Player Matchup

Pele
Pele
IP666
Pele
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
aquilespancho
Ares
Level 12
God Stats
1W - 3L
1,371 SR
Queue Stats
20W - 32L
1,272 Elo+
Solo
Skadi
Skadi
josuejiujitsu
Skadi
Level 7
God Stats
2W - 3L
1,811 SR
Queue Stats
131W - 142L
1,395 Elo+
Solo
Osiris
Osiris
salvacao-magoada
Osiris
Level 27
God Stats
0W - 1L
1,269 SR
Queue Stats
77W - 74L
1,416 Elo+
Solo
Scylla
Scylla
zOuttZiideZ
Scylla
Level 18
God Stats
0W - 5L
1,123 SR
Queue Stats
12W - 16L
1,366 Elo+
Solo
Team Averages
Level 17
1,415 SR
1,390 Elo+

VS

Team Averages
Level 20
1,473 SR
1,467 Elo+
Cthulhu
Cthulhu
CamBaa_
Cthulhu
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 217L
1,361 Elo+
Solo
Bellona
Bellona
Dabangg7151
Bellona
Level 18
God Stats
12W - 14L
1,329 SR
Queue Stats
41W - 54L
1,332 Elo+
Party 1
Raijin
Raijin
GSF N3CRO82
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,308 Elo+
Party 1
Skadi
Skadi
ShuuyaFIRE
Skadi
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
109W - 87L
1,656 Elo+
Solo
Thanatos
Thanatos
Yacoov9383
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IP666
Pele
13
2 / 10 / 3
8,418
401
3,985
15,436
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 3 / 1
6,372
303
387
6,843
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 7 / 0
11,480
547
12,702
16,103
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 9 / 1
8,519
406
6,282
25,315
10,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
3 / 7 / 3
9,706
462
9,493
17,305
4,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamBaa_
Cthulhu
16
3 / 1 / 13
12,678
604
5,406
13,427
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Dabangg7151
Bellona
18
1 / 1 / 11
12,333
587
6,614
14,032
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
16
1 / 5 / 4
11,636
554
3,126
11,214
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
19
14 / 2 / 3
13,796
657
18,916
19,812
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Yacoov9383
Thanatos
20
17 / 3 / 3
14,442
688
26,487
22,200
9,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
36
36
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CamBaa_
Cthulhu
3
1
13
9.5
W
Bellona
Dabangg7151
Bellona
1
1
11
6.5
W
Raijin
1
5
4
0.6
L
Pele
IP666
Pele
2
10
3
0.35
W
Skadi
14
2
3
7.75
W
Thanatos
Yacoov9383
Thanatos
17
3
3
6.17
L
0
3
1
0.17
L
5
7
0
0.71
L
0
9
1
0.06
L
Scylla
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
60,549
81,002
Taken
80,685
26,550
Mitigated
52,190
16,464
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CamBaa_
Cthulhu
5,406
469
185
4,642
13,427
13,284
922
2,889
10,538
41,772
0
W
Bellona
Dabangg7151
Bellona
6,614
1,926
0
4,892
14,032
16,011
1,826
166
13,866
6,421
42,762
W
Raijin
3,126
262
0
1,138
11,214
4,445
1,805
5,850
5,364
49,037
0
L
Pele
IP666
Pele
3,985
1,551
297
2,097
15,436
3,344
0
2,541
12,870
0
21,915
W
Skadi
18,916
11,216
0
10,101
19,812
8,550
12,521
2,169
17,643
0
126,015
W
Thanatos
Yacoov9383
Thanatos
26,487
7,175
0
20,314
22,200
9,900
0
3,361
18,839
0
103,690
L
387
87
0
760
6,843
2,242
0
1,256
5,587
1,908
0
L
12,702
7,972
146
3,589
16,103
5,532
0
1,670
14,383
0
71,529
L
6,282
3,845
0
5,871
25,315
10,928
26
824
23,959
0
45,543
L
Scylla
9,493
1,044
0
3,704
17,305
4,504
0
2,823
14,457
57,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
64,885
323
Minions Killed
521
0
Camps Cleared
0
1,393,407
Distance Traveled
1,977,487
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,678
604
54
3
0
404,542
0
W
Bellona
12,333
587
93
4
0
430,298
0
W
Raijin
11,636
554
103
5
0
360,968
1
L
Pele
8,418
401
31
1
0
314,726
3
W
Skadi
13,796
657
145
7
0
365,947
4
W
Thanatos
14,442
688
126
6
0
415,732
2
L
Ares
6,372
303
4
0
0
132,493
1
L
Skadi
11,480
547
117
6
0
304,729
1
L
Osiris
8,519
406
77
4
0
275,538
1
L
Scylla
9,706
462
94
4
0
365,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role