Player Matchup

Mercury
Mercury
PPV D4RK N BON3
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,570 Elo+
Solo
Heimdallr
Heimdallr
TheCorruptedOnes
Heimdallr
Level 69
God Stats
1W - 3L
1,485 SR
Queue Stats
188W - 204L
1,397 Elo+
Party 2
Vulcan
Vulcan
TheGunnyOnes
Vulcan
Level 29
God Stats
0W - 3L
1,273 SR
Queue Stats
244W - 242L
1,365 Elo+
Party 2
Bellona
Bellona
TheInfectedOnes
Bellona
Level 28
God Stats
2W - 3L
1,399 SR
Queue Stats
20W - 32L
1,283 Elo+
Party 2
Khepri
Khepri
TheLiftedOnes
Khepri
Level 88
God Stats
5W - 5L
1,707 SR
Queue Stats
138W - 132L
1,412 Elo+
Party 2
Team Averages
Level 52
1,473 SR
1,405 Elo+

VS

Team Averages
Level 70
1,500 SR
1,401 Elo+
Raijin
Raijin
Elosidater
Raijin
Level 74
God Stats
3W - 3L
1,207 SR
Queue Stats
203W - 202L
1,409 Elo+
Party 1
King Arthur
King Arthur
Halagator
King Arthur
Level 27
God Stats
4W - 1L
1,725 SR
Queue Stats
205W - 236L
1,400 Elo+
Party 1
Bacchus
Bacchus
Limey2
Bacchus
Level 87
God Stats
19W - 18L
1,585 SR
Queue Stats
243W - 248L
1,420 Elo+
Party 1
Fenrir
Fenrir
RickyG-116
Fenrir
Level 46
God Stats
2W - 10L
1,239 SR
Queue Stats
112W - 153L
1,351 Elo+
Solo
Chiron
Chiron
TheDarkSender
Chiron
Level 115
God Stats
9W - 7L
1,745 SR
Queue Stats
207W - 206L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,587
659
3,923
6,368
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
6
2 / 7 / 0
4,601
460
4,857
8,693
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
8
1 / 4 / 1
5,144
514
2,976
4,897
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 1
5,693
569
4,886
6,772
4,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,678
468
2,393
6,689
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Elosidater
Raijin
10
3 / 3 / 4
5,746
575
3,357
4,942
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Halagator
King Arthur
10
0 / 2 / 1
5,362
536
2,987
8,545
4,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Limey2
Bacchus
10
5 / 2 / 6
6,639
664
4,039
7,819
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
RickyG-116
Fenrir
9
3 / 2 / 0
5,768
577
2,879
6,211
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 0 / 3
6,455
646
6,577
5,134
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
17
17
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
Elosidater
Raijin
3
3
4
1.67
W
King Arthur
Halagator
King Arthur
0
2
1
0.25
W
Bacchus
Limey2
Bacchus
5
2
6
4
L
5
2
1
2.75
W
Fenrir
RickyG-116
Fenrir
3
2
0
1.5
L
Heimdallr
2
7
0
0.29
W
6
0
3
7.5
L
Vulcan
1
4
1
0.38
L
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
19,839
33,419
Taken
32,651
13,322
Mitigated
14,163
4,203
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Elosidater
Raijin
3,357
298
0
310
4,942
1,546
0
1,348
3,412
25,007
0
W
King Arthur
Halagator
King Arthur
2,987
314
0
1,111
8,545
4,043
0
0
8,545
0
23,081
W
Bacchus
Limey2
Bacchus
4,039
642
222
2,115
7,819
3,867
0
1,431
6,354
13,198
0
L
3,923
1,745
0
765
6,368
2,179
0
1,037
5,331
0
39,598
W
Fenrir
RickyG-116
Fenrir
2,879
530
0
2,182
6,211
1,984
0
1,108
4,973
0
19,594
L
Heimdallr
4,857
1,976
0
892
8,693
2,483
21
2,320
6,373
0
15,379
W
6,577
3,563
789
2,620
5,134
2,723
418
1,136
3,998
0
33,311
L
Vulcan
2,976
540
0
407
4,897
1,612
50
2,291
2,606
22,767
0
L
4,886
1,444
24
604
6,772
4,355
409
15
6,757
0
28,917
L
2,393
247
596
915
6,689
2,693
0
1,733
4,956
14,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
29,970
227
Minions Killed
213
0
Camps Cleared
0
945,925
Distance Traveled
1,095,855
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,746
575
50
5
0
192,476
3
W
King Arthur
5,362
536
55
6
0
211,388
1
W
Bacchus
6,639
664
15
2
0
261,014
3
L
Mercury
6,587
659
80
8
0
217,190
4
W
Fenrir
5,768
577
36
4
0
208,686
0
L
Heimdallr
4,601
460
29
3
0
191,709
0
W
Chiron
6,455
646
57
6
0
222,291
2
L
Vulcan
5,144
514
41
4
0
158,775
3
L
Bellona
5,693
569
62
6
0
190,024
0
L
Khepri
4,678
468
15
2
0
188,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role