Player Matchup

King Arthur
King Arthur
Gravanous
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Lokosar
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,280 Elo+
Solo
Poseidon
Poseidon
Maxfarenthide
Poseidon
Level 21
God Stats
1W - 3L
1,719 SR
Queue Stats
86W - 137L
1,237 Elo+
Solo
Cupid
Cupid
rafa1095
Cupid
Level 29
God Stats
1W - 3L
1,498 SR
Queue Stats
23W - 25L
1,635 Elo+
Solo
Nemesis
Nemesis
wildrage2807
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,260 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,382 Elo+

VS

Team Averages
Level 36
1,500 SR
1,281 Elo+
Ares
Ares
GamerGalleon
Ares
Level 10
God Stats
4W - 12L
1,500 SR
Queue Stats
44W - 54L
1,207 Elo+
Party 1
Ra
Ra
Gorthmogg
Ra
Level 17
God Stats
6W - 14L
1,386 SR
Queue Stats
38W - 52L
1,341 Elo+
Solo
Jing Wei
Jing Wei
Hopperboi106
Jing Wei
Level 113
God Stats
20W - 8L
1,069 SR
Queue Stats
95W - 86L
1,207 Elo+
Party 1
Thor
Thor
Minuslll
Thor
Level 9
God Stats
4W - 2L
1,755 SR
Queue Stats
31W - 38L
1,243 Elo+
Solo
Chaac
Chaac
OnyxCerberus29
Chaac
Level 29
God Stats
4W - 4L
1,789 SR
Queue Stats
282W - 301L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gravanous
King Arthur
7
0 / 4 / 1
4,253
425
976
6,049
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Lokosar
Yemoja
8
0 / 3 / 0
4,496
450
706
5,532
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Maxfarenthide
Poseidon
7
1 / 3 / 1
4,628
463
2,843
4,455
1,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cupid
rafa1095
Cupid
8
1 / 4 / 0
4,905
491
3,134
6,059
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
wildrage2807
Nemesis
7
0 / 3 / 0
4,686
469
1,437
7,008
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 3
5,819
582
2,087
3,382
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 1 / 5
5,911
591
4,495
5,222
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Hopperboi106
Jing Wei
9
3 / 0 / 4
5,454
545
5,487
4,077
1,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
9
2 / 0 / 0
5,396
540
682
4,163
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 1
6,230
623
5,538
5,054
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
3
1
5
5.5
L
King Arthur
Gravanous
King Arthur
0
4
1
0.13
W
Jing Wei
Hopperboi106
Jing Wei
3
0
4
5
L
Yemoja
Lokosar
Yemoja
0
3
0
0
L
Poseidon
Maxfarenthide
Poseidon
1
3
1
0.5
W
Thor
2
0
0
2
W
4
0
1
4.5
L
Cupid
rafa1095
Cupid
1
4
0
0.25
L
Nemesis
wildrage2807
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,096
Damage
18,289
29,103
Taken
21,898
9,921
Mitigated
8,889
6,453
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,087
433
0
627
3,382
1,398
0
288
2,969
5,239
0
W
4,495
1,114
116
1,228
5,222
1,837
150
1,715
3,482
28,602
0
L
King Arthur
Gravanous
King Arthur
976
163
0
219
6,049
3,176
46
1,443
4,606
0
8,604
W
Jing Wei
Hopperboi106
Jing Wei
5,487
4,798
0
2,061
4,077
1,167
304
618
3,434
0
26,723
L
Yemoja
Lokosar
Yemoja
706
282
55
36
5,532
2,272
0
648
4,534
11,495
0
L
Poseidon
Maxfarenthide
Poseidon
2,843
637
0
1,381
4,455
1,206
0
2,151
2,279
15,178
0
W
Thor
682
78
0
2,831
4,163
1,210
0
290
3,873
0
24,046
W
5,538
854
0
2,258
5,054
3,277
94
638
4,416
0
28,289
L
Cupid
rafa1095
Cupid
3,134
1,231
0
1,766
6,059
1,396
228
827
5,232
0
21,636
L
Nemesis
wildrage2807
Nemesis
1,437
66
0
2,996
7,008
1,871
0
1,513
5,420
0
19,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,968
Gold Earned
28,810
147
Minions Killed
222
0
Camps Cleared
0
918,645
Distance Traveled
981,327
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,819
582
5
1
0
196,409
2
W
Ra
5,911
591
47
5
0
194,147
0
L
King Arthur
4,253
425
15
2
0
185,713
0
W
Jing Wei
5,454
545
49
5
0
176,833
1
L
Yemoja
4,496
450
23
2
0
184,079
3
L
Poseidon
4,628
463
26
3
0
172,252
0
W
Thor
5,396
540
53
5
0
216,488
1
W
Chaac
6,230
623
68
7
0
197,450
1
L
Cupid
4,905
491
38
4
0
175,678
0
L
Nemesis
4,686
469
45
5
0
200,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role