Player Matchup

Scylla
Scylla
Bakuvoid
Scylla
Level 28
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Apollo
Apollo
PepegaMaestro
Apollo
Level 14
God Stats
3W - 5L
1,824 SR
Queue Stats
144W - 103L
1,635 Elo+
Solo
Camazotz
Camazotz
SADBOY2014
Camazotz
Level 27
God Stats
4W - 5L
1,624 SR
Queue Stats
32W - 31L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Toddfrommarket
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,482 Elo+
Solo
Hercules
Hercules
bigstomper223
Hercules
Level 18
God Stats
20W - 12L
1,615 SR
Queue Stats
23W - 22L
1,490 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,516 Elo+

VS

Team Averages
Level 34
1,481 SR
1,455 Elo+
Artemis
Artemis
HappyHalcon
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 2
Pele
Pele
KillBill3350
Pele
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 127L
1,252 Elo+
Party 3
Bacchus
Bacchus
Peggelo
Bacchus
Level 102
God Stats
6W - 5L
1,407 SR
Queue Stats
134W - 159L
1,437 Elo+
Party 2
Janus
Janus
level100pikajew
Janus
Level 26
God Stats
14W - 8L
1,500 SR
Queue Stats
150W - 73L
1,339 Elo+
Party 3
Guan Yu
Guan Yu
overheadsteam
Guan Yu
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
359W - 399L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bakuvoid
Scylla
8
0 / 4 / 0
4,662
424
203
4,030
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,371
579
5,374
6,785
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
SADBOY2014
Camazotz
9
3 / 2 / 1
5,792
527
2,456
7,629
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
9
2 / 1 / 2
6,174
561
1,280
5,978
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hercules
bigstomper223
Hercules
9
0 / 3 / 1
5,426
493
3,457
7,781
2,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HappyHalcon
Artemis
6
0 / 4 / 2
4,313
392
1,948
3,835
485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,102
555
1,899
6,015
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Peggelo
Bacchus
9
0 / 1 / 2
5,195
472
2,776
5,622
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
8 / 0 / 0
8,308
755
4,611
2,449
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
1 / 2 / 0
5,692
517
3,718
7,237
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
11
11
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bakuvoid
Scylla
0
4
0
0
W
Artemis
HappyHalcon
Artemis
0
4
2
0.25
W
2
2
2
1.5
W
Bacchus
Peggelo
Bacchus
0
1
2
1
L
4
1
2
5
L
Camazotz
SADBOY2014
Camazotz
3
2
1
1.75
L
Cabrakan
2
1
2
3
L
Hercules
bigstomper223
Hercules
0
3
1
0.17
W
8
0
0
8
W
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
14,952
32,203
Taken
25,158
11,795
Mitigated
10,762
11,527
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bakuvoid
Scylla
203
80
0
427
4,030
985
0
1,146
2,884
14,849
0
W
Artemis
HappyHalcon
Artemis
1,948
1,351
0
552
3,835
485
0
415
3,420
0
7,818
W
1,899
777
0
2,895
6,015
1,653
0
16
5,999
0
30,070
W
Bacchus
Peggelo
Bacchus
2,776
168
0
1,435
5,622
2,716
0
849
4,773
18,432
0
L
5,374
2,792
0
4,824
6,785
2,401
616
1,645
5,140
0
44,922
L
Camazotz
SADBOY2014
Camazotz
2,456
1,503
0
1,647
7,629
2,189
0
2,043
5,536
0
24,923
L
Cabrakan
1,280
162
0
1,084
5,978
3,754
27
1,174
4,804
13,059
0
L
Hercules
bigstomper223
Hercules
3,457
1,615
105
3,440
7,781
2,466
0
1,379
6,152
0
15,987
W
4,611
86
0
166
2,449
631
262
163
2,246
53,153
0
W
Guan Yu
3,718
881
0
2,357
7,237
5,277
0
0
7,237
0
21,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
29,610
216
Minions Killed
273
0
Camps Cleared
0
1,028,077
Distance Traveled
1,083,659
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,662
424
27
2
0
203,583
0
W
Artemis
4,313
392
17
2
0
155,402
0
W
Pele
6,102
555
60
5
0
279,696
0
W
Bacchus
5,195
472
29
3
0
215,194
4
L
Apollo
6,371
579
90
8
0
206,995
2
L
Camazotz
5,792
527
51
5
0
214,244
0
L
Cabrakan
6,174
561
19
2
0
192,775
2
L
Hercules
5,426
493
29
3
0
210,480
0
W
Janus
8,308
755
120
11
0
250,600
1
W
Guan Yu
5,692
517
47
4
0
182,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role