Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigDeadChicken
Anubis
Level 29
God Stats
29W - 20L
1,701 SR
Queue Stats
37W - 27L
1,636 Elo+
Solo
Tyr
Tyr
Ragnot8573
Tyr
Level 5
God Stats
24W - 30L
1,624 SR
Queue Stats
160W - 131L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Yuliy-Jirov-san
Kukulkan
Level 5
God Stats
2W - 3L
1,346 SR
Queue Stats
13W - 16L
1,510 Elo+
Solo
Medusa
Medusa
joeycherqui26
Medusa
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 18L
1,663 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,587 Elo+

VS

Team Averages
Level 17
1,550 SR
1,621 Elo+
Hercules
Hercules
BakuganTrickShot
Hercules
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
88W - 80L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
Dark_Inspired
Cthulhu
Level 14
God Stats
2W - 5L
1,423 SR
Queue Stats
133W - 132L
1,599 Elo+
Solo
Susano
Susano
KenjiWakizashi
Susano
Level 17
God Stats
59W - 44L
1,581 SR
Queue Stats
66W - 53L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
Nargack
Sun Wukong
Level 24
God Stats
53W - 44L
1,603 SR
Queue Stats
121W - 103L
1,618 Elo+
Party 1
Chaac
Chaac
Woodborg22
Chaac
Level 18
God Stats
49W - 44L
1,644 SR
Queue Stats
109W - 101L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 1 / 0
4,335
542
900
4,472
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
4,138
517
1,592
2,863
783
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

10
0 / 0 / 0
5,349
669
2,239
4,808
1,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
7
0 / 4 / 0
4,292
537
669
4,428
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 4 / 0
3,641
455
1,253
3,810
765
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
5,278
660
3,222
3,933
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
0 / 0 / 0
4,321
540
2,291
3,834
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 4
4,875
609
1,826
4,824
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Nargack
Sun Wukong
10
5 / 0 / 1
5,568
696
4,285
4,463
1,504
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
8
1 / 0 / 5
5,132
642
532
3,250
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
W
5
0
1
5.5
L
0
3
0
0
W
Cthulhu
0
0
0
0
W
0
0
4
2
W
Sun Wukong
Nargack
Sun Wukong
5
0
1
5.5
L
0
0
0
0
W
Chaac
1
0
5
3.5
L
Kukulkan
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,653
Damage
12,156
20,381
Taken
20,304
5,735
Mitigated
7,608
5,804
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
900
0
0
2,352
4,472
1,156
0
0
4,472
0
17,332
W
3,222
477
0
2,250
3,933
1,218
835
745
3,188
0
18,954
L
1,592
0
0
546
2,863
783
0
0
2,863
12,997
0
W
Cthulhu
2,291
0
0
407
3,834
2,395
0
0
3,834
15,366
0
W
1,826
424
0
2,904
4,824
1,295
0
90
4,700
0
21,820
W
Sun Wukong
Nargack
Sun Wukong
4,285
943
0
1,910
4,463
1,504
248
485
3,756
0
27,430
L
2,239
162
0
2,286
4,808
1,827
0
1,313
3,370
0
29,174
W
Chaac
532
72
0
1,887
3,250
1,196
457
847
2,403
0
9,592
L
Kukulkan
669
38
0
620
4,428
1,204
0
0
4,428
15,535
0
L
1,253
816
0
0
3,810
765
132
803
2,957
0
4,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
25,174
205
Minions Killed
197
0
Camps Cleared
0
731,933
Distance Traveled
827,042
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,335
542
49
6
0
162,763
0
W
Hercules
5,278
660
41
5
0
143,722
0
L
Anubis
4,138
517
27
3
0
96,428
2
W
Cthulhu
4,321
540
36
5
0
162,964
0
W
Susano
4,875
609
44
6
0
191,821
2
W
Sun Wukong
5,568
696
56
7
0
155,559
0
L
Tyr
5,349
669
80
10
0
163,352
1
W
Chaac
5,132
642
20
3
0
172,976
4
L
Kukulkan
4,292
537
41
5
0
135,026
1
L
Medusa
3,641
455
8
1
0
174,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role