Player Matchup

Nemesis
Nemesis
Silver II
Jay02-13
Nemesis
Silver II
Level 108
God Stats
15W - 5L
1,689 SR
Queue Stats
92W - 127L
1,512 MMR
Solo
Hachiman
Hachiman
Gold II
ToxicVGS
Hachiman
Gold II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 149L
1,506 MMR
Solo
Cerberus
Cerberus
Silver II
XxK1NGxR4MP4G3xX
Cerberus
Silver II
Level 126
God Stats
0W - 1L
1,497 SR
Queue Stats
18W - 14L
1,552 MMR
Solo
Janus
Janus
Gold II
ryboltX
Janus
Gold II
Level 159
God Stats
2W - 10L
1,678 SR
Queue Stats
537W - 549L
1,518 MMR
Solo
Tyr
Tyr
Bronze III
unidonkeyblue
Tyr
Bronze III
Level 49
God Stats
0W - 7L
1,154 SR
Queue Stats
67W - 104L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,504 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,716 SR
1,528 MMR
Cupid
Cupid
Silver III
DrMaybeAndClyde
Cupid
Silver III
Level 101
God Stats
3W - 2L
1,683 SR
Queue Stats
9W - 11L
1,495 MMR
Party 2
Chang'e
Chang'e
Silver I
Kitsunenoyoru
Chang'e
Silver I
Level 158
God Stats
10W - 5L
1,664 SR
Queue Stats
69W - 74L
1,542 MMR
Party 1
Chaac
Chaac
Silver II
NightlSolitary
Chaac
Silver II
Level 158
God Stats
11W - 6L
1,757 SR
Queue Stats
69W - 74L
1,496 MMR
Party 1
Artio
Artio
Gold II
bhennis3
Artio
Gold II
Level 109
God Stats
13W - 5L
1,811 SR
Queue Stats
284W - 279L
1,502 MMR
Solo
Ares
Ares
Silver II
mattman816
Ares
Silver II
Level 36
God Stats
10W - 13L
1,667 SR
Queue Stats
13W - 17L
1,607 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jay02-13
Nemesis
11
1 / 2 / 0
6,494
464
3,740
9,396
3,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ToxicVGS
Hachiman
11
2 / 2 / 2
6,757
483
6,655
6,406
2,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,496
464
6,612
13,714
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ryboltX
Janus
11
1 / 4 / 1
6,548
468
3,976
7,380
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,580
470
3,023
11,106
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneScyllaCu ChulainnSetDanzaburou

VS

Bans
YmirGuan YuApolloCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,791
485
5,248
6,803
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
12
5 / 2 / 3
7,281
520
6,690
7,554
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 0 / 5
7,699
550
6,914
10,250
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
bhennis3
Artio
14
1 / 1 / 4
7,858
561
8,209
11,553
6,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 7
7,129
509
3,405
7,638
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Nemesis
Jay02-13
Nemesis
1
2
0
0.5
W
Chang'e
5
2
3
3.25
W
5
0
5
7.5
L
Hachiman
ToxicVGS
Hachiman
2
2
2
1.5
L
1
2
2
1
W
Artio
bhennis3
Artio
1
1
4
3
W
1
2
7
2.25
L
Janus
ryboltX
Janus
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
30,466
48,002
Taken
43,798
19,617
Mitigated
21,026
14,022
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
2,997
302
3,673
6,803
2,666
1,013
2,026
4,777
0
41,153
L
Nemesis
Jay02-13
Nemesis
3,740
1,449
0
2,995
9,396
3,784
0
2,131
7,265
0
38,822
W
Chang'e
6,690
391
633
2,584
7,554
2,836
0
2,498
5,056
35,443
0
W
6,914
830
0
6,452
10,250
5,270
0
1,323
8,927
0
45,121
L
Hachiman
ToxicVGS
Hachiman
6,655
3,681
0
1,924
6,406
2,461
0
1,233
5,173
0
38,786
L
6,612
425
0
5,013
13,714
6,563
0
5,164
8,550
30,270
0
W
Artio
bhennis3
Artio
8,209
1,129
162
5,749
11,553
6,534
122
2,034
9,519
49,176
0
W
3,405
42
0
1,920
7,638
3,720
355
2,707
4,931
17,114
0
L
Janus
ryboltX
Janus
3,976
371
0
750
7,380
2,088
0
3,886
3,494
36,327
0
L
3,023
125
0
3,340
11,106
4,721
47
5,890
5,216
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
36,758
353
Minions Killed
346
0
Camps Cleared
0
1,277,097
Distance Traveled
1,322,193
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,791
485
91
7
0
235,386
0
L
Nemesis
6,494
464
74
5
0
291,401
2
W
Chang'e
7,281
520
61
4
0
245,637
9
W
Chaac
7,699
550
80
6
0
289,471
2
L
Hachiman
6,757
483
83
6
0
238,269
2
L
Cerberus
6,496
464
53
4
0
250,716
1
W
Artio
7,858
561
91
7
0
260,369
3
W
Ares
7,129
509
23
2
0
291,330
3
L
Janus
6,548
468
86
6
0
250,651
3
L
Tyr
6,580
470
57
4
0
246,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role