Player Matchup

Cernunnos
Cernunnos
D34th_3zzy
Cernunnos
Level 29
God Stats
35W - 31L
1,633 SR
Queue Stats
98W - 124L
1,490 Elo+
Solo
Bakasura
Bakasura
Guno007
Bakasura
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Solo
Olorun
Olorun
L1L2_AsTral
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,163 Elo+
Party 2
Ymir
Ymir
Mc_CHuchU8
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,007 Elo+
Party 2
Scylla
Scylla
kamalpetchy
Scylla
Level 21
God Stats
3W - 4L
1,405 SR
Queue Stats
57W - 52L
1,407 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,240 Elo+

VS

Team Averages
Level 38
1,411 SR
1,331 Elo+
Tiamat
Tiamat
Albedo_999
Tiamat
Level 28
God Stats
10W - 17L
1,425 SR
Queue Stats
39W - 40L
1,420 Elo+
Solo
Ganesha
Ganesha
K9SBOY
Ganesha
Level 108
God Stats
12W - 18L
1,528 SR
Queue Stats
107W - 137L
1,360 Elo+
Party 1
Nemesis
Nemesis
kosmiczny_swist
Nemesis
Level 14
God Stats
1W - 5L
1,260 SR
Queue Stats
21W - 47L
1,222 Elo+
Solo
Sobek
Sobek
punts_dunts02
Sobek
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 103L
1,369 Elo+
Solo
Neith
Neith
venusXflier
Neith
Level 12
God Stats
23W - 38L
1,344 SR
Queue Stats
61W - 80L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D34th_3zzy
Cernunnos
20
6 / 5 / 1
15,751
477
21,687
28,115
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Guno007
Bakasura
14
1 / 19 / 2
11,343
344
5,689
25,489
8,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
20
2 / 11 / 2
14,636
444
11,792
24,980
9,061
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 5
14,108
428
9,098
28,539
25,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
6 / 2 / 4
16,218
491
31,825
24,406
8,040
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Albedo_999
Tiamat
20
12 / 0 / 8
16,398
497
19,841
19,477
18,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
K9SBOY
Ganesha
20
1 / 4 / 17
14,263
432
35,409
32,369
18,546
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
0 / 9 / 4
10,661
323
1,245
17,996
5,013
20
16 / 2 / 4
17,959
544
27,662
31,355
52,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 1 / 3
14,785
448
7,510
12,971
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
15
Kills
38
40
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Albedo_999
Tiamat
12
0
8
16
W
Cernunnos
D34th_3zzy
Cernunnos
6
5
1
1.3
W
Bakasura
Guno007
Bakasura
1
19
2
0.11
L
Ganesha
K9SBOY
Ganesha
1
4
17
2.38
W
Olorun
2
11
2
0.27
W
0
3
5
0.83
W
Scylla
6
2
4
4
L
0
9
4
0.22
L
16
2
4
9
L
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,091
Damage
91,667
131,529
Taken
114,168
58,295
Mitigated
99,285
34,731
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Albedo_999
Tiamat
19,841
2,177
1,578
8,002
19,477
18,532
2,101
11,554
7,221
122,924
0
W
Cernunnos
D34th_3zzy
Cernunnos
21,687
12,155
0
12,998
28,115
7,011
8,008
14,240
13,875
0
146,730
W
Bakasura
Guno007
Bakasura
5,689
3,392
0
1,180
25,489
8,675
930
15,911
9,044
0
24,579
L
Ganesha
K9SBOY
Ganesha
35,409
3,299
1,917
6,668
32,369
18,546
1,289
9,540
22,829
132,110
0
W
Olorun
11,792
7,355
2,526
7,267
24,980
9,061
3,537
16,814
7,352
83,884
0
W
9,098
1,450
0
2,033
28,539
25,508
348
17,903
8,716
35,260
0
W
Scylla
31,825
3,647
0
8,727
24,406
8,040
2,008
14,271
9,630
132,464
0
L
1,245
545
0
17
17,996
5,013
105
9,456
8,073
0
5,524
L
27,662
1,996
0
11,863
31,355
52,937
1,413
17,678
13,249
123,820
0
L
7,510
2,720
0
3,738
12,971
4,257
1,949
3,231
9,740
0
60,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,056
Gold Earned
74,066
633
Minions Killed
631
0
Camps Cleared
0
2,558,394
Distance Traveled
2,720,092
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,398
497
198
6
0
592,216
2
W
Cernunnos
15,751
477
190
6
0
512,302
1
W
Bakasura
11,343
344
47
1
0
527,128
3
L
Ganesha
14,263
432
46
1
0
614,086
2
W
Olorun
14,636
444
125
4
0
448,256
2
W
Ymir
14,108
428
58
2
0
561,784
2
W
Scylla
16,218
491
213
6
0
508,924
2
L
Nemesis
10,661
323
17
1
0
434,348
0
L
Sobek
17,959
544
184
6
0
562,284
3
L
Neith
14,785
448
186
6
0
517,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role