Player Matchup

Serqet
Serqet
Imperial French
Serqet
Level 82
God Stats
0W - 1L
1,521 SR
Queue Stats
176W - 78L
1,667 Elo+
Party 2
The Morrigan
The Morrigan
Platplayer63
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 2
Yemoja
Yemoja
l Hit lt Iraqi
Yemoja
Level 47
God Stats
1W - 1L
1,798 SR
Queue Stats
40W - 29L
1,571 Elo+
Party 2
Team Averages
Level 46
1,606 SR
1,574 Elo+

VS

Team Averages
Level 28
1,605 SR
1,458 Elo+
Zeus
Zeus
Princess_mg93
Zeus
Level 42
God Stats
15W - 13L
1,538 SR
Queue Stats
263W - 240L
1,456 Elo+
Party 1
Artemis
Artemis
adoptmerawrxd
Artemis
Level 24
God Stats
5W - 4L
1,553 SR
Queue Stats
10W - 12L
1,468 Elo+
Solo
Sylvanus
Sylvanus
princess_mg88
Sylvanus
Level 18
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 26L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,857
561
2,437
10,022
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Platplayer63
The Morrigan
13
4 / 5 / 0
9,046
646
8,992
9,881
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
7,375
527
3,084
8,178
4,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
8,418
601
4,819
4,904
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
10 / 1 / 3
10,785
770
13,888
9,927
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
princess_mg88
Sylvanus
14
3 / 0 / 9
10,699
764
5,712
12,489
12,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
The Morrigan
Platplayer63
The Morrigan
4
5
0
0.8
W
0
3
7
1.17
W
Artemis
10
1
3
11.5
L
0
2
2
0.5
W
Sylvanus
princess_mg88
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,513
Damage
24,419
28,081
Taken
27,320
11,479
Mitigated
17,951
1,422
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,437
372
0
0
10,022
2,794
0
3,785
6,065
0
12,841
L
The Morrigan
Platplayer63
The Morrigan
8,992
3,184
0
756
9,881
4,221
0
4,072
5,471
36,364
4,561
W
4,819
177
0
135
4,904
1,497
255
1,878
2,761
21,439
0
W
Artemis
13,888
7,488
0
2,448
9,927
3,912
2,385
3,305
6,448
339
55,531
L
3,084
371
628
38
8,178
4,464
0
2,182
5,780
12,240
0
W
Sylvanus
princess_mg88
Sylvanus
5,712
1,508
3,455
6,838
12,489
12,542
697
3,857
8,632
35,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
29,902
114
Minions Killed
145
0
Camps Cleared
0
642,423
Distance Traveled
671,825
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,857
561
30
2
0
220,336
2
L
The Morrigan
9,046
646
66
5
0
218,148
0
W
Zeus
8,418
601
37
3
0
229,842
2
W
Artemis
10,785
770
71
5
0
229,424
6
L
Yemoja
7,375
527
18
1
0
203,939
0
W
Sylvanus
10,699
764
37
3
0
212,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role