Player Matchup

Danzaburou
Danzaburou
Androssee
Danzaburou
Level 24
God Stats
12W - 10L
1,584 SR
Queue Stats
125W - 129L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AyoJeanzYT
Tsukuyomi
Level 18
God Stats
8W - 4L
1,467 SR
Queue Stats
29W - 26L
1,682 Elo+
Solo
Sobek
Sobek
Doosland
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Nuzlocked
Hou Yi
Level 5
God Stats
5W - 3L
1,589 SR
Queue Stats
109W - 91L
1,656 Elo+
Solo
Scylla
Scylla
Pineconenoscoper
Scylla
Level 28
God Stats
2W - 0L
1,523 SR
Queue Stats
64W - 54L
1,581 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,611 Elo+

VS

Team Averages
Level 19
1,630 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
Chоppa
Tsukuyomi
Level 8
God Stats
9W - 6L
2,009 SR
Queue Stats
139W - 54L
1,860 Elo+
Solo
Sylvanus
Sylvanus
Discoparty
Sylvanus
Level 8
God Stats
5W - 3L
1,728 SR
Queue Stats
13W - 12L
1,545 Elo+
Solo
Danzaburou
Danzaburou
IMainGragas
Danzaburou
Level 21
God Stats
38W - 22L
1,614 SR
Queue Stats
71W - 52L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
leandfbkjvsdv
Ao Kuang
Level 29
God Stats
23W - 20L
1,568 SR
Queue Stats
409W - 426L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
soulsuccker
Baron Samedi
Level 29
God Stats
0W - 3L
1,231 SR
Queue Stats
83W - 79L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Androssee
Danzaburou
17
10 / 7 / 4
12,080
549
16,520
21,344
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
AyoJeanzYT
Tsukuyomi
17
7 / 8 / 10
12,026
547
14,672
19,125
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Doosland
Sobek
14
1 / 6 / 14
10,486
477
5,665
21,128
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Nuzlocked
Hou Yi
20
7 / 5 / 5
14,032
638
14,930
16,243
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 5 / 12
13,855
630
22,523
13,371
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chоppa
Tsukuyomi
20
20 / 4 / 5
13,894
632
28,302
26,759
18,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Discoparty
Sylvanus
13
2 / 5 / 8
9,440
429
6,155
15,187
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
IMainGragas
Danzaburou
14
4 / 8 / 10
10,503
477
13,949
20,258
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
leandfbkjvsdv
Ao Kuang
15
5 / 9 / 6
9,977
454
10,695
18,913
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
soulsuccker
Baron Samedi
13
0 / 12 / 7
8,908
405
6,263
17,887
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
38
Kills
31
31
Deaths
38
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Androssee
Danzaburou
10
7
4
1.71
W
Tsukuyomi
AyoJeanzYT
Tsukuyomi
7
8
10
1.5
L
Tsukuyomi
Chоppa
Tsukuyomi
20
4
5
5.63
L
Sylvanus
Discoparty
Sylvanus
2
5
8
1.2
W
Sobek
Doosland
Sobek
1
6
14
1.33
L
Danzaburou
IMainGragas
Danzaburou
4
8
10
1.13
W
Hou Yi
Nuzlocked
Hou Yi
7
5
5
1.9
W
13
5
12
3.8
L
Ao Kuang
leandfbkjvsdv
Ao Kuang
5
9
6
0.89
L
Baron Samedi
soulsuccker
Baron Samedi
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,310
Damage
65,364
91,211
Taken
99,004
52,985
Mitigated
55,844
27,282
Healing
32,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Androssee
Danzaburou
16,520
9,654
0
8,505
21,344
9,238
2,786
7,333
13,891
0
73,137
W
Tsukuyomi
AyoJeanzYT
Tsukuyomi
14,672
4,579
0
5,608
19,125
7,844
556
3,326
15,595
0
77,388
L
Tsukuyomi
Chоppa
Tsukuyomi
28,302
5,004
0
12,756
26,759
18,176
286
5,395
21,162
0
99,516
L
Sylvanus
Discoparty
Sylvanus
6,155
1,541
3,931
3,360
15,187
14,476
210
6,187
8,838
13,480
0
W
Sobek
Doosland
Sobek
5,665
683
0
2,943
21,128
22,463
118
7,949
13,129
16,692
0
L
Danzaburou
IMainGragas
Danzaburou
13,949
4,660
0
5,379
20,258
7,771
505
6,322
13,808
0
60,814
W
Hou Yi
Nuzlocked
Hou Yi
14,930
9,128
0
6,907
16,243
8,367
4,026
2,896
13,317
0
104,117
W
22,523
1,583
0
3,319
13,371
5,073
474
3,857
9,370
67,162
0
L
Ao Kuang
leandfbkjvsdv
Ao Kuang
10,695
1,714
222
4,291
18,913
7,470
0
3,274
15,532
55,725
0
L
Baron Samedi
soulsuccker
Baron Samedi
6,263
970
142
2,602
17,887
7,951
351
6,135
11,332
46,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
52,722
486
Minions Killed
389
0
Camps Cleared
0
1,904,766
Distance Traveled
1,980,804
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,080
549
107
5
0
348,045
2
W
Tsukuyomi
12,026
547
95
4
0
435,325
7
L
Tsukuyomi
13,894
632
122
6
0
467,474
1
L
Sylvanus
9,440
429
5
0
0
414,628
1
W
Sobek
10,486
477
24
1
0
393,581
4
L
Danzaburou
10,503
477
99
5
0
358,090
2
W
Hou Yi
14,032
638
159
7
0
361,515
4
W
Scylla
13,855
630
101
5
0
366,300
3
L
Ao Kuang
9,977
454
80
4
0
398,530
1
L
Baron Samedi
8,908
405
83
4
0
342,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role