Player Matchup

Vamana
Vamana
CoolBowman04
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
KingDonCole
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 17L
1,427 Elo+
Solo
Aphrodite
Aphrodite
PlasmaAce1
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,582 Elo+
Solo
Ymir
Ymir
SniperLife366310
Ymir
Level 28
God Stats
13W - 9L
1,599 SR
Queue Stats
70W - 81L
1,556 Elo+
Solo
Apollo
Apollo
lejeuleon
Apollo
Level 18
God Stats
7W - 4L
1,598 SR
Queue Stats
13W - 12L
1,600 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,533 Elo+

VS

Team Averages
Level 17
1,537 SR
1,608 Elo+
Danzaburou
Danzaburou
Aresboi225
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,434 Elo+
Party 2
Tiamat
Tiamat
Idwal15
Tiamat
Level 18
God Stats
4W - 5L
1,684 SR
Queue Stats
118W - 128L
1,684 Elo+
Party 1
Vamana
Vamana
LittleCrovv
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 2
Kali
Kali
TheBadbozo
Kali
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,684 Elo+
Party 1
Ymir
Ymir
VeeTubes
Ymir
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 32L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 0 / 3
8,747
625
5,378
8,840
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
7
0 / 9 / 2
5,449
389
358
6,789
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PlasmaAce1
Aphrodite
15
2 / 0 / 4
8,649
618
6,588
11,729
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 4 / 5
7,243
517
8,307
14,590
10,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apollo
lejeuleon
Apollo
12
5 / 2 / 3
7,576
541
7,421
6,482
2,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aresboi225
Danzaburou
10
4 / 5 / 3
6,857
490
8,879
10,483
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Idwal15
Tiamat
12
3 / 3 / 2
7,028
502
6,534
7,575
4,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
9
1 / 1 / 0
5,741
410
3,432
5,760
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 3 / 1
7,676
548
6,282
10,999
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
2 / 3 / 5
6,399
457
4,900
9,244
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
15
15
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aresboi225
Danzaburou
4
5
3
1.1
W
Vamana
4
0
3
5.5
L
Tiamat
Idwal15
Tiamat
3
3
2
1.33
W
Raijin
0
9
2
0.11
L
Vamana
1
1
0
1
W
Aphrodite
PlasmaAce1
Aphrodite
2
0
4
4
W
4
4
5
1.63
L
5
3
1
1.83
L
Ymir
2
3
5
1.5
W
Apollo
lejeuleon
Apollo
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
30,027
48,430
Taken
44,061
24,366
Mitigated
21,489
23,215
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aresboi225
Danzaburou
8,879
4,773
0
1,881
10,483
3,954
953
4,506
5,952
0
32,165
W
Vamana
5,378
1,728
0
3,973
8,840
5,075
806
2,044
6,696
0
53,905
L
Tiamat
Idwal15
Tiamat
6,534
2,061
0
1,858
7,575
4,341
1,857
2,897
4,595
37,415
0
W
Raijin
358
358
0
86
6,789
1,624
98
1,262
5,502
2,552
0
L
Vamana
3,432
1,700
0
1,488
5,760
3,465
0
1,336
4,249
0
18,780
W
Aphrodite
PlasmaAce1
Aphrodite
6,588
930
2,378
10,068
11,729
4,369
76
2,424
9,255
60,036
0
W
8,307
1,323
295
3,597
14,590
10,756
793
3,755
10,760
31,394
0
L
6,282
4,077
0
4,282
10,999
3,762
253
2,966
7,933
0
41,068
L
Ymir
4,900
1,280
0
764
9,244
5,967
66
3,548
5,696
13,249
0
W
Apollo
lejeuleon
Apollo
7,421
3,091
513
2,305
6,482
2,542
2,435
1,949
4,533
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
33,701
386
Minions Killed
249
0
Camps Cleared
0
1,285,811
Distance Traveled
1,196,443
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,857
490
48
3
0
218,139
1
W
Vamana
8,747
625
135
10
0
304,366
1
L
Tiamat
7,028
502
70
5
0
252,447
1
W
Raijin
5,449
389
5
0
0
252,794
0
L
Vamana
5,741
410
35
3
0
217,800
1
W
Aphrodite
8,649
618
133
10
0
271,166
0
W
Ymir
7,243
517
51
4
0
213,939
0
L
Kali
7,676
548
85
6
0
274,485
0
L
Ymir
6,399
457
11
1
0
233,572
2
W
Apollo
7,576
541
62
4
0
243,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role