Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
MrParrillaa
Guan Yu
Level 123
God Stats
4W - 1L
1,712 SR
Queue Stats
110W - 105L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrTioMafla
Tsukuyomi
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
173W - 149L
1,523 Elo+
Party 2
Artio
Artio
TuMaSpamPiumPium
Artio
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 226L
1,368 Elo+
Party 3
Ra
Ra
bastindres
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,479 Elo+

VS

Team Averages
Level 126
1,426 SR
1,409 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cowzao
Jormungandr
Level 84
God Stats
25W - 12L
1,201 SR
Queue Stats
149W - 162L
1,325 Elo+
Party 1
Persephone
Persephone
Kombat Angel
Persephone
Level 109
God Stats
88W - 83L
1,455 SR
Queue Stats
670W - 780L
1,415 Elo+
Party 1
Medusa
Medusa
MatosCMateus
Medusa
Level 127
God Stats
1W - 2L
1,457 SR
Queue Stats
58W - 83L
1,335 Elo+
Party 1
Bellona
Bellona
SirDarvos
Bellona
Level 157
God Stats
62W - 44L
1,516 SR
Queue Stats
729W - 764L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
7 / 5 / 12
10,237
539
18,461
21,903
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MrParrillaa
Guan Yu
19
5 / 0 / 12
11,427
601
9,447
18,968
24,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MrTioMafla
Tsukuyomi
20
11 / 1 / 7
12,364
651
10,162
12,282
5,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 10
10,210
537
7,786
17,780
19,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 1 / 8
12,075
636
9,929
12,758
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 11 / 2
7,384
389
5,369
17,703
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Cowzao
Jormungandr
12
2 / 4 / 5
7,651
403
14,339
16,185
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Kombat Angel
Persephone
13
3 / 8 / 1
8,618
454
12,706
11,600
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
2 / 6 / 3
8,222
433
10,901
12,286
4,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SirDarvos
Bellona
14
0 / 6 / 0
8,490
447
11,889
16,805
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
35
Kills
8
8
Deaths
35
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
5
12
2.6
L
Mercury
 
Mercury
1
11
2
0.18
L
Jormungandr
Cowzao
Jormungandr
2
4
5
1.13
L
Persephone
Kombat Angel
Persephone
3
8
1
0.44
L
Medusa
2
6
3
0.58
W
Guan Yu
MrParrillaa
Guan Yu
5
0
12
11
W
Tsukuyomi
MrTioMafla
Tsukuyomi
11
1
7
14.5
L
Bellona
SirDarvos
Bellona
0
6
0
0
W
4
1
10
9
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
55,204
83,691
Taken
74,579
65,433
Mitigated
32,610
46,922
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
18,461
10,861
0
8,293
21,903
9,722
2,860
6,817
14,366
0
61,471
L
Mercury
 
Mercury
5,369
1,413
0
3,024
17,703
5,310
0
4,694
12,797
0
39,214
L
Jormungandr
Cowzao
Jormungandr
14,339
2,713
842
2,709
16,185
6,415
0
3,368
12,651
33,490
0
L
Persephone
Kombat Angel
Persephone
12,706
390
0
1,224
11,600
3,500
0
3,801
7,659
41,316
0
L
Medusa
10,901
5,405
0
1,631
12,286
4,600
822
3,270
9,016
0
54,234
W
Guan Yu
MrParrillaa
Guan Yu
9,447
1,732
3,888
10,625
18,968
24,160
852
3,115
14,947
0
74,834
W
Tsukuyomi
MrTioMafla
Tsukuyomi
10,162
1,615
0
6,617
12,282
5,381
875
3,704
8,217
0
94,039
L
Bellona
SirDarvos
Bellona
11,889
3,759
0
3,414
16,805
12,785
0
2,105
14,604
0
61,714
W
7,786
1,355
987
4,915
17,780
19,328
470
6,622
10,562
28,780
0
W
9,929
1,350
4,895
6,702
12,758
6,842
1,254
4,530
7,784
106,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,313
Gold Earned
40,365
638
Minions Killed
388
0
Camps Cleared
0
1,960,716
Distance Traveled
1,598,049
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,237
539
99
5
0
351,853
0
L
Mercury
7,384
389
60
3
0
334,182
1
L
Jormungandr
7,651
403
45
2
0
339,650
3
L
Persephone
8,618
454
71
4
0
321,900
8
L
Medusa
8,222
433
96
5
0
325,823
4
W
Guan Yu
11,427
601
146
8
0
413,609
1
W
Tsukuyomi
12,364
651
148
8
0
418,930
0
L
Bellona
8,490
447
116
6
0
276,494
5
W
Artio
10,210
537
36
2
0
361,829
1
W
Ra
12,075
636
209
11
0
414,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role