,667
0
1,748
3,436
13,616
0
W
Bellona
ballouuu
Bellona
2,833
699
0
1,356
4,747
3,473
276
1,977
2,770
0
17,659
W
Baron Samedi
gunzerker057
Baron Samedi
3,962
714
69
1,555
5,643
2,102
564
433
5,210
25,728
0
L
1,825
212
0
711
5,672
2,217
0
1,378
4,294
8,560
0
L
3,439
417
123
1,820
5,066
1,620
766
1,249
3,573
26,651
0
L
The Morrigan
xefe
The Morrigan
0
0
0
206
869
195
0
331
516
456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
27,333
127
Minions Killed
226
0
Camps Cleared
0
685,502
Distance Traveled
778,283
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,965
663
58
6
0
145,979
4
L
Nemesis
5,195
577
29
3
0
170,321
0
W
Loki
5,022
558
41
5
0
178,633
3
L
Danzaburou
4,775
531
37
4
0
160,654
2
W
Cerberus
5,711
635
35
4
0
169,531
2
W
Bellona
4,893
544
41
5
0
136,406
0
W
Baron Samedi
5,742
638
51
6
0
147,734
4
L
Ares
4,642
516
8
1
0
167,570
1
L
Ra
5,119
569
51
6
0
155,576
3
L
The Morrigan
3,381
376
2
0
0
31,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role