Player Matchup

Ymir
Ymir
AsevenXloko
Ymir
Level 18
God Stats
2W - 2L
1,546 SR
Queue Stats
15W - 7L
1,613 Elo+
Party 3
Mercury
Mercury
Huanchаn
Mercury
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 37L
1,800 Elo+
Party 1
Medusa
Medusa
SweeTPaiN6
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,622 Elo+
Party 3
Tyr
Tyr
XXXTRANSFACTION
Tyr
Level 29
God Stats
9W - 1L
1,671 SR
Queue Stats
178W - 49L
1,803 Elo+
Party 1
Ah Puch
Ah Puch
kaludjerr
Ah Puch
Level 27
God Stats
1W - 1L
1,486 SR
Queue Stats
31W - 29L
1,559 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,679 Elo+

VS

Team Averages
Level 14
1,640 SR
1,720 Elo+
Serqet
Serqet
Blader_Senpai
Serqet
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,799 Elo+
Party 2
Kukulkan
Kukulkan
El_Reaper_Duarte
Kukulkan
Level 7
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 28L
1,654 Elo+
Party 2
Ymir
Ymir
RapazBolinho
Ymir
Level 16
God Stats
6W - 3L
1,802 SR
Queue Stats
6W - 4L
1,688 Elo+
Party 2
Susano
Susano
RbenHD
Susano
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
52W - 43L
1,799 Elo+
Party 2
Kali
Kali
lilsardinilla
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 319L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,356
613
3,082
6,793
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Huanchаn
Mercury
14
14 / 0 / 2
8,601
717
8,266
5,278
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
SweeTPaiN6
Medusa
13
7 / 2 / 5
7,824
652
8,502
7,603
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 2
8,735
728
10,149
9,898
6,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
kaludjerr
Ah Puch
12
2 / 2 / 3
7,228
602
3,223
5,809
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,149
429
1,600
5,907
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
5,509
459
3,082
6,802
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 6 / 3
5,986
499
3,795
9,774
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
RbenHD
Susano
9
1 / 8 / 3
5,830
486
4,659
9,521
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 0
6,023
502
6,700
12,772
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
32
Kills
5
5
Deaths
32
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
1
5
0
0.2
L
0
6
1
0.08
W
Mercury
Huanchаn
Mercury
14
0
2
15
L
2
6
3
0.58
L
Susano
RbenHD
Susano
1
8
3
0.31
W
Medusa
SweeTPaiN6
Medusa
7
2
5
4.75
W
7
0
2
8
W
Ah Puch
kaludjerr
Ah Puch
2
2
3
1.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
19,836
35,381
Taken
44,776
17,111
Mitigated
17,980
14,291
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,082
428
0
1,302
6,793
4,030
78
1,114
5,679
22,772
0
L
1,600
282
0
436
5,907
1,406
0
1,152
4,755
0
14,059
L
3,082
44
0
653
6,802
2,334
0
1,878
4,924
30,432
0
W
Mercury
Huanchаn
Mercury
8,266
5,155
0
250
5,278
1,948
0
1,676
3,602
0
52,756
L
3,795
840
0
723
9,774
6,516
0
1,507
8,267
18,025
0
L
Susano
RbenHD
Susano
4,659
1,457
0
1,461
9,521
2,893
0
1,768
7,753
0
21,974
W
Medusa
SweeTPaiN6
Medusa
8,502
4,551
0
4,262
7,603
2,413
1,033
2,375
4,920
0
42,154
W
10,149
2,908
0
6,451
9,898
6,809
464
258
9,640
0
53,566
W
Ah Puch
kaludjerr
Ah Puch
3,223
232
0
2,026
5,809
1,911
717
1,454
4,355
43,073
0
L
6,700
3,429
0
4,076
12,772
4,831
0
0
12,772
0
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
28,497
405
Minions Killed
220
0
Camps Cleared
0
1,125,216
Distance Traveled
1,077,209
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,356
613
28
2
0
192,701
4
L
Serqet
5,149
429
26
2
0
236,767
0
L
Kukulkan
5,509
459
65
5
0
205,961
5
W
Mercury
8,601
717
91
8
0
283,956
0
L
Ymir
5,986
499
31
3
0
200,685
0
L
Susano
5,830
486
35
3
0
240,598
2
W
Medusa
7,824
652
85
7
0
186,794
5
W
Tyr
8,735
728
115
10
0
247,535
1
W
Ah Puch
7,228
602
86
7
0
214,230
3
L
Kali
6,023
502
63
5
0
193,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role