Player Matchup

Chiron
Chiron
Abdo7
Chiron
Level 158
God Stats
6W - 4L
1,715 SR
Queue Stats
90W - 55L
1,801 Elo+
Party 1
Zeus
Zeus
Balisticbananas
Zeus
Level 144
God Stats
3W - 0L
1,852 SR
Queue Stats
32W - 7L
1,896 Elo+
Party 1
Ne Zha
Ne Zha
Sεnτιnεl
Ne Zha
Level 147
God Stats
2W - 1L
1,873 SR
Queue Stats
215W - 124L
1,669 Elo+
Party 1
Kuzenbo
Kuzenbo
jman456567
Kuzenbo
Level 109
God Stats
1W - 1L
1,453 SR
Queue Stats
28W - 18L
1,507 Elo+
Party 1
Team Averages
Level 140
1,724 SR
1,718 Elo+

VS

Team Averages
Level 106
1,469 SR
1,515 Elo+
Sobek
Sobek
Chronic Rain
Sobek
Level 157
God Stats
2W - 1L
1,578 SR
Queue Stats
33W - 36L
1,607 Elo+
Solo
Aphrodite
Aphrodite
Lakedaemonios
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PrestoBasshuter
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,661 Elo+
Solo
Hercules
Hercules
PupeFinger
Hercules
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Abdo7
Chiron
15
4 / 0 / 5
9,325
933
8,485
6,810
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 4
9,794
979
9,801
5,737
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
4 / 0 / 8
9,120
912
10,256
7,355
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
jman456567
Kuzenbo
13
1 / 0 / 9
8,952
895
4,348
9,835
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,644
664
4,408
15,145
10,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Lakedaemonios
Aphrodite
12
0 / 2 / 0
6,981
698
781
4,189
1,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 5 / 0
6,841
684
3,675
9,419
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PupeFinger
Hercules
11
0 / 3 / 0
6,525
653
4,253
12,220
5,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
Abdo7
Chiron
4
0
5
6.5
W
7
0
4
9
L
0
6
0
0
L
Aphrodite
Lakedaemonios
Aphrodite
0
2
0
0
L
0
5
0
0
L
Hercules
PupeFinger
Hercules
0
3
0
0
W
Ne Zha
4
0
8
8
W
Kuzenbo
jman456567
Kuzenbo
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,890
Damage
13,117
29,737
Taken
40,973
18,683
Mitigated
21,225
12,429
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Abdo7
Chiron
8,485
4,576
862
3,094
6,810
2,626
2,911
966
5,844
0
36,238
W
9,801
2,460
0
3,007
5,737
2,046
2,475
1,637
4,100
41,743
0
L
4,408
371
0
1,977
15,145
10,672
0
6,719
8,426
20,606
0
L
Aphrodite
Lakedaemonios
Aphrodite
781
0
412
996
4,189
1,881
0
1,590
2,599
15,257
0
L
3,675
1,402
0
0
9,419
3,477
717
3,506
5,913
0
19,045
L
Hercules
PupeFinger
Hercules
4,253
690
246
3,918
12,220
5,195
174
2,750
9,470
0
15,371
W
Ne Zha
10,256
2,495
0
3,900
7,355
3,393
1,600
2,223
5,132
0
28,078
W
Kuzenbo
jman456567
Kuzenbo
4,348
1,454
0
1,566
9,835
10,618
604
675
9,160
14,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
26,991
195
Minions Killed
139
9
Camps Cleared
4
840,700
Distance Traveled
625,169
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,325
933
69
7
4
208,448
3
W
Zeus
9,794
979
69
7
2
212,444
4
L
Sobek
6,644
664
28
3
2
154,875
0
L
Aphrodite
6,981
698
41
4
1
174,591
2
L
Hou Yi
6,841
684
38
4
0
139,015
0
L
Hercules
6,525
653
32
3
1
156,688
0
W
Ne Zha
9,120
912
35
4
1
206,973
2
W
Kuzenbo
8,952
895
22
2
2
212,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role