Player Matchup

Izanami
Izanami
Chemkechi
Izanami
Level 28
God Stats
5W - 2L
1,630 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Mercury
Mercury
Hagot
Mercury
Level 28
God Stats
0W - 4L
1,146 SR
Queue Stats
6W - 11L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
KaiserRolled
Nu Wa
Level 22
God Stats
3W - 3L
1,487 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Kristheduck
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Ra
Ra
Morse422
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Team Averages
Level 24
1,453 SR
1,492 Elo+

VS

Team Averages
Level 37
1,576 SR
1,544 Elo+
Poseidon
Poseidon
Grimnismal9
Poseidon
Level 5
God Stats
5W - 6L
1,323 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 1
Hercules
Hercules
HaTriicK
Hercules
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
62W - 57L
1,581 Elo+
Solo
Apollo
Apollo
JiveSo
Apollo
Level 24
God Stats
6W - 3L
1,703 SR
Queue Stats
339W - 394L
1,486 Elo+
Solo
Izanami
Izanami
SuperSimp101
Izanami
Level 18
God Stats
5W - 1L
1,775 SR
Queue Stats
205W - 183L
1,622 Elo+
Solo
Artio
Artio
xXSetoKaiba69Xx
Artio
Level 109
God Stats
42W - 24L
1,719 SR
Queue Stats
72W - 60L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chemkechi
Izanami
11
2 / 7 / 5
7,580
474
8,535
12,176
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Hagot
Mercury
12
3 / 6 / 3
7,534
471
6,156
11,665
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 4 / 2
6,802
425
6,739
7,600
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kristheduck
Cthulhu
9
1 / 5 / 6
6,793
425
8,056
11,377
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 6 / 1
7,626
477
6,008
8,287
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grimnismal9
Poseidon
15
6 / 1 / 2
9,036
565
5,120
4,858
1,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HaTriicK
Hercules
14
3 / 2 / 2
8,600
538
4,612
13,007
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
JiveSo
Apollo
15
6 / 4 / 6
9,599
600
6,834
10,246
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SuperSimp101
Izanami
16
8 / 1 / 7
9,808
613
12,219
12,124
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 10
8,351
522
8,671
15,327
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
28
28
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chemkechi
Izanami
2
7
5
0.64
W
Poseidon
Grimnismal9
Poseidon
6
1
2
7
W
Hercules
HaTriicK
Hercules
3
2
2
2
L
Mercury
Hagot
Mercury
3
6
3
0.75
W
Apollo
JiveSo
Apollo
6
4
6
2.25
L
2
4
2
0.75
L
Cthulhu
Kristheduck
Cthulhu
1
5
6
0.8
L
2
6
1
0.42
W
Izanami
SuperSimp101
Izanami
8
1
7
11.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
37,456
51,105
Taken
55,562
18,581
Mitigated
33,116
8,745
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chemkechi
Izanami
8,535
4,823
0
2,340
12,176
3,336
690
3,081
9,095
0
34,703
W
Poseidon
Grimnismal9
Poseidon
5,120
930
0
1,705
4,858
1,578
232
2,473
2,385
44,663
0
W
Hercules
HaTriicK
Hercules
4,612
1,329
0
4,277
13,007
10,669
877
6,179
6,828
0
43,267
L
Mercury
Hagot
Mercury
6,156
3,042
0
2,962
11,665
3,718
0
1,710
9,905
0
38,479
W
Apollo
JiveSo
Apollo
6,834
4,718
0
2,602
10,246
3,490
2,828
2,519
7,727
0
57,678
L
6,739
3,150
0
797
7,600
2,079
235
1,755
5,545
21,025
0
L
Cthulhu
Kristheduck
Cthulhu
8,056
697
0
1,209
11,377
6,607
160
3,749
7,608
22,171
0
L
6,008
1,506
318
1,119
8,287
2,841
661
3,496
4,766
38,894
0
W
Izanami
SuperSimp101
Izanami
12,219
6,251
0
4,468
12,124
6,071
400
3,899
8,225
0
82,186
W
8,671
270
1,547
5,811
15,327
11,308
0
5,733
9,594
19,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
45,394
257
Minions Killed
426
0
Camps Cleared
0
1,531,075
Distance Traveled
1,451,546
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,580
474
54
3
0
298,208
1
W
Poseidon
9,036
565
84
5
0
285,104
5
W
Hercules
8,600
538
95
6
0
270,795
5
L
Mercury
7,534
471
71
4
0
334,330
1
W
Apollo
9,599
600
104
7
0
263,721
0
L
Nu Wa
6,802
425
25
2
0
298,221
5
L
Cthulhu
6,793
425
30
2
0
331,554
3
L
Ra
7,626
477
77
5
0
268,762
0
W
Izanami
9,808
613
129
8
0
307,689
2
W
Artio
8,351
522
14
1
0
324,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role