Player Matchup

Tiamat
Tiamat
Dogymaiden
Tiamat
Level 81
God Stats
0W - 4L
1,401 SR
Queue Stats
73W - 92L
1,346 Elo+
Party 1
Pele
Pele
Irongear1987
Pele
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 70L
1,314 Elo+
Party 1
Fafnir
Fafnir
VotiveOrc895
Fafnir
Level 14
God Stats
4W - 4L
1,549 SR
Queue Stats
7W - 7L
1,314 Elo+
Party 1
Team Averages
Level 39
1,483 SR
1,325 Elo+

VS

Team Averages
Level 21
1,346 SR
1,207 Elo+
Guan Yu
Guan Yu
BustDownBan
Guan Yu
Level 28
God Stats
20W - 17L
1,437 SR
Queue Stats
88W - 97L
1,362 Elo+
Solo
Neith
Neith
Noah234cds
Neith
Level 28
God Stats
1W - 1L
1,353 SR
Queue Stats
3W - 12L
1,188 Elo+
Solo
Kukulkan
Kukulkan
alejandro gosth
Kukulkan
Level 7
God Stats
4W - 7L
1,250 SR
Queue Stats
7W - 9L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dogymaiden
Tiamat
12
3 / 7 / 0
9,372
721
5,784
12,491
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 13 / 1
7,538
580
5,471
16,389
4,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
11
0 / 7 / 2
8,000
615
2,997
13,890
13,395
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BustDownBan
Guan Yu
14
11 / 0 / 15
11,171
859
10,759
10,266
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
14 / 1 / 13
11,466
882
16,286
9,074
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
13
2 / 2 / 14
9,885
760
6,141
6,817
2,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
27
27
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BustDownBan
Guan Yu
11
0
15
18.5
L
Tiamat
Dogymaiden
Tiamat
3
7
0
0.43
L
0
13
1
0.04
W
Neith
14
1
13
20.5
L
Fafnir
0
7
2
0.14
W
Kukulkan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
33,186
42,770
Taken
26,157
25,596
Mitigated
14,720
6,464
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BustDownBan
Guan Yu
10,759
2,086
959
3,278
10,266
7,512
1,491
3,107
7,159
0
31,752
L
Tiamat
Dogymaiden
Tiamat
5,784
498
0
2,221
12,491
8,012
0
2,218
10,273
26,660
0
L
5,471
1,710
294
1,802
16,389
4,189
0
2,550
13,839
0
27,978
W
Neith
16,286
9,754
0
4,422
9,074
4,780
1,574
3,748
5,326
0
45,316
L
Fafnir
2,997
763
0
2,147
13,890
13,395
0
1,397
12,493
15,898
0
W
Kukulkan
6,141
1,678
0
672
6,817
2,428
0
1,991
4,826
47,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
32,522
103
Minions Killed
172
0
Camps Cleared
0
578,667
Distance Traveled
690,788
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,171
859
41
3
0
262,070
4
L
Tiamat
9,372
721
30
2
0
205,869
1
L
Pele
7,538
580
51
4
0
182,972
0
W
Neith
11,466
882
65
5
0
209,714
2
L
Fafnir
8,000
615
22
2
0
189,826
0
W
Kukulkan
9,885
760
66
5
0
219,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role