Player Matchup

Tiamat
Tiamat
GeRMe
Tiamat
Level 135
God Stats
15W - 10L
1,597 SR
Queue Stats
387W - 351L
1,655 Elo+
Solo
Cerberus
Cerberus
MrKl4tch
Cerberus
Level 129
God Stats
7W - 4L
1,627 SR
Queue Stats
287W - 281L
1,589 Elo+
Solo
Skadi
Skadi
Qu33r0fAzeroth
Skadi
Level 65
God Stats
18W - 5L
1,956 SR
Queue Stats
106W - 87L
1,601 Elo+
Party 1
Bastet
Bastet
Rottatuskarinen
Bastet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,609 Elo+
Party 1
King Arthur
King Arthur
makkaradevil
King Arthur
Level 109
God Stats
6W - 8L
1,606 SR
Queue Stats
78W - 55L
1,629 Elo+
Party 1
Team Averages
Level 117
1,657 SR
1,616 Elo+

VS

Team Averages
Level 112
1,685 SR
1,708 Elo+
Anhur
Anhur
Badger528
Anhur
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 170L
1,676 Elo+
Party 2
Arachne
Arachne
Eclipsee
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,934 Elo+
Solo
King Arthur
King Arthur
Pseudoghost
King Arthur
Level 142
God Stats
2W - 4L
1,727 SR
Queue Stats
160W - 157L
1,604 Elo+
Solo
The Morrigan
The Morrigan
URBANSPORT
The Morrigan
Level 125
God Stats
4W - 4L
1,763 SR
Queue Stats
308W - 300L
1,684 Elo+
Solo
Fafnir
Fafnir
WhatDidYuSay
Fafnir
Level 117
God Stats
9W - 4L
1,936 SR
Queue Stats
169W - 149L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GeRMe
Tiamat
20
12 / 1 / 8
13,538
713
18,452
10,448
9,445
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MrKl4tch
Cerberus
15
4 / 3 / 14
10,755
566
11,890
17,596
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 6
10,205
537
7,997
10,472
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 2 / 12
11,938
628
15,255
14,805
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
makkaradevil
King Arthur
17
6 / 2 / 6
11,713
616
14,849
15,138
18,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Badger528
Anhur
15
4 / 3 / 3
8,935
470
11,528
14,410
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Eclipsee
Arachne
18
5 / 7 / 0
10,975
578
5,283
20,007
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Pseudoghost
King Arthur
16
2 / 7 / 1
10,001
526
10,056
24,271
18,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
URBANSPORT
The Morrigan
15
0 / 9 / 4
9,341
492
5,601
13,152
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
12
1 / 6 / 4
8,526
449
6,585
18,820
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
32
Kills
12
12
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Badger528
Anhur
4
3
3
1.83
L
Arachne
Eclipsee
Arachne
5
7
0
0.71
W
Tiamat
GeRMe
Tiamat
12
1
8
16
W
Cerberus
MrKl4tch
Cerberus
4
3
14
3.67
L
King Arthur
Pseudoghost
King Arthur
2
7
1
0.36
W
3
4
6
1.5
W
7
2
12
6.5
L
The Morrigan
URBANSPORT
The Morrigan
0
9
4
0.22
L
Fafnir
1
6
4
0.5
W
King Arthur
makkaradevil
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,443
Damage
39,053
68,459
Taken
90,660
53,599
Mitigated
51,384
22,130
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Badger528
Anhur
11,528
5,133
0
6,382
14,410
4,617
0
5,359
8,999
0
72,385
L
Arachne
Eclipsee
Arachne
5,283
3,536
0
8,050
20,007
6,846
0
6,019
13,821
0
54,193
W
Tiamat
GeRMe
Tiamat
18,452
2,143
1,023
6,046
10,448
9,445
1,712
1,261
8,859
117,755
0
W
Cerberus
MrKl4tch
Cerberus
11,890
898
0
6,698
17,596
14,851
506
5,734
11,716
44,331
0
L
King Arthur
Pseudoghost
King Arthur
10,056
1,087
0
5,551
24,271
18,577
440
3,877
19,855
0
69,414
W
7,997
3,185
0
1,085
10,472
4,190
8,324
2,005
8,467
0
59,541
W
15,255
4,855
0
5,180
14,805
6,152
933
2,205
12,570
0
79,253
L
The Morrigan
URBANSPORT
The Morrigan
5,601
1,464
0
1,771
13,152
4,130
0
7,608
5,290
55,431
214
L
Fafnir
6,585
1,642
0
4,009
18,820
17,214
0
6,851
11,855
20,268
0
W
King Arthur
makkaradevil
King Arthur
14,849
584
0
2,098
15,138
18,961
780
507
14,623
0
72,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
47,778
663
Minions Killed
569
0
Camps Cleared
0
1,882,282
Distance Traveled
1,651,265
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,935
470
136
7
0
326,873
5
L
Arachne
10,975
578
106
6
0
335,352
1
W
Tiamat
13,538
713
227
12
0
373,905
6
W
Cerberus
10,755
566
68
4
0
368,147
6
L
King Arthur
10,001
526
145
8
0
365,161
2
W
Skadi
10,205
537
103
5
0
356,753
2
W
Bastet
11,938
628
125
7
0
416,029
6
L
The Morrigan
9,341
492
159
8
0
300,731
6
L
Fafnir
8,526
449
23
1
0
323,148
5
W
King Arthur
11,713
616
140
7
0
367,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role