Player Matchup

Cupid
Cupid
HesThe0ne
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MichelTrent
Anubis
Level 124
God Stats
7W - 1L
1,810 SR
Queue Stats
141W - 130L
1,464 Elo+
Party 1
Khepri
Khepri
ProtectHer
Khepri
Level 8
God Stats
14W - 8L
1,703 SR
Queue Stats
32W - 27L
1,669 Elo+
Party 2
Tiamat
Tiamat
Requiiems
Tiamat
Level 27
God Stats
2W - 0L
1,841 SR
Queue Stats
14W - 4L
1,962 Elo+
Solo
Thor
Thor
Shroud159
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,834 Elo+
Party 1
Team Averages
Level 64
1,671 SR
1,686 Elo+

VS

Team Averages
Level 21
1,702 SR
1,587 Elo+
Hou Yi
Hou Yi
EphemeralZen
Hou Yi
Level 27
God Stats
3W - 1L
1,826 SR
Queue Stats
83W - 90L
1,423 Elo+
Solo
Osiris
Osiris
JarquisTheGreat
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,460 Elo+
Solo
Fenrir
Fenrir
PresidentXi
Fenrir
Level 26
God Stats
7W - 5L
1,762 SR
Queue Stats
109W - 80L
1,631 Elo+
Solo
Ra
Ra
cheezwhizerd
Ra
Level 28
God Stats
3W - 4L
1,702 SR
Queue Stats
77W - 34L
1,837 Elo+
Solo
Cthulhu
Cthulhu
lukos17
Cthulhu
Level 15
God Stats
23W - 28L
1,718 SR
Queue Stats
231W - 260L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HesThe0ne
Cupid
8
2 / 1 / 2
4,719
524
3,842
5,273
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
10
1 / 0 / 4
5,701
633
2,706
3,872
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
ProtectHer
Khepri
8
0 / 0 / 6
5,158
573
3,780
5,163
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Requiiems
Tiamat
9
2 / 0 / 3
5,720
636
3,531
5,090
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
8 / 1 / 1
6,422
714
4,080
5,630
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
1 / 2 / 0
4,547
505
3,606
5,352
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,759
418
1,822
4,642
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 4 / 1
5,011
557
2,252
7,316
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,372
597
4,108
3,952
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
lukos17
Cthulhu
6
0 / 3 / 1
4,361
485
3,356
5,717
2,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
0
0.5
W
Cupid
HesThe0ne
Cupid
2
1
2
3
L
0
3
0
0
W
Anubis
1
0
4
3
L
Fenrir
1
4
1
0.38
W
Khepri
ProtectHer
Khepri
0
0
6
3
W
Tiamat
Requiiems
Tiamat
2
0
3
3.5
W
Thor
8
1
1
8.5
L
0
1
0
0
L
Cthulhu
lukos17
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
15,144
25,028
Taken
26,979
9,364
Mitigated
8,307
11,542
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,606
1,690
0
1,313
5,352
1,246
0
1,902
3,450
0
17,137
W
Cupid
HesThe0ne
Cupid
3,842
1,682
467
2,280
5,273
1,679
684
1,537
3,736
0
20,400
L
1,822
683
0
744
4,642
1,447
0
2,540
1,936
0
10,449
W
Anubis
2,706
502
0
1,647
3,872
1,346
1,039
299
3,567
25,986
0
L
Fenrir
2,252
351
0
2,471
7,316
2,112
0
2,096
5,114
0
19,098
W
Khepri
ProtectHer
Khepri
3,780
226
393
2,413
5,163
2,244
0
1,785
3,378
10,484
0
W
Tiamat
Requiiems
Tiamat
3,531
459
0
2,320
5,090
2,328
0
2,258
2,707
25,715
0
W
Thor
4,080
1,118
0
2,022
5,630
1,767
0
1,354
4,176
0
27,153
L
4,108
343
138
1,791
3,952
1,081
0
1,254
2,534
35,826
0
L
Cthulhu
lukos17
Cthulhu
3,356
551
145
1,724
5,717
2,421
0
1,733
3,928
11,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
23,050
241
Minions Killed
185
0
Camps Cleared
0
850,572
Distance Traveled
818,599
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,547
505
34
4
0
158,556
2
W
Cupid
4,719
524
45
5
0
140,984
2
L
Osiris
3,759
418
20
2
0
123,507
1
W
Anubis
5,701
633
61
7
0
140,840
2
L
Fenrir
5,011
557
32
4
0
181,956
4
W
Khepri
5,158
573
9
1
0
187,024
3
W
Tiamat
5,720
636
64
7
0
193,227
2
W
Thor
6,422
714
62
7
0
188,497
1
L
Ra
5,372
597
82
9
0
181,736
4
L
Cthulhu
4,361
485
17
2
0
172,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role