Player Matchup

Discordia
Discordia
BarraBinBarraBas
Discordia
Level 38
God Stats
1W - 5L
1,495 SR
Queue Stats
45W - 58L
1,639 Elo+
Party 1
Loki
Loki
KeTeMeT0
Loki
Level 12
God Stats
29W - 36L
1,773 SR
Queue Stats
48W - 61L
1,639 Elo+
Party 1
Jing Wei
Jing Wei
Pepilats
Jing Wei
Level 19
God Stats
0W - 2L
1,288 SR
Queue Stats
25W - 34L
1,484 Elo+
Solo
Anubis
Anubis
SithLord11
Anubis
Level 29
God Stats
12W - 13L
1,593 SR
Queue Stats
37W - 39L
1,484 Elo+
Solo
Sobek
Sobek
inu100
Sobek
Level 29
God Stats
13W - 14L
1,445 SR
Queue Stats
61W - 72L
1,522 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,554 Elo+

VS

Team Averages
Level 26
1,623 SR
1,630 Elo+
Artemis
Artemis
Alojzy1
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fario21
Fafnir
Level 23
God Stats
12W - 4L
1,849 SR
Queue Stats
73W - 51L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tajomnýskill
Tsukuyomi
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 0L
1,853 Elo+
Solo
Vulcan
Vulcan
hatefulBart
Vulcan
Level 28
God Stats
1W - 1L
1,487 SR
Queue Stats
16W - 17L
1,563 Elo+
Solo
Bellona
Bellona
jebonypolak
Bellona
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
123W - 67L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
4 / 9 / 1
11,105
463
10,740
16,003
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
3 / 8 / 4
10,211
425
8,896
22,052
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Pepilats
Jing Wei
15
0 / 12 / 1
9,238
385
5,989
20,252
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SithLord11
Anubis
18
5 / 12 / 4
11,470
478
18,383
28,655
16,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
inu100
Sobek
15
2 / 5 / 1
9,835
410
5,086
17,595
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alojzy1
Artemis
20
16 / 1 / 9
15,380
641
28,187
16,925
8,395
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Fario21
Fafnir
18
2 / 0 / 22
13,612
567
5,745
20,028
28,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Tajomnýskill
Tsukuyomi
20
10 / 6 / 4
14,271
595
17,549
20,144
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
17
6 / 5 / 12
12,960
540
12,988
12,608
4,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
jebonypolak
Bellona
20
12 / 2 / 4
17,420
726
24,058
24,721
27,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
14
Kills
46
46
Deaths
14
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alojzy1
Artemis
16
1
9
20.5
L
Discordia
4
9
1
0.5
W
Fafnir
Fario21
Fafnir
2
0
22
13
L
Loki
3
8
4
0.63
L
Jing Wei
Pepilats
Jing Wei
0
12
1
0.04
L
Anubis
SithLord11
Anubis
5
12
4
0.58
W
Tsukuyomi
Tajomnýskill
Tsukuyomi
10
6
4
2
W
Vulcan
6
5
12
2.4
L
Sobek
inu100
Sobek
2
5
1
0.5
W
Bellona
jebonypolak
Bellona
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
88,527
104,557
Taken
94,426
55,124
Mitigated
76,591
24,815
Healing
35,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alojzy1
Artemis
28,187
18,128
0
11,412
16,925
8,395
9,759
4,562
12,363
0
142,356
L
Discordia
10,740
436
224
954
16,003
5,630
622
2,758
13,245
61,834
0
W
Fafnir
Fario21
Fafnir
5,745
1,097
0
7,797
20,028
28,060
1,304
7,656
12,372
26,319
0
L
Loki
8,896
1,861
0
3,224
22,052
7,671
0
1,574
20,478
0
52,773
L
Jing Wei
Pepilats
Jing Wei
5,989
4,058
135
4,243
20,252
6,401
1,682
2,362
17,890
0
51,047
L
Anubis
SithLord11
Anubis
18,383
1,019
0
11,547
28,655
16,607
608
9,774
18,881
84,199
0
W
Tsukuyomi
Tajomnýskill
Tsukuyomi
17,549
6,651
0
7,317
20,144
8,193
0
6,048
14,096
0
118,731
W
Vulcan
12,988
2,215
0
1,603
12,608
4,047
550
9,362
3,246
54,464
0
L
Sobek
inu100
Sobek
5,086
417
0
4,488
17,595
18,815
200
2,265
15,330
27,409
0
W
Bellona
jebonypolak
Bellona
24,058
11,623
0
7,493
24,721
27,896
5,651
9,825
14,896
0
154,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
73,643
478
Minions Killed
699
0
Camps Cleared
0
1,856,107
Distance Traveled
2,329,503
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,380
641
186
8
0
413,092
13
L
Discordia
11,105
463
124
5
0
366,974
2
W
Fafnir
13,612
567
27
1
0
444,614
5
L
Loki
10,211
425
79
3
0
412,204
4
L
Jing Wei
9,238
385
105
4
0
360,854
0
L
Anubis
11,470
478
129
5
0
271,841
4
W
Tsukuyomi
14,271
595
152
6
0
466,597
4
W
Vulcan
12,960
540
76
3
0
478,914
5
L
Sobek
9,835
410
41
2
0
444,234
12
W
Bellona
17,420
726
258
11
0
526,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role