Player Matchup

Artio
Artio
Rennan_Chaparral
Artio
Level 160
God Stats
3W - 8L
1,699 SR
Queue Stats
154W - 121L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
Level 83
God Stats
5W - 5L
1,546 SR
Queue Stats
28W - 26L
1,389 Elo+
Party 2
Serqet
Serqet
sheedblakniro
Serqet
Level 147
God Stats
16W - 16L
1,172 SR
Queue Stats
120W - 113L
1,427 Elo+
Party 2
Team Averages
Level 130
1,473 SR
1,432 Elo+

VS

Team Averages
Level 52
1,600 SR
1,473 Elo+
Nox
Nox
Cat w da gat
Nox
Level 66
God Stats
5W - 3L
1,893 SR
Queue Stats
675W - 757L
1,463 Elo+
Solo
Apollo
Apollo
DisabledPupy
Apollo
Level 49
God Stats
2W - 5L
1,444 SR
Queue Stats
213W - 218L
1,477 Elo+
Party 1
King Arthur
King Arthur
SomaticxDefiled
King Arthur
Level 40
God Stats
53W - 52L
1,462 SR
Queue Stats
106W - 123L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
10,591
706
12,209
23,310
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
12
4 / 2 / 5
9,976
665
8,082
15,198
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 4 / 3
10,838
723
10,219
13,843
10,934
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
10,700
713
10,253
9,985
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
1 / 3 / 7
9,949
663
15,362
12,920
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
SomaticxDefiled
King Arthur
13
2 / 6 / 7
10,324
688
11,945
16,651
17,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
9
9
Deaths
14
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Apollo
1
3
7
1.5
W
1
3
13
2.5
L
King Arthur
SomaticxDefiled
King Arthur
2
6
7
0.92
W
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
4
2
5
3.25
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
37,560
52,351
Taken
39,556
34,374
Mitigated
25,210
19,014
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,253
524
0
1,899
9,985
3,706
0
3,216
6,707
41,393
0
L
Apollo
15,362
10,420
2,064
5,187
12,920
4,387
943
4,812
7,376
0
40,913
W
12,209
672
2,352
12,313
23,310
17,245
0
3,622
19,688
39,954
0
L
King Arthur
SomaticxDefiled
King Arthur
11,945
2,036
660
3,885
16,651
17,117
0
4,241
11,894
0
26,329
W
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
8,082
3,420
0
3,832
15,198
6,195
0
3,027
11,955
0
28,493
W
10,219
1,618
0
517
13,843
10,934
19
3,726
10,117
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
30,973
127
Minions Killed
136
0
Camps Cleared
0
813,781
Distance Traveled
804,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,700
713
62
4
0
269,227
3
L
Apollo
9,949
663
53
4
0
275,019
1
W
Artio
10,591
706
58
4
0
260,394
0
L
King Arthur
10,324
688
21
1
0
259,907
0
W
Erlang Shen
9,976
665
35
2
0
278,271
0
W
Serqet
10,838
723
34
2
0
275,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role