Player Matchup

Tsukuyomi
Tsukuyomi
TheBarrell
Tsukuyomi
Level 117
God Stats
8W - 5L
1,636 SR
Queue Stats
382W - 375L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
TheFifthPhoenix
Jing Wei
Level 102
God Stats
1W - 0L
1,718 SR
Queue Stats
320W - 295L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
ThePieMan45
Heimdallr
Level 104
God Stats
7W - 14L
1,429 SR
Queue Stats
107W - 107L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Yoshmo
Baron Samedi
Level 62
God Stats
23W - 9L
1,952 SR
Queue Stats
138W - 125L
1,588 Elo+
Party 2
Tyr
Tyr
majorgoose
Tyr
Level 108
God Stats
9W - 7L
1,677 SR
Queue Stats
104W - 101L
1,502 Elo+
Party 3
Team Averages
Level 99
1,682 SR
1,556 Elo+

VS

Team Averages
Level 109
1,551 SR
1,584 Elo+
Freya
Freya
Lynarii
Freya
Level 60
God Stats
0W - 2L
1,249 SR
Queue Stats
20W - 17L
1,613 Elo+
Solo
Scylla
Scylla
SignalError
Scylla
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,515 Elo+
Party 1
Neith
Neith
SirJetiau
Neith
Level 143
God Stats
9W - 1L
1,919 SR
Queue Stats
172W - 147L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Youngwisetail
Cthulhu
Level 137
God Stats
0W - 1L
1,828 SR
Queue Stats
60W - 41L
1,639 Elo+
Party 1
Cupid
Cupid
aqert
Cupid
Level 119
God Stats
1W - 3L
1,261 SR
Queue Stats
327W - 309L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheBarrell
Tsukuyomi
15
11 / 3 / 1
9,339
718
10,130
9,213
3,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
14
4 / 2 / 3
8,066
620
5,049
8,762
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ThePieMan45
Heimdallr
13
3 / 2 / 1
7,566
582
6,510
6,963
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Yoshmo
Baron Samedi
13
2 / 3 / 2
7,568
582
6,758
10,407
7,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 8
6,464
497
8,758
8,802
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lynarii
Freya
13
3 / 5 / 0
7,475
575
6,574
10,954
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
10
3 / 7 / 3
6,461
497
5,606
8,701
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SirJetiau
Neith
14
4 / 3 / 2
8,076
621
4,816
9,223
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
1 / 1 / 4
6,904
531
4,619
11,473
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
aqert
Cupid
11
1 / 4 / 0
6,394
492
3,386
11,526
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
12
12
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
Lynarii
Freya
3
5
0
0.6
L
Scylla
3
7
3
0.64
L
Neith
SirJetiau
Neith
4
3
2
1.67
W
Tsukuyomi
TheBarrell
Tsukuyomi
11
3
1
3.83
W
Jing Wei
4
2
3
2.75
W
Heimdallr
ThePieMan45
Heimdallr
3
2
1
1.75
W
Baron Samedi
Yoshmo
Baron Samedi
2
3
2
1
L
Cthulhu
1
1
4
3
L
Cupid
aqert
Cupid
1
4
0
0.25
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
25,001
44,147
Taken
51,877
21,129
Mitigated
21,451
13,550
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Lynarii
Freya
6,574
2,354
0
4,700
10,954
5,500
650
6,226
4,706
33,449
2,854
L
Scylla
5,606
695
0
984
8,701
2,478
144
0
8,676
28,214
0
L
Neith
SirJetiau
Neith
4,816
2,067
0
3,750
9,223
3,485
0
532
8,641
0
42,685
W
Tsukuyomi
TheBarrell
Tsukuyomi
10,130
2,421
0
2,440
9,213
3,569
93
2,890
6,323
0
60,880
W
Jing Wei
5,049
3,938
0
868
8,762
2,929
17
2,580
6,182
0
51,069
W
Heimdallr
ThePieMan45
Heimdallr
6,510
3,167
0
1,389
6,963
2,375
1,234
2,144
4,819
0
39,540
W
Baron Samedi
Yoshmo
Baron Samedi
6,758
1,217
0
5,556
10,407
7,058
28
5,380
5,027
42,035
0
L
Cthulhu
4,619
380
0
2,165
11,473
6,683
0
0
11,298
26,288
0
L
Cupid
aqert
Cupid
3,386
1,951
65
4,738
11,526
3,305
492
0
11,301
0
33,492
W
8,758
539
0
3,297
8,802
5,198
0
3,171
5,631
0
24,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
35,310
402
Minions Killed
308
0
Camps Cleared
0
1,349,720
Distance Traveled
1,195,756
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,475
575
56
4
0
194,716
5
L
Scylla
6,461
497
45
3
0
240,178
5
L
Neith
8,076
621
87
7
0
252,420
4
W
Tsukuyomi
9,339
718
98
8
0
302,605
7
W
Jing Wei
8,066
620
94
7
0
269,308
4
W
Heimdallr
7,566
582
82
6
0
242,041
3
W
Baron Samedi
7,568
582
94
7
0
216,844
3
L
Cthulhu
6,904
531
48
4
0
271,679
4
L
Cupid
6,394
492
72
6
0
236,763
1
W
Tyr
6,464
497
34
3
0
318,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role