Player Matchup

Vulcan
Vulcan
BigDadiTurtle
Vulcan
Level 114
God Stats
3W - 3L
1,861 SR
Queue Stats
320W - 285L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jader Brayan
Tsukuyomi
Level 35
God Stats
1W - 1L
1,810 SR
Queue Stats
63W - 100L
1,460 Elo+
Solo
Cthulhu
Cthulhu
SoftWetPancake
Cthulhu
Level 121
God Stats
6W - 4L
1,482 SR
Queue Stats
155W - 136L
1,587 Elo+
Solo
Sol
Sol
UrNotOk
Sol
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 108L
1,672 Elo+
Solo
Merlin
Merlin
XxBuBaxX
Merlin
Level 126
God Stats
23W - 17L
1,434 SR
Queue Stats
1,194W - 1,229L
1,542 Elo+
Solo
Team Averages
Level 103
1,617 SR
1,553 Elo+

VS

Team Averages
Level 130
1,549 SR
1,504 Elo+
Cthulhu
Cthulhu
CrimpyGlimmers
Cthulhu
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 80L
1,529 Elo+
Party 1
Medusa
Medusa
FranCarre
Medusa
Level 127
God Stats
1W - 0L
1,746 SR
Queue Stats
102W - 103L
1,490 Elo+
Solo
Bellona
Bellona
Gavoneian
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,432 Elo+
Party 1
Achilles
Achilles
Splotchy___Sack
Achilles
Level 140
God Stats
10W - 1L
1,500 SR
Queue Stats
496W - 472L
1,548 Elo+
Party 1
Geb
Geb
Çätäštrøphÿ
Geb
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 134L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,527
733
13,150
12,270
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Jader Brayan
Tsukuyomi
15
1 / 6 / 3
8,753
673
6,019
11,140
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 6 / 3
9,295
715
7,892
17,994
17,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
16
2 / 6 / 6
9,131
702
12,795
15,311
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
XxBuBaxX
Merlin
15
3 / 8 / 2
9,076
698
8,916
12,914
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 23
10,037
772
15,406
11,629
13,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
FranCarre
Medusa
18
6 / 2 / 16
10,694
823
10,890
9,896
4,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Gavoneian
Bellona
15
5 / 3 / 19
10,118
778
7,121
15,435
17,006
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
20
15 / 2 / 13
12,472
959
20,403
16,979
16,440
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
4 / 3 / 27
10,519
809
10,299
14,585
19,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
130
11
Kills
32
32
Deaths
13
18
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
2
3
23
4.5
W
Medusa
FranCarre
Medusa
6
2
16
7
W
Bellona
Gavoneian
Bellona
5
3
19
4.83
L
Tsukuyomi
Jader Brayan
Tsukuyomi
1
6
3
0.42
L
3
6
3
0.75
W
Achilles
15
2
13
10.75
L
Sol
2
6
6
0.83
L
Merlin
XxBuBaxX
Merlin
3
8
2
0.5
W
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,772
Damage
64,119
69,629
Taken
68,524
41,243
Mitigated
71,837
16,992
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,150
2,831
102
1,910
12,270
6,015
0
4,691
7,579
32,436
0
W
15,406
630
6,348
1,817
11,629
13,768
735
6,766
4,588
36,281
0
W
Medusa
FranCarre
Medusa
10,890
4,924
2,273
2,232
9,896
4,906
3,129
7,214
2,460
0
37,077
W
Bellona
Gavoneian
Bellona
7,121
565
2,726
6,050
15,435
17,006
358
9,251
5,967
0
11,997
L
Tsukuyomi
Jader Brayan
Tsukuyomi
6,019
1,676
0
53
11,140
5,746
0
4,049
7,091
0
15,608
L
7,892
302
3,435
1,526
17,994
17,659
0
7,075
10,919
12,215
0
W
Achilles
20,403
6,510
0
2,933
16,979
16,440
1,173
9,342
7,396
0
33,874
L
Sol
12,795
2,049
1,561
5,176
15,311
6,339
39
5,595
9,716
24,450
0
L
Merlin
XxBuBaxX
Merlin
8,916
673
441
2,788
12,914
5,484
0
4,295
8,619
20,686
0
W
10,299
698
1,480
3,091
14,585
19,717
320
9,022
5,360
19,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
53,840
122
Minions Killed
166
0
Camps Cleared
0
1,093,746
Distance Traveled
1,378,849
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,527
733
26
2
0
231,011
1
W
Cthulhu
10,037
772
41
3
0
275,710
1
W
Medusa
10,694
823
50
4
0
267,262
1
W
Bellona
10,118
778
15
1
0
270,192
3
L
Tsukuyomi
8,753
673
27
2
0
241,532
0
L
Cthulhu
9,295
715
10
1
0
211,269
0
W
Achilles
12,472
959
34
3
0
281,428
1
L
Sol
9,131
702
35
3
0
208,192
1
L
Merlin
9,076
698
24
2
0
201,742
0
W
Geb
10,519
809
26
2
0
284,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role