Player Matchup

Cthulhu
Cthulhu
Andrew-_-1331
Cthulhu
Level 29
God Stats
4W - 5L
1,468 SR
Queue Stats
350W - 392L
1,456 Elo+
Solo
Izanami
Izanami
Bohb13051
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,377 Elo+
Solo
Ra
Ra
Drogelbaher
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MSFL_PARTY_PESE
King Arthur
Level 16
God Stats
7W - 6L
1,512 SR
Queue Stats
9W - 15L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
TalenTn1x_
Erlang Shen
Level 23
God Stats
4W - 2L
1,748 SR
Queue Stats
143W - 149L
1,576 Elo+
Party 1
Team Averages
Level 17
1,546 SR
1,483 Elo+

VS

Team Averages
Level 26
1,587 SR
1,474 Elo+
Tiamat
Tiamat
Ghoul_Jonas
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
ShallowScars
Ratatoskr
Level 26
God Stats
9W - 6L
1,570 SR
Queue Stats
69W - 52L
1,537 Elo+
Party 2
Apollo
Apollo
VallekaStrolling
Apollo
Level 28
God Stats
12W - 3L
1,811 SR
Queue Stats
269W - 128L
1,660 Elo+
Party 2
Nemesis
Nemesis
king_Marriot
Nemesis
Level 25
God Stats
5W - 3L
1,524 SR
Queue Stats
29W - 30L
1,372 Elo+
Solo
Ymir
Ymir
l-SonGoku
Ymir
Level 28
God Stats
20W - 14L
1,528 SR
Queue Stats
81W - 76L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 6 / 5
9,148
436
5,989
21,086
28,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Bohb13051
Izanami
13
0 / 9 / 3
8,031
382
5,965
16,005
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 3 / 0
5,944
283
1,119
2,527
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MSFL_PARTY_PESE
King Arthur
15
2 / 6 / 3
9,341
445
12,889
26,185
15,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
TalenTn1x_
Erlang Shen
16
10 / 8 / 1
10,416
496
17,225
19,123
11,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 6 / 14
11,084
528
6,518
11,471
5,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ShallowScars
Ratatoskr
19
17 / 1 / 11
13,448
640
21,980
16,558
9,985
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 3 / 7
13,235
630
23,182
23,523
12,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
king_Marriot
Nemesis
14
1 / 4 / 7
9,114
434
4,863
10,876
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
1 / 4 / 5
9,072
432
4,251
14,999
8,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
15
Kills
32
32
Deaths
18
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
5
0.92
L
Izanami
Bohb13051
Izanami
0
9
3
0.17
L
0
3
0
0
W
Tiamat
2
6
14
1.5
L
King Arthur
MSFL_PARTY_PESE
King Arthur
2
6
3
0.58
W
Ratatoskr
ShallowScars
Ratatoskr
17
1
11
22.5
L
Erlang Shen
TalenTn1x_
Erlang Shen
10
8
1
1.31
W
11
3
7
4.83
W
Nemesis
king_Marriot
Nemesis
1
4
7
1.13
W
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
60,794
84,926
Taken
77,427
60,423
Mitigated
39,765
13,600
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,989
550
0
1,164
21,086
28,046
394
3,314
17,772
32,734
0
L
Izanami
Bohb13051
Izanami
5,965
4,369
0
3,496
16,005
4,862
447
1,435
14,570
0
41,692
L
1,119
232
18
141
2,527
643
0
1,143
1,384
5,135
0
W
Tiamat
6,518
1,397
0
1,648
11,471
5,568
859
1,386
10,085
47,201
0
L
King Arthur
MSFL_PARTY_PESE
King Arthur
12,889
1,896
0
7,059
26,185
15,624
42
2,536
23,649
245
55,921
W
Ratatoskr
ShallowScars
Ratatoskr
21,980
7,772
0
3,910
16,558
9,985
1,997
1,844
14,714
0
83,682
L
Erlang Shen
TalenTn1x_
Erlang Shen
17,225
9,294
0
1,722
19,123
11,248
0
2,341
16,782
0
67,863
W
23,182
16,150
0
14,307
23,523
12,013
7,317
917
22,366
0
94,393
W
Nemesis
king_Marriot
Nemesis
4,863
2,085
0
3,051
10,876
3,598
1,508
1,917
8,959
0
36,356
W
Ymir
4,251
476
552
3,490
14,999
8,601
1,427
1,289
13,710
43,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
55,953
326
Minions Killed
493
0
Camps Cleared
0
1,549,351
Distance Traveled
2,040,269
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,148
436
59
3
0
382,943
1
L
Izanami
8,031
382
63
3
0
309,280
1
L
Ra
5,944
283
9
0
0
111,416
1
W
Tiamat
11,084
528
87
4
0
343,620
3
L
King Arthur
9,341
445
102
5
0
370,811
2
W
Ratatoskr
13,448
640
125
6
0
481,389
4
L
Erlang Shen
10,416
496
93
4
0
374,901
2
W
Apollo
13,235
630
160
8
0
411,535
2
W
Nemesis
9,114
434
56
3
0
406,468
0
W
Ymir
9,072
432
65
3
0
397,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role