Player Matchup

Cthulhu
Cthulhu
ComandoIII
Cthulhu
Level 27
God Stats
11W - 9L
1,444 SR
Queue Stats
33W - 36L
1,360 Elo+
Party 2
Nox
Nox
Giraffeboy199
Nox
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,487 Elo+
Solo
Scylla
Scylla
MARCUVIRIS
Scylla
Level 29
God Stats
11W - 10L
1,528 SR
Queue Stats
38W - 46L
1,432 Elo+
Party 2
Bakasura
Bakasura
davidredondoaren
Bakasura
Level 28
God Stats
4W - 4L
1,403 SR
Queue Stats
47W - 55L
1,379 Elo+
Party 2
Tiamat
Tiamat
iSoNiiCs8069
Tiamat
Level 28
God Stats
21W - 7L
1,586 SR
Queue Stats
81W - 82L
1,437 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,419 Elo+

VS

Team Averages
Level 7
1,541 SR
1,429 Elo+
Sylvanus
Sylvanus
BaWeR1337
Sylvanus
Level 8
God Stats
6W - 7L
1,738 SR
Queue Stats
63W - 57L
1,236 Elo+
Party 1
Artemis
Artemis
Europa12345678
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Skadi
Skadi
G_a_n_i_b_a_l_S
Skadi
Level 22
God Stats
10W - 7L
1,466 SR
Queue Stats
78W - 73L
1,411 Elo+
Party 1
Ra
Ra
JanPapajII4780
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ryandu80100
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ComandoIII
Cthulhu
11
6 / 0 / 3
6,630
553
2,696
1,889
1,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,654
471
4,164
3,618
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
MARCUVIRIS
Scylla
10
5 / 1 / 6
6,450
538
7,434
4,632
1,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
9 / 1 / 2
6,778
565
4,325
7,453
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
10
1 / 2 / 1
5,724
477
6,077
7,039
2,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaWeR1337
Sylvanus
9
1 / 0 / 1
5,930
494
1,799
6,708
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 8 / 0
4,549
379
1,741
7,488
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 1
5,119
427
4,646
6,673
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 2
5,089
424
2,908
5,196
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ryandu80100
Cthulhu
7
0 / 6 / 2
5,203
434
3,049
9,920
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
22
Kills
3
5
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaWeR1337
Sylvanus
1
0
1
1.5
W
Cthulhu
ComandoIII
Cthulhu
6
0
3
7.5
L
1
8
0
0.13
L
1
2
1
0.75
W
1
1
0
1
L
0
6
2
0.17
W
Scylla
MARCUVIRIS
Scylla
5
1
6
8
W
9
1
2
10
W
Tiamat
1
2
1
0.75
L
Cthulhu
ryandu80100
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
14,143
24,631
Taken
35,985
8,791
Mitigated
12,852
5,558
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaWeR1337
Sylvanus
1,799
1,028
941
2,162
6,708
2,969
308
4,754
1,954
13,215
0
W
Cthulhu
ComandoIII
Cthulhu
2,696
473
0
223
1,889
1,046
183
304
1,585
18,205
0
L
1,741
1,227
0
802
7,488
2,052
0
3,508
3,716
0
6,418
L
4,646
1,498
0
1,328
6,673
1,944
0
3,887
2,786
0
27,390
W
4,164
745
0
151
3,618
1,039
318
679
2,939
27,629
0
L
2,908
964
98
131
5,196
1,727
46
2,894
1,931
19,113
0
W
Scylla
MARCUVIRIS
Scylla
7,434
1,535
0
690
4,632
1,406
50
3,122
1,510
18,455
0
W
4,325
3,159
0
1,418
7,453
2,533
0
2,337
5,116
0
22,295
W
Tiamat
6,077
743
140
2,936
7,039
2,767
645
1,314
5,725
25,183
0
L
Cthulhu
ryandu80100
Cthulhu
3,049
405
0
488
9,920
4,160
288
4,646
5,018
15,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,890
218
Minions Killed
147
0
Camps Cleared
0
1,194,891
Distance Traveled
1,001,705
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,930
494
29
2
0
209,881
2
W
Cthulhu
6,630
553
37
3
0
215,829
1
L
Artemis
4,549
379
13
1
0
188,577
2
L
Skadi
5,119
427
42
4
0
186,165
1
W
Nox
5,654
471
52
4
0
246,612
4
L
Ra
5,089
424
32
3
0
184,250
0
W
Scylla
6,450
538
24
2
0
212,374
0
W
Bakasura
6,778
565
54
5
0
273,746
1
W
Tiamat
5,724
477
51
4
0
246,330
0
L
Cthulhu
5,203
434
31
3
0
232,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role