Player Matchup

Ares
Ares
IKER2222
Ares
Level 8
God Stats
0W - 4L
1,301 SR
Queue Stats
11W - 30L
1,107 Elo+
Solo
Merlin
Merlin
NMR C Moon
Merlin
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
274W - 223L
1,395 Elo+
Solo
Thanatos
Thanatos
c_goat26
Thanatos
Level 5
God Stats
2W - 4L
1,279 SR
Queue Stats
3W - 5L
1,105 Elo+
Solo
Yemoja
Yemoja
lucianocesar2512
Yemoja
Level 26
God Stats
0W - 4L
1,138 SR
Queue Stats
285W - 345L
1,302 Elo+
Solo
Artemis
Artemis
vigilant10
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,163 Elo+
Solo
Team Averages
Level 17
1,344 SR
1,214 Elo+

VS

Team Averages
Level 21
1,544 SR
1,391 Elo+
Olorun
Olorun
Earth Too Orbit
Olorun
Level 16
God Stats
4W - 5L
1,404 SR
Queue Stats
4W - 5L
1,255 Elo+
Solo
Serqet
Serqet
XxViloVxX
Serqet
Level 28
God Stats
6W - 1L
1,627 SR
Queue Stats
15W - 17L
1,337 Elo+
Solo
Neith
Neith
alpha-sniper598
Neith
Level 26
God Stats
53W - 50L
1,557 SR
Queue Stats
102W - 108L
1,261 Elo+
Solo
Ra
Ra
jorythemutt11
Ra
Level 8
God Stats
3W - 0L
1,676 SR
Queue Stats
14W - 6L
1,718 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 26
God Stats
68W - 82L
1,454 SR
Queue Stats
297W - 331L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 4 / 2
5,060
361
1,004
6,825
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
NMR C Moon
Merlin
11
1 / 2 / 0
6,275
448
4,006
5,892
1,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
c_goat26
Thanatos
7
3 / 9 / 0
5,713
408
3,844
9,705
3,077
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 1
4,593
328
1,771
5,068
1,553
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
vigilant10
Artemis
10
4 / 10 / 4
6,567
469
4,554
11,137
3,053
Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
6,621
473
3,019
6,121
1,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
XxViloVxX
Serqet
12
2 / 0 / 0
7,062
504
4,535
6,582
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
10 / 4 / 3
8,781
627
9,623
8,235
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
11 / 0 / 3
8,924
637
7,063
6,635
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
7,300
521
4,212
7,766
4,313
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
29
29
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
Ares
1
4
2
0.5
L
Merlin
NMR C Moon
Merlin
1
2
0
0.5
W
Serqet
XxViloVxX
Serqet
2
0
0
2
W
10
4
3
2.88
L
Thanatos
c_goat26
Thanatos
3
9
0
0.33
W
11
0
3
12.5
L
0
4
1
0.13
W
4
1
4
6
L
Artemis
vigilant10
Artemis
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
28,452
38,627
Taken
35,339
11,698
Mitigated
14,866
4,109
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,019
1,862
109
1,280
6,121
1,806
504
536
5,585
17,888
0
L
Ares
1,004
33
0
327
6,825
2,615
0
2,119
4,682
3,137
0
L
Merlin
NMR C Moon
Merlin
4,006
443
0
293
5,892
1,400
195
149
5,263
32,008
0
W
Serqet
XxViloVxX
Serqet
4,535
1,244
0
2,022
6,582
3,278
0
2,094
4,488
0
28,214
W
9,623
6,890
0
2,455
8,235
2,900
3,361
1,937
6,298
0
38,776
L
Thanatos
c_goat26
Thanatos
3,844
1,904
0
2,207
9,705
3,077
0
5,314
4,277
0
12,020
W
7,063
1,045
834
3,635
6,635
2,569
302
1,448
5,187
61,355
0
L
1,771
318
258
421
5,068
1,553
0
2,474
2,444
9,508
0
W
4,212
890
279
2,655
7,766
4,313
160
766
7,000
27,538
0
L
Artemis
vigilant10
Artemis
4,554
1,753
210
393
11,137
3,053
0
3,884
7,187
0
15,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
38,688
111
Minions Killed
321
0
Camps Cleared
0
1,032,254
Distance Traveled
1,127,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,621
473
32
2
0
173,225
1
L
Ares
5,060
361
3
0
0
236,985
0
L
Merlin
6,275
448
62
4
0
242,144
0
W
Serqet
7,062
504
56
4
0
264,608
0
W
Neith
8,781
627
67
5
0
193,915
0
L
Thanatos
5,713
408
21
2
0
221,294
0
W
Ra
8,924
637
112
8
0
269,374
1
L
Yemoja
4,593
328
6
0
0
117,827
0
W
Ymir
7,300
521
54
4
0
226,229
0
L
Artemis
6,567
469
19
1
0
214,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role