Player Matchup

Fenrir
Fenrir
Ahleyaaa
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EtanForehead
Discordia
Level 15
God Stats
2W - 2L
1,230 SR
Queue Stats
39W - 23L
1,461 Elo+
Party 1
Izanami
Izanami
LeadLemur351451
Izanami
Level 5
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 1L
1,569 Elo+
Party 2
Nemesis
Nemesis
Qoobs
Nemesis
Level 14
God Stats
1W - 1L
1,230 SR
Queue Stats
57W - 50L
1,472 Elo+
Party 1
Cerberus
Cerberus
raybehk
Cerberus
Level 29
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 2
Team Averages
Level 16
1,321 SR
1,508 Elo+

VS

Team Averages
Level 15
1,481 SR
1,476 Elo+
Artemis
Artemis
Andréssi10
Artemis
Level 17
God Stats
7W - 22L
1,053 SR
Queue Stats
64W - 84L
1,367 Elo+
Solo
Hades
Hades
Drenwin21
Hades
Level 5
God Stats
3W - 3L
1,607 SR
Queue Stats
3W - 3L
1,571 Elo+
Solo
Izanami
Izanami
Girzik
Izanami
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 50L
1,552 Elo+
Solo
Neith
Neith
LaniReine
Neith
Level 14
God Stats
11W - 12L
1,427 SR
Queue Stats
44W - 53L
1,377 Elo+
Solo
Zeus
Zeus
Rain丷
Zeus
Level 28
God Stats
9W - 4L
1,818 SR
Queue Stats
167W - 182L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahleyaaa
Fenrir
17
8 / 2 / 9
11,705
1,064
12,694
9,552
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
EtanForehead
Discordia
19
6 / 1 / 15
11,601
1,055
36,451
8,174
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 13
11,081
1,007
5,574
8,560
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Qoobs
Nemesis
17
7 / 2 / 9
10,960
996
10,743
11,040
4,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
raybehk
Cerberus
17
6 / 3 / 14
11,782
1,071
8,918
14,907
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andréssi10
Artemis
17
2 / 7 / 7
10,704
973
7,254
17,023
7,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
Drenwin21
Hades
16
0 / 10 / 5
9,487
862
4,371
16,381
8,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Girzik
Izanami
15
0 / 4 / 5
9,285
844
6,854
18,174
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
LaniReine
Neith
16
3 / 3 / 5
10,691
972
6,861
13,771
5,532
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Rain丷
Zeus
16
4 / 6 / 4
10,803
982
19,589
14,296
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
30
Kills
9
9
Deaths
30
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ahleyaaa
Fenrir
8
2
9
6.25
L
Artemis
Andréssi10
Artemis
2
7
7
0.79
L
Hades
Drenwin21
Hades
0
10
5
0.25
W
Discordia
EtanForehead
Discordia
6
1
15
13.5
L
Izanami
Girzik
Izanami
0
4
5
0.63
L
Neith
LaniReine
Neith
3
3
5
1.83
W
3
1
13
9.5
W
Nemesis
Qoobs
Nemesis
7
2
9
5.75
L
Zeus
Rain丷
Zeus
4
6
4
1
W
Cerberus
raybehk
Cerberus
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
44,929
52,233
Taken
79,645
30,897
Mitigated
32,711
13,385
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ahleyaaa
Fenrir
12,694
3,450
0
865
9,552
5,562
0
4,849
4,703
0
20,392
L
Artemis
Andréssi10
Artemis
7,254
4,290
0
0
17,023
7,269
0
8,404
8,315
0
26,275
L
Hades
Drenwin21
Hades
4,371
1,117
0
551
16,381
8,229
0
10,122
5,818
12,811
0
W
Discordia
EtanForehead
Discordia
36,451
3,158
270
4,031
8,174
3,224
0
3,937
4,237
66,841
0
L
Izanami
Girzik
Izanami
6,854
4,897
0
1,835
18,174
6,607
0
9,902
7,872
0
27,844
L
Neith
LaniReine
Neith
6,861
1,457
0
1,536
13,771
5,532
0
7,493
5,986
0
26,383
W
5,574
4,084
0
3,611
8,560
3,371
0
4,042
4,518
0
33,496
W
Nemesis
Qoobs
Nemesis
10,743
6,386
0
1,706
11,040
4,571
0
4,493
6,547
0
18,398
L
Zeus
Rain丷
Zeus
19,589
1,793
0
0
14,296
5,074
0
7,669
6,285
43,519
0
W
Cerberus
raybehk
Cerberus
8,918
499
0
2,902
14,907
14,169
0
6,639
8,268
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
50,970
207
Minions Killed
203
9
Camps Cleared
4
1,024,741
Distance Traveled
883,798
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,705
1,064
13
1
2
219,444
1
L
Artemis
10,704
973
39
4
0
169,876
0
L
Hades
9,487
862
28
3
1
145,946
0
W
Discordia
11,601
1,055
70
6
4
205,200
0
L
Izanami
9,285
844
37
3
0
171,787
0
L
Neith
10,691
972
54
5
0
214,397
0
W
Izanami
11,081
1,007
71
6
1
182,686
0
W
Nemesis
10,960
996
23
2
0
215,179
0
L
Zeus
10,803
982
45
4
3
181,792
0
W
Cerberus
11,782
1,071
30
3
2
202,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role