Player Matchup

Olorun
Olorun
Cheddar8936
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
DoisMileVinteeUm
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,233 Elo+
Solo
Loki
Loki
LMagnusP
Loki
Level 8
God Stats
3W - 10L
1,421 SR
Queue Stats
38W - 66L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Rexdfas
Sun Wukong
Level 16
God Stats
6W - 5L
1,797 SR
Queue Stats
20W - 26L
1,486 Elo+
Solo
Izanami
Izanami
seugracioso
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 7
1,543 SR
1,411 Elo+

VS

Team Averages
Level 23
1,456 SR
1,287 Elo+
Ah Puch
Ah Puch
JoéTheMaster
Ah Puch
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
74W - 74L
1,077 Elo+
Party 2
Izanami
Izanami
Ralfzito
Izanami
Level 14
God Stats
44W - 35L
1,408 SR
Queue Stats
83W - 87L
1,417 Elo+
Party 1
Artemis
Artemis
SauronSerelepe
Artemis
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
118W - 121L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
Trofozoito
Jormungandr
Level 15
God Stats
17W - 18L
1,560 SR
Queue Stats
77W - 86L
1,424 Elo+
Party 1
Fafnir
Fafnir
WarGeo
Fafnir
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 51L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 2
6,576
1,096
4,600
8,225
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
4,140
690
0
0
0
Loki
11
1 / 1 / 1
6,252
1,042
1,042
2,742
918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Rexdfas
Sun Wukong
12
2 / 2 / 1
6,869
1,145
7,086
9,493
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
seugracioso
Izanami
11
0 / 2 / 1
6,218
1,036
3,299
6,599
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 0 / 3
6,313
1,052
1,524
1,468
561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Ralfzito
Izanami
13
3 / 0 / 4
7,466
1,244
7,015
3,461
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 3
7,045
1,174
7,265
5,714
2,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Trofozoito
Jormungandr
12
0 / 0 / 7
6,747
1,125
4,101
4,849
3,734
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
WarGeo
Fafnir
12
2 / 0 / 4
7,262
1,210
3,189
3,327
3,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
8
8
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
2
0.33
L
0
0
0
0
W
Ah Puch
0
0
3
1.5
L
Loki
1
1
1
1.5
W
Izanami
Ralfzito
Izanami
3
0
4
5
L
Sun Wukong
Rexdfas
Sun Wukong
2
2
1
1.25
W
3
3
3
1.5
W
Jormungandr
Trofozoito
Jormungandr
0
0
7
3.5
W
Fafnir
WarGeo
Fafnir
2
0
4
4
L
Izanami
seugracioso
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
23,094
27,059
Taken
18,819
12,249
Mitigated
11,956
5,586
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,600
1,906
628
2,818
8,225
3,188
0
1,754
6,471
16,891
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
1,524
404
0
232
1,468
561
0
0
1,443
12,345
0
L
Loki
1,042
68
0
0
2,742
918
0
1,178
1,564
0
3,861
W
Izanami
Ralfzito
Izanami
7,015
5,400
0
0
3,461
1,349
0
423
2,938
0
20,307
L
Sun Wukong
Rexdfas
Sun Wukong
7,086
905
0
982
9,493
5,800
0
3,172
6,321
0
16,474
W
7,265
4,861
0
0
5,714
2,395
0
842
4,722
0
15,817
W
Jormungandr
Trofozoito
Jormungandr
4,101
1,503
0
0
4,849
3,734
0
2,028
2,796
21,927
0
W
Fafnir
WarGeo
Fafnir
3,189
1,151
0
870
3,327
3,917
0
1,307
1,945
6,502
0
L
Izanami
seugracioso
Izanami
3,299
2,308
0
1,158
6,599
2,343
0
2,710
3,889
0
12,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
34,833
96
Minions Killed
132
2
Camps Cleared
3
432,352
Distance Traveled
627,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,576
1,096
43
7
0
84,943
0
L
Medusa
4,140
690
0
0
0
0
0
W
Ah Puch
6,313
1,052
22
4
0
124,878
0
L
Loki
6,252
1,042
2
0
0
111,679
0
W
Izanami
7,466
1,244
39
7
3
123,484
0
L
Sun Wukong
6,869
1,145
15
3
2
132,568
0
W
Artemis
7,045
1,174
16
3
0
119,091
0
W
Jormungandr
6,747
1,125
45
8
0
135,778
0
W
Fafnir
7,262
1,210
10
2
0
124,616
0
L
Izanami
6,218
1,036
36
6
0
103,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role