Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Danwitz04
Neith
Level 86
God Stats
7W - 6L
1,449 SR
Queue Stats
141W - 132L
1,509 Elo+
Party 3
Merlin
Merlin
Davidleon-
Merlin
Level 96
God Stats
5W - 1L
1,435 SR
Queue Stats
165W - 161L
1,507 Elo+
Party 3
Nike
Nike
Espejeleon
Nike
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 56L
1,571 Elo+
Party 3
Chaac
Chaac
XHulu_N_Do_YouX
Chaac
Level 100
God Stats
16W - 18L
1,500 SR
Queue Stats
287W - 274L
1,500 Elo+
Party 1
Team Averages
Level 95
1,477 SR
1,517 Elo+

VS

Team Averages
Level 114
1,577 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Crimsonqueen699
Baron Samedi
Level 78
God Stats
7W - 7L
1,447 SR
Queue Stats
36W - 46L
1,465 Elo+
Party 4
Cthulhu
Cthulhu
LaidBackLoki
Cthulhu
Level 127
God Stats
7W - 5L
1,677 SR
Queue Stats
150W - 151L
1,525 Elo+
Party 4
Tyr
Tyr
MGS_BingeGods
Tyr
Level 125
God Stats
2W - 3L
1,738 SR
Queue Stats
585W - 528L
1,479 Elo+
Party 2
Apollo
Apollo
MGS_GalacticCal
Apollo
Level 122
God Stats
2W - 10L
1,558 SR
Queue Stats
487W - 453L
1,479 Elo+
Party 2
Izanami
Izanami
bUd_THe_eLf
Izanami
Level 119
God Stats
28W - 17L
1,465 SR
Queue Stats
293W - 277L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 1
5,683
568
1,998
6,487
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Neith
Danwitz04
Neith
9
3 / 1 / 4
5,596
560
5,951
4,991
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Merlin
Davidleon-
Merlin
10
3 / 1 / 2
5,751
575
4,420
3,200
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 3
4,798
480
3,773
5,253
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,220
522
5,531
6,352
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimsonqueen699
Baron Samedi
9
0 / 3 / 1
4,967
497
1,293
5,546
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LaidBackLoki
Cthulhu
9
0 / 0 / 1
5,392
539
2,969
6,941
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,348
535
5,024
8,469
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 2 / 0
5,507
551
2,019
5,587
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
bUd_THe_eLf
Izanami
7
0 / 5 / 1
4,597
460
3,573
8,550
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
1
3.5
L
Baron Samedi
Crimsonqueen699
Baron Samedi
0
3
1
0.17
W
Neith
Danwitz04
Neith
3
1
4
5
W
Merlin
Davidleon-
Merlin
3
1
2
4
W
2
0
3
3.5
L
Cthulhu
LaidBackLoki
Cthulhu
0
0
1
0.5
L
0
2
0
0
L
2
2
0
1
W
1
0
2
2
L
Izanami
bUd_THe_eLf
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
14,878
26,283
Taken
35,093
10,786
Mitigated
11,069
10,324
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,998
1,808
0
2,336
6,487
2,217
0
185
6,302
0
24,150
L
Baron Samedi
Crimsonqueen699
Baron Samedi
1,293
38
0
1,795
5,546
2,108
0
2,804
2,475
24,401
0
W
Neith
Danwitz04
Neith
5,951
2,794
0
2,612
4,991
1,312
212
1,498
3,493
0
29,037
W
Merlin
Davidleon-
Merlin
4,420
386
0
750
3,200
1,070
0
1,407
1,793
24,333
0
W
3,773
400
0
1,272
5,253
2,456
0
1,172
4,081
0
11,551
L
Cthulhu
LaidBackLoki
Cthulhu
2,969
220
258
3,631
6,941
2,653
0
159
6,500
20,903
0
L
5,024
846
0
3,230
8,469
2,924
0
0
8,064
0
27,805
L
2,019
1,164
0
160
5,587
1,401
0
866
4,475
0
29,371
W
5,531
950
0
3,354
6,352
3,731
173
0
6,352
0
23,028
L
Izanami
bUd_THe_eLf
Izanami
3,573
2,523
0
2,751
8,550
1,983
0
239
8,124
0
28,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
25,811
219
Minions Killed
276
0
Camps Cleared
0
935,217
Distance Traveled
861,275
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,683
568
63
6
0
209,590
0
L
Baron Samedi
4,967
497
41
4
0
180,530
3
W
Neith
5,596
560
51
5
0
161,580
1
W
Merlin
5,751
575
48
5
0
190,303
2
W
Nike
4,798
480
15
2
0
189,030
1
L
Cthulhu
5,392
539
41
4
0
185,145
0
L
Tyr
5,348
535
70
7
0
171,435
3
L
Apollo
5,507
551
65
7
0
179,126
1
W
Chaac
5,220
522
42
4
0
184,714
0
L
Izanami
4,597
460
59
6
0
145,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role