Player Matchup

Horus
Horus
Bugg_deep32
Horus
Level 89
God Stats
18W - 6L
1,636 SR
Queue Stats
94W - 66L
1,815 Elo+
Party 1
Ganesha
Ganesha
PVZIII
Ganesha
Level 84
God Stats
9W - 7L
1,827 SR
Queue Stats
108W - 127L
1,590 Elo+
Party 1
Vulcan
Vulcan
Tissue_Inferno
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,706 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,704 Elo+

VS

Team Averages
Level 103
1,517 SR
1,510 Elo+
Xing Tian
Xing Tian
ChangoKid254
Xing Tian
Level 105
God Stats
13W - 16L
1,669 SR
Queue Stats
273W - 287L
1,455 Elo+
Party 2
Olorun
Olorun
MrCheeks2587
Olorun
Level 106
God Stats
1W - 3L
1,411 SR
Queue Stats
210W - 227L
1,564 Elo+
Party 2
Cupid
Cupid
justinealici
Cupid
Level 99
God Stats
10W - 14L
1,471 SR
Queue Stats
20W - 32L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
12,582
662
11,733
18,679
10,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
PVZIII
Ganesha
15
0 / 3 / 11
12,243
644
8,242
16,329
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
6 / 3 / 7
13,307
700
25,623
9,541
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChangoKid254
Xing Tian
14
2 / 5 / 6
11,317
596
11,510
20,924
7,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
15
3 / 4 / 4
11,174
588
9,641
19,474
5,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 2
11,506
606
11,286
13,890
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
8
8
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Xing Tian
ChangoKid254
Xing Tian
2
5
6
1
L
Olorun
3
4
4
1.25
W
Ganesha
PVZIII
Ganesha
0
3
11
1.83
W
6
3
7
3.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
32,437
44,549
Taken
54,288
31,710
Mitigated
16,408
9,873
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,733
6,640
739
5,096
18,679
10,631
1,077
6,310
12,045
0
49,220
L
Xing Tian
ChangoKid254
Xing Tian
11,510
91
0
1,531
20,924
7,101
978
14,501
6,423
35,684
0
L
Olorun
9,641
3,266
1,362
7,123
19,474
5,076
1,695
10,998
8,476
42,906
0
W
Ganesha
PVZIII
Ganesha
8,242
222
0
2,478
16,329
16,504
325
8,847
6,976
44,701
0
W
25,623
8,497
0
1,560
9,541
4,575
1,113
5,082
4,307
78,201
0
L
11,286
5,834
1,157
4,898
13,890
4,231
255
8,466
5,424
0
55,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
33,997
206
Minions Killed
208
0
Camps Cleared
0
1,063,506
Distance Traveled
942,556
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,582
662
65
3
0
349,485
0
L
Xing Tian
11,317
596
53
3
0
306,720
0
L
Olorun
11,174
588
58
3
0
343,420
1
W
Ganesha
12,243
644
8
0
0
367,341
2
W
Vulcan
13,307
700
133
7
0
346,680
1
L
Cupid
11,506
606
97
5
0
292,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role