Player Matchup

Xbalanque
Xbalanque
Gold IV
AnthonyUSVI
Xbalanque
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 107L
1,439 MMR
Party 1
Sol
Sol
Gold V
BPLoser
Sol
Gold V
Level 141
God Stats
1W - 3L
1,300 SR
Queue Stats
145W - 139L
1,316 MMR
Party 3
Nemesis
Nemesis
Gold IV
Jayy in the cut
Nemesis
Gold IV
Level 81
God Stats
9W - 4L
1,765 SR
Queue Stats
71W - 69L
1,398 MMR
Party 3
Bellona
Bellona
Silver I
Mammoth1292
Bellona
Silver I
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 160L
1,367 MMR
Solo
Ymir
Ymir
Silver I
Tiger Milk1138
Ymir
Silver I
Level 158
God Stats
14W - 8L
1,694 SR
Queue Stats
162W - 164L
1,261 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,552 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,631 SR
1,356 MMR
Hou Yi
Hou Yi
Gold V
CCG-Wiito94
Hou Yi
Gold V
Level 98
God Stats
0W - 3L
1,538 SR
Queue Stats
61W - 67L
1,355 MMR
Solo
Horus
Horus
Gold V
E7Gamer027
Horus
Gold V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
991W - 991L
1,337 MMR
Solo
Cabrakan
Cabrakan
Silver III
IIIIShanksIIII
Cabrakan
Silver III
Level 146
God Stats
32W - 17L
1,744 SR
Queue Stats
68W - 68L
1,365 MMR
Solo
Anubis
Anubis
Silver I
L0GaNaT0R2004
Anubis
Silver I
Level 68
God Stats
0W - 1L
1,638 SR
Queue Stats
16W - 18L
1,495 MMR
Party 2
Mercury
Mercury
Silver V
nage07n94
Mercury
Silver V
Level 66
God Stats
0W - 1L
1,732 SR
Queue Stats
40W - 40L
1,226 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnthonyUSVI
Xbalanque
20
6 / 3 / 11
13,991
608
15,908
16,428
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
20
11 / 2 / 10
15,218
662
18,317
16,696
6,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 8
14,336
623
8,352
15,751
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Mammoth1292
Bellona
20
6 / 1 / 10
14,530
632
14,823
24,382
21,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 16
12,852
559
9,355
23,511
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Nu WaSetPersephoneChaacScylla

VS

Bans
DanzaburouCthulhuCu ChulainnKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 4 / 5
10,058
437
11,248
15,689
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
15
0 / 7 / 9
9,726
423
5,484
19,210
17,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
17
2 / 5 / 2
10,970
477
15,697
18,416
19,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 7 / 3
12,004
522
10,258
14,362
7,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
nage07n94
Mercury
17
3 / 8 / 1
10,733
467
6,022
17,075
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
31
Kills
12
13
Deaths
31
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnthonyUSVI
Xbalanque
6
3
11
3.83
W
Sol
11
2
10
8
L
Hou Yi
3
4
5
1.38
L
Horus
0
7
9
0.64
L
Cabrakan
2
5
2
0.6
W
6
4
8
2.5
L
4
7
3
0.79
W
Bellona
Mammoth1292
Bellona
6
1
10
11
W
2
3
16
3.33
L
Mercury
nage07n94
Mercury
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,755
Damage
48,709
96,768
Taken
84,752
54,400
Mitigated
57,628
43,682
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnthonyUSVI
Xbalanque
15,908
6,846
0
6,526
16,428
6,763
2,842
6,642
9,606
0
108,414
W
Sol
18,317
7,187
0
13,272
16,696
6,002
7,574
1,950
14,702
130,695
0
L
Hou Yi
11,248
4,535
0
5,353
15,689
6,592
0
5,209
10,480
0
62,408
L
Horus
5,484
2,214
513
3,633
19,210
17,626
0
9,022
10,188
0
23,652
L
Cabrakan
15,697
883
0
1,187
18,416
19,273
166
4,339
14,077
76,130
0
W
8,352
3,467
0
2,232
15,751
7,073
5,074
6,500
9,119
0
98,870
L
10,258
209
0
3,964
14,362
7,077
0
5,345
9,017
88,117
0
W
Bellona
Mammoth1292
Bellona
14,823
4,104
0
11,056
24,382
21,200
1,566
4,651
19,413
0
85,060
W
9,355
1,097
0
10,596
23,511
13,362
457
8,204
15,109
39,006
0
L
Mercury
nage07n94
Mercury
6,022
2,442
0
750
17,075
7,060
0
4,214
12,861
0
79,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,927
Gold Earned
53,491
666
Minions Killed
593
0
Camps Cleared
0
2,254,866
Distance Traveled
1,974,509
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,991
608
158
7
0
434,212
4
W
Sol
15,218
662
168
7
0
392,709
4
L
Hou Yi
10,058
437
97
4
0
388,722
9
L
Horus
9,726
423
39
2
0
390,510
5
L
Cabrakan
10,970
477
160
7
0
377,078
6
W
Nemesis
14,336
623
134
6
0
503,369
4
L
Anubis
12,004
522
160
7
0
363,320
3
W
Bellona
14,530
632
161
7
0
460,965
6
W
Ymir
12,852
559
45
2
0
463,611
9
L
Mercury
10,733
467
137
6
0
454,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role