Player Matchup

Olorun
Olorun
IamMarsh
Olorun
Level 147
God Stats
1W - 1L
1,297 SR
Queue Stats
120W - 103L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
Lukisset
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,578 Elo+
Solo
Sylvanus
Sylvanus
PrinceKhaz
Sylvanus
Level 156
God Stats
3W - 0L
1,458 SR
Queue Stats
124W - 105L
1,784 Elo+
Party 1
Cerberus
Cerberus
TozoBozo
Cerberus
Level 125
God Stats
5W - 1L
2,005 SR
Queue Stats
156W - 142L
1,588 Elo+
Solo
Vamana
Vamana
sickyman818
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,647 Elo+

VS

Team Averages
Level 140
1,580 SR
1,589 Elo+
Chang'e
Chang'e
BADBÜNNY
Chang'e
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 330L
1,525 Elo+
Solo
Loki
Loki
IL0VEPUNCAKE
Loki
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 111L
1,734 Elo+
Solo
Tyr
Tyr
Sooo Cynical
Tyr
Level 122
God Stats
1W - 4L
1,732 SR
Queue Stats
536W - 433L
1,622 Elo+
Solo
Bastet
Bastet
ionicDark22
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
mcmacatak
Artio
Level 153
God Stats
4W - 3L
1,667 SR
Queue Stats
184W - 166L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IamMarsh
Olorun
17
4 / 3 / 13
9,929
903
11,495
11,216
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Lukisset
Heimdallr
16
3 / 2 / 14
9,406
855
12,111
11,843
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
PrinceKhaz
Sylvanus
16
2 / 3 / 15
9,429
857
9,272
15,192
17,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
TozoBozo
Cerberus
17
5 / 2 / 14
10,589
963
10,898
17,178
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
15
7 / 4 / 10
9,652
877
11,370
16,546
9,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BADBÜNNY
Chang'e
15
5 / 4 / 6
9,139
831
17,713
12,459
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 5
7,960
724
11,382
10,415
7,344
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 8
8,638
785
6,970
13,347
6,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
18
5 / 4 / 3
10,146
922
15,277
11,903
4,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
mcmacatak
Artio
14
3 / 5 / 8
8,743
795
9,382
15,459
14,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
21
Kills
14
14
Deaths
21
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BADBÜNNY
Chang'e
5
4
6
2
L
0
4
5
0.63
W
Olorun
IamMarsh
Olorun
4
3
13
3.5
W
Heimdallr
Lukisset
Heimdallr
3
2
14
5
W
Sylvanus
PrinceKhaz
Sylvanus
2
3
15
3.17
L
1
4
8
1.25
W
Cerberus
TozoBozo
Cerberus
5
2
14
6
L
Bastet
5
4
3
1.63
L
Artio
mcmacatak
Artio
3
5
8
1.4
W
Vamana
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,146
Damage
60,724
71,975
Taken
63,583
57,842
Mitigated
36,569
34,146
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BADBÜNNY
Chang'e
17,713
1,827
6,952
4,475
12,459
4,244
574
7,861
4,598
28,973
0
L
11,382
1,927
2,075
1,701
10,415
7,344
375
4,481
5,934
0
24,130
W
Olorun
IamMarsh
Olorun
11,495
4,094
5,257
3,308
11,216
6,385
1,940
3,294
7,778
33,593
0
W
Heimdallr
Lukisset
Heimdallr
12,111
4,269
1,225
2,578
11,843
6,950
2,109
3,837
7,788
0
27,663
W
Sylvanus
PrinceKhaz
Sylvanus
9,272
2,671
6,456
5,419
15,192
17,810
642
6,738
8,204
16,958
0
L
6,970
762
1,948
3,388
13,347
6,214
0
6,228
7,117
0
15,583
W
Cerberus
TozoBozo
Cerberus
10,898
575
1,157
4,577
17,178
17,280
242
6,408
10,360
21,407
0
L
Bastet
15,277
3,248
584
2,479
11,903
4,311
418
6,230
5,673
0
30,054
L
Artio
mcmacatak
Artio
9,382
1,018
1,513
2,653
15,459
14,456
348
6,865
8,594
12,856
0
W
Vamana
11,370
6,452
1,709
2,460
16,546
9,417
547
5,592
10,750
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
44,626
147
Minions Killed
125
0
Camps Cleared
0
975,915
Distance Traveled
1,153,566
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,139
831
39
4
0
197,442
0
L
Loki
7,960
724
26
2
0
278,420
4
W
Olorun
9,929
903
35
3
0
195,547
0
W
Heimdallr
9,406
855
40
4
0
200,638
2
W
Sylvanus
9,429
857
18
2
0
178,980
0
L
Tyr
8,638
785
16
1
0
226,114
0
W
Cerberus
10,589
963
25
2
0
197,270
2
L
Bastet
10,146
922
33
3
0
249,595
1
L
Artio
8,743
795
11
1
0
201,995
2
W
Vamana
9,652
877
29
3
0
203,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role