Player Matchup

Athena
Athena
God_Grease
Athena
Level 51
God Stats
11W - 2L
1,794 SR
Queue Stats
304W - 258L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
WUTANG 3621
Guan Yu
Level 146
God Stats
11W - 7L
1,283 SR
Queue Stats
167W - 159L
1,582 Elo+
Solo
Izanami
Izanami
XxAjAmazingxX
Izanami
Level 112
God Stats
9W - 3L
1,885 SR
Queue Stats
59W - 46L
1,626 Elo+
Party 2
Arachne
Arachne
qapiks2
Arachne
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
419W - 348L
1,580 Elo+
Party 2
Ra
Ra
rainbownuts-
Ra
Level 98
God Stats
12W - 2L
1,915 SR
Queue Stats
375W - 328L
1,597 Elo+
Party 2
Team Averages
Level 103
1,675 SR
1,580 Elo+

VS

Team Averages
Level 143
1,665 SR
1,578 Elo+
Vamana
Vamana
ChEeToCoRn69
Vamana
Level 153
God Stats
1W - 6L
1,728 SR
Queue Stats
211W - 214L
1,602 Elo+
Solo
Merlin
Merlin
KansasMAYd
Merlin
Level 158
God Stats
2W - 1L
1,782 SR
Queue Stats
69W - 61L
1,595 Elo+
Party 1
Bakasura
Bakasura
RICK JAMES FISH
Bakasura
Level 160
God Stats
9W - 17L
1,468 SR
Queue Stats
122W - 128L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
RockNRoldy
Cernunnos
Level 127
God Stats
8W - 1L
1,850 SR
Queue Stats
51W - 66L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
Seize2morrow
Xing Tian
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
God_Grease
Athena
11
0 / 1 / 8
7,164
478
3,192
7,449
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
WUTANG 3621
Guan Yu
15
3 / 0 / 2
8,313
554
7,521
9,227
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
14
1 / 0 / 4
7,933
529
4,825
9,347
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
qapiks2
Arachne
15
6 / 2 / 3
9,066
604
8,295
11,129
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 1
9,227
615
4,958
5,928
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 5 / 0
7,242
483
6,050
11,744
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
KansasMAYd
Merlin
15
3 / 3 / 0
8,630
575
5,189
7,818
2,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
1 / 2 / 0
7,294
486
3,363
12,141
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RockNRoldy
Cernunnos
13
0 / 3 / 0
7,114
474
6,430
11,772
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Seize2morrow
Xing Tian
4
0 / 0 / 0
4,689
313
93
1,478
474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
4
4
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
5
0
0
W
Athena
God_Grease
Athena
0
1
8
4
L
Merlin
KansasMAYd
Merlin
3
3
0
1
L
Bakasura
1
2
0
0.5
L
Cernunnos
RockNRoldy
Cernunnos
0
3
0
0
L
Xing Tian
Seize2morrow
Xing Tian
0
0
0
0
W
Guan Yu
WUTANG 3621
Guan Yu
3
0
2
4
W
Izanami
1
0
4
3
W
Arachne
qapiks2
Arachne
6
2
3
3.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
21,125
43,080
Taken
44,953
24,893
Mitigated
22,890
17,731
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,050
3,368
0
2,314
11,744
11,080
0
968
10,379
0
47,643
W
Athena
God_Grease
Athena
3,192
655
0
1,836
7,449
4,053
31
634
6,760
13,902
0
L
Merlin
KansasMAYd
Merlin
5,189
30
0
1,557
7,818
2,619
0
3,919
3,687
59,436
0
L
Bakasura
3,363
2,380
0
5,027
12,141
4,509
0
1,673
10,360
0
26,507
L
Cernunnos
RockNRoldy
Cernunnos
6,430
1,988
0
5,425
11,772
4,208
285
1,081
10,667
0
59,193
L
Xing Tian
Seize2morrow
Xing Tian
93
0
0
309
1,478
474
0
215
1,263
3,585
0
W
Guan Yu
WUTANG 3621
Guan Yu
7,521
1,182
560
5,233
9,227
11,210
405
0
9,007
0
51,313
W
Izanami
4,825
2,697
0
5,239
9,347
2,813
2,238
647
8,420
0
60,205
W
Arachne
qapiks2
Arachne
8,295
5,846
0
2,423
11,129
4,246
88
1,120
9,685
0
66,695
W
4,958
437
279
2,161
5,928
2,571
0
2,881
3,047
68,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
34,969
499
Minions Killed
440
0
Camps Cleared
0
1,556,030
Distance Traveled
1,094,875
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,242
483
104
7
0
250,949
2
W
Athena
7,164
478
25
2
0
338,397
7
L
Merlin
8,630
575
130
9
0
268,598
1
L
Bakasura
7,294
486
88
6
0
284,758
6
L
Cernunnos
7,114
474
110
7
0
232,048
2
L
Xing Tian
4,689
313
8
1
0
58,522
0
W
Guan Yu
8,313
554
97
6
0
303,777
1
W
Izanami
7,933
529
119
8
0
282,649
5
W
Arachne
9,066
604
116
8
0
324,719
1
W
Ra
9,227
615
142
9
0
306,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role