Player Matchup

Chernobog
Chernobog
Gold II
COVID319
Chernobog
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
CelestialLegend
Arachne
Gold IV
Level 149
God Stats
33W - 15L
1,691 SR
Queue Stats
117W - 112L
1,482 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
jui1
Kuzenbo
Silver II
Level 47
God Stats
8W - 7L
1,461 SR
Queue Stats
9W - 9L
1,469 MMR
Solo
Scylla
Scylla
Gold II
kidkill993
Scylla
Gold II
Level 110
God Stats
9W - 8L
1,670 SR
Queue Stats
179W - 180L
1,608 MMR
Party 2
Apollo
Apollo
Gold IV
oOzzik
Apollo
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,564 SR
1,512 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,538 SR
1,478 MMR
Chronos
Chronos
Bronze III
Cyadad
Chronos
Bronze III
Level 146
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 4L
1,520 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
DAIMONZ
Cu Chulainn
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,444 MMR
Party 1
Poseidon
Poseidon
Gold IV
Vinas
Poseidon
Gold IV
Level 140
God Stats
2W - 9L
1,462 SR
Queue Stats
116W - 127L
1,486 MMR
Solo
Bacchus
Bacchus
Gold IV
alexbatfm
Bacchus
Gold IV
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 99L
1,480 MMR
Solo
Nike
Nike
Bronze III
silentkillers
Nike
Bronze III
Level 88
God Stats
2W - 6L
1,560 SR
Queue Stats
103W - 123L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
COVID319
Chernobog
20
6 / 1 / 7
12,070
671
11,147
13,848
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 8
10,696
594
5,772
12,202
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
jui1
Kuzenbo
14
1 / 1 / 15
9,153
509
8,024
13,425
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
kidkill993
Scylla
18
6 / 1 / 5
11,153
620
10,793
9,081
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
oOzzik
Apollo
18
10 / 0 / 9
10,954
609
14,307
13,391
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetRaTsukuyomiGaneshaChang'e

VS

Bans
The MorriganThanatosNemesisFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cyadad
Chronos
14
1 / 5 / 1
8,430
468
11,183
14,454
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
DAIMONZ
Cu Chulainn
10
0 / 7 / 1
7,085
394
4,620
16,395
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Vinas
Poseidon
14
1 / 5 / 1
8,844
491
2,400
6,688
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
alexbatfm
Bacchus
12
2 / 6 / 1
8,003
445
5,086
15,002
7,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 2
9,401
522
9,021
15,245
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
28
Kills
6
6
Deaths
28
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
COVID319
Chernobog
6
1
7
9.5
W
5
3
8
3
L
Chronos
Cyadad
Chronos
1
5
1
0.3
L
Cu Chulainn
DAIMONZ
Cu Chulainn
0
7
1
0.07
L
Poseidon
Vinas
Poseidon
1
5
1
0.3
L
Bacchus
alexbatfm
Bacchus
2
6
1
0.42
W
Kuzenbo
jui1
Kuzenbo
1
1
15
8.5
W
Scylla
kidkill993
Scylla
6
1
5
8.5
W
Apollo
oOzzik
Apollo
10
0
9
14.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
32,310
61,947
Taken
67,784
34,121
Mitigated
33,951
26,474
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
COVID319
Chernobog
11,147
8,140
0
9,471
13,848
6,179
4,522
3,148
10,300
0
92,731
W
5,772
4,006
0
2,878
12,202
5,285
0
3,561
8,591
0
74,451
L
Chronos
Cyadad
Chronos
11,183
5,303
0
5,211
14,454
4,708
0
4,214
10,240
61,302
0
L
Cu Chulainn
DAIMONZ
Cu Chulainn
4,620
1,023
0
2,904
16,395
8,337
0
5,543
10,852
3,531
25,062
L
Poseidon
Vinas
Poseidon
2,400
177
0
803
6,688
2,030
0
1,695
4,993
53,203
0
L
Bacchus
alexbatfm
Bacchus
5,086
272
0
3,452
15,002
7,081
0
4,376
10,626
40,405
0
W
Kuzenbo
jui1
Kuzenbo
8,024
3,981
0
2,438
13,425
13,374
66
5,017
8,341
22,954
0
W
Scylla
kidkill993
Scylla
10,793
1,435
0
2,314
9,081
3,636
0
3,559
5,497
93,096
0
W
Apollo
oOzzik
Apollo
14,307
9,126
0
9,373
13,391
5,647
4,103
5,759
7,607
0
88,171
L
9,021
205
0
3,185
15,245
11,795
0
2,989
12,256
4,934
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
41,763
642
Minions Killed
439
0
Camps Cleared
0
1,820,531
Distance Traveled
1,509,153
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,070
671
185
10
0
364,160
3
W
Arachne
10,696
594
127
7
0
382,020
3
L
Chronos
8,430
468
117
7
0
324,063
1
L
Cu Chulainn
7,085
394
28
2
0
323,410
6
L
Poseidon
8,844
491
113
6
0
265,186
8
L
Bacchus
8,003
445
76
4
0
284,079
1
W
Kuzenbo
9,153
509
20
1
0
379,550
6
W
Scylla
11,153
620
163
9
0
339,725
5
W
Apollo
10,954
609
147
8
0
355,076
8
L
Nike
9,401
522
105
6
0
312,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role