Player Matchup

Izanami
Izanami
ArthurTheMighty
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Iyeeet
Anubis
Level 124
God Stats
12W - 4L
1,754 SR
Queue Stats
315W - 295L
1,588 Elo+
Party 1
Medusa
Medusa
KingHellfire
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Teestag69
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,330 Elo+
Solo
Nemesis
Nemesis
yRocco
Nemesis
Level 75
God Stats
2W - 3L
1,753 SR
Queue Stats
106W - 103L
1,567 Elo+
Party 1
Team Averages
Level 90
1,601 SR
1,497 Elo+

VS

Team Averages
Level 108
1,485 SR
1,510 Elo+
Anubis
Anubis
AproW Ghost
Anubis
Level 102
God Stats
16W - 7L
1,633 SR
Queue Stats
172W - 127L
1,499 Elo+
Party 2
Hachiman
Hachiman
ChrisTheThunder
Hachiman
Level 160
God Stats
1W - 2L
1,292 SR
Queue Stats
126W - 123L
1,541 Elo+
Solo
Tyr
Tyr
Godwarstar
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HunGeRia
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 131L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Wintersxx
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 0
9,783
652
9,373
10,988
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Iyeeet
Anubis
14
3 / 2 / 8
8,727
582
13,019
11,687
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
3 / 3 / 1
8,426
562
6,499
9,507
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Teestag69
Chang'e
12
2 / 5 / 5
7,540
503
2,575
10,902
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
yRocco
Nemesis
16
7 / 1 / 4
9,885
659
7,705
8,112
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 10 / 3
8,053
537
7,363
11,195
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
3 / 2 / 3
8,051
537
7,822
7,460
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
5,472
365
2,566
5,120
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mercury
HunGeRia
Mercury
14
2 / 4 / 3
8,052
537
4,753
12,488
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wintersxx
Cthulhu
11
3 / 4 / 1
7,332
489
5,389
16,027
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
13
13
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
10
3
0.65
W
7
2
0
3.5
L
Hachiman
3
2
3
2.25
L
0
2
0
0
L
Mercury
HunGeRia
Mercury
2
4
3
0.88
W
Anubis
Iyeeet
Anubis
3
2
8
3.5
W
Medusa
3
3
1
1.17
W
Chang'e
Teestag69
Chang'e
2
5
5
0.9
L
Cthulhu
Wintersxx
Cthulhu
3
4
1
0.88
W
Nemesis
yRocco
Nemesis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
27,893
51,196
Taken
52,290
24,135
Mitigated
20,200
19,062
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,363
141
639
2,261
11,195
3,528
200
4,683
6,512
32,741
0
W
9,373
6,228
0
5,796
10,988
4,701
3,954
1,296
9,542
0
66,004
L
Hachiman
7,822
4,383
0
250
7,460
2,442
636
1,230
6,230
0
48,285
L
2,566
511
0
2,441
5,120
2,077
0
0
5,120
0
14,298
L
Mercury
HunGeRia
Mercury
4,753
2,629
99
2,031
12,488
4,254
0
2,451
10,037
0
46,032
W
Anubis
Iyeeet
Anubis
13,019
603
0
5,967
11,687
5,572
340
6,153
5,534
57,221
0
W
Medusa
6,499
2,140
0
2,772
9,507
3,195
375
2,196
7,311
0
53,998
W
Chang'e
Teestag69
Chang'e
2,575
490
846
2,900
10,902
7,319
376
2,597
8,305
26,751
0
L
Cthulhu
Wintersxx
Cthulhu
5,389
271
146
3,955
16,027
7,899
0
7,230
8,797
27,005
0
W
Nemesis
yRocco
Nemesis
7,705
2,954
0
781
8,112
3,348
58
510
7,577
0
74,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
36,960
511
Minions Killed
300
0
Camps Cleared
0
1,396,811
Distance Traveled
1,165,179
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,053
537
54
4
0
227,099
5
W
Izanami
9,783
652
140
9
0
276,247
2
L
Hachiman
8,051
537
84
6
0
252,957
5
L
Tyr
5,472
365
27
2
0
118,941
1
L
Mercury
8,052
537
91
6
0
276,001
0
W
Anubis
8,727
582
91
6
0
262,175
2
W
Medusa
8,426
562
99
7
0
239,788
4
W
Chang'e
7,540
503
57
4
0
260,216
3
L
Cthulhu
7,332
489
44
3
0
290,181
4
W
Nemesis
9,885
659
124
8
0
358,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role