Player Matchup

Chronos
Chronos
Flared9
Chronos
Level 149
God Stats
8W - 3L
1,854 SR
Queue Stats
316W - 264L
1,641 Elo+
Party 2
Bacchus
Bacchus
Laughing_Jack432
Bacchus
Level 71
God Stats
3W - 1L
1,708 SR
Queue Stats
68W - 71L
1,784 Elo+
Party 2
Aphrodite
Aphrodite
Resurrected_SouI
Aphrodite
Level 134
God Stats
2W - 3L
1,854 SR
Queue Stats
104W - 101L
1,664 Elo+
Party 2
Cupid
Cupid
SirPeelBot
Cupid
Level 160
God Stats
1W - 0L
1,673 SR
Queue Stats
180W - 145L
1,758 Elo+
Party 2
Ra
Ra
TJAirborne
Ra
Level 123
God Stats
1W - 5L
1,287 SR
Queue Stats
34W - 47L
1,625 Elo+
Party 2
Team Averages
Level 127
1,675 SR
1,694 Elo+

VS

Team Averages
Level 136
1,642 SR
1,615 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JungleTempo
Janus
Level 126
God Stats
0W - 2L
1,777 SR
Queue Stats
94W - 90L
1,649 Elo+
Party 3
Jing Wei
Jing Wei
Palace_of_Alex
Jing Wei
Level 128
God Stats
34W - 35L
1,648 SR
Queue Stats
210W - 201L
1,649 Elo+
Party 1
Tiamat
Tiamat
XenoVX
Tiamat
Level 141
God Stats
5W - 7L
1,485 SR
Queue Stats
114W - 93L
1,596 Elo+
Party 3
Odin
Odin
troxxyboxxy
Odin
Level 126
God Stats
4W - 2L
1,800 SR
Queue Stats
68W - 51L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flared9
Chronos
18
8 / 4 / 3
11,963
630
13,186
17,053
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 5
7,498
395
7,754
15,714
9,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
17
3 / 5 / 6
11,378
599
13,799
19,148
18,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
16
1 / 5 / 2
9,936
523
4,849
15,948
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 9
10,889
573
13,625
14,021
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 4 / 6
9,582
504
10,947
21,745
16,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 4 / 9
10,535
554
14,899
12,226
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
19
9 / 1 / 5
11,775
620
14,235
17,421
6,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
XenoVX
Tiamat
19
8 / 2 / 8
12,206
642
11,531
9,558
7,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
2 / 3 / 8
9,461
498
4,599
14,861
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
14
Kills
25
25
Deaths
14
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
6
0.75
W
Chronos
Flared9
Chronos
8
4
3
2.38
L
6
4
9
2.63
W
0
7
5
0.36
L
Jing Wei
9
1
5
11.5
W
Aphrodite
3
5
6
1.2
W
Cupid
1
5
2
0.4
W
2
4
9
1.63
L
Tiamat
XenoVX
Tiamat
8
2
8
6
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,213
Damage
56,211
81,884
Taken
75,811
45,789
Mitigated
45,918
34,936
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,947
701
0
7,981
21,745
16,229
0
14,888
6,857
0
65,632
W
Chronos
Flared9
Chronos
13,186
5,992
0
5,795
17,053
6,371
5,346
7,914
9,139
93,746
0
L
14,899
1,674
0
3,118
12,226
4,494
51
7,914
4,312
76,186
0
W
7,754
1,246
426
1,460
15,714
9,904
252
3,787
11,927
16,914
0
L
Jing Wei
14,235
10,753
0
9,847
17,421
6,865
2,410
7,604
9,817
0
93,515
W
Aphrodite
13,799
1,697
2,051
9,310
19,148
18,256
621
5,597
13,551
65,868
0
W
Cupid
4,849
2,799
360
6,227
15,948
6,232
1,747
2,523
13,425
0
70,841
W
13,625
1,035
3,601
5,706
14,021
5,026
715
6,609
7,412
75,445
0
L
Tiamat
XenoVX
Tiamat
11,531
1,798
0
2,270
9,558
7,956
273
7,520
2,038
71,511
0
L
4,599
1,559
0
3,318
14,861
10,374
0
10,438
4,423
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
53,559
578
Minions Killed
602
0
Camps Cleared
0
1,787,244
Distance Traveled
1,836,582
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,582
504
123
6
0
340,819
5
W
Chronos
11,963
630
156
8
0
363,463
1
L
Janus
10,535
554
118
6
0
376,077
3
W
Bacchus
7,498
395
31
2
0
377,455
1
L
Jing Wei
11,775
620
151
8
0
356,000
2
W
Aphrodite
11,378
599
133
7
0
333,545
2
W
Cupid
9,936
523
131
7
0
304,915
1
W
Ra
10,889
573
127
7
0
407,866
2
L
Tiamat
12,206
642
145
8
0
387,749
5
L
Odin
9,461
498
65
3
0
375,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role