Player Matchup

King Arthur
King Arthur
Betokiki
King Arthur
Level 15
God Stats
19W - 22L
1,510 SR
Queue Stats
118W - 108L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Chzilla
Kukulkan
Level 14
God Stats
4W - 5L
1,481 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Limakiki
Danzaburou
Level 9
God Stats
13W - 8L
1,495 SR
Queue Stats
23W - 20L
1,490 Elo+
Party 1
Ymir
Ymir
Rikiluis
Ymir
Level 28
God Stats
30W - 24L
1,605 SR
Queue Stats
56W - 56L
1,478 Elo+
Party 1
Da Ji
Da Ji
sygma24
Da Ji
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
663W - 635L
1,510 Elo+
Party 1
Team Averages
Level 38
1,518 SR
1,491 Elo+

VS

Team Averages
Level 19
1,524 SR
1,451 Elo+
Anubis
Anubis
DesirablePenguin
Anubis
Level 20
God Stats
55W - 48L
1,662 SR
Queue Stats
623W - 637L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
Elttel
Jing Wei
Level 8
God Stats
24W - 22L
1,378 SR
Queue Stats
269W - 304L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
Messengerlato
Sylvanus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 352L
1,525 Elo+
Party 2
Izanami
Izanami
RoastyFlambe
Izanami
Level 22
God Stats
127W - 97L
1,600 SR
Queue Stats
283W - 319L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stffboi
Cu Chulainn
Level 22
God Stats
72W - 83L
1,479 SR
Queue Stats
187W - 240L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Betokiki
King Arthur
20
7 / 2 / 12
13,953
537
17,539
28,351
22,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Chzilla
Kukulkan
18
5 / 7 / 16
12,821
493
18,013
11,672
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Limakiki
Danzaburou
19
7 / 2 / 13
13,256
510
20,977
14,313
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
17
2 / 3 / 13
12,038
463
9,277
23,523
23,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
sygma24
Da Ji
20
15 / 4 / 13
15,362
591
25,043
18,972
13,420
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 11 / 1
12,262
472
15,571
24,807
14,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Elttel
Jing Wei
14
0 / 7 / 3
9,312
358
8,716
18,540
7,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Messengerlato
Sylvanus
16
1 / 5 / 7
10,930
420
13,024
25,248
34,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RoastyFlambe
Izanami
19
5 / 7 / 3
12,152
467
14,668
19,764
8,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Stffboi
Cu Chulainn
16
0 / 7 / 6
10,399
400
10,323
25,794
25,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
36
Kills
18
18
Deaths
37
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Betokiki
King Arthur
7
2
12
6.5
W
Kukulkan
Chzilla
Kukulkan
5
7
16
1.86
L
12
11
1
1.14
L
Jing Wei
Elttel
Jing Wei
0
7
3
0.21
W
Danzaburou
Limakiki
Danzaburou
7
2
13
6.75
L
Sylvanus
Messengerlato
Sylvanus
1
5
7
0.9
W
Ymir
2
3
13
2.83
L
Izanami
RoastyFlambe
Izanami
5
7
3
0.93
L
Cu Chulainn
Stffboi
Cu Chulainn
0
7
6
0.43
W
Da Ji
sygma24
Da Ji
15
4
13
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,849
Damage
62,302
96,831
Taken
114,153
69,607
Mitigated
90,137
25,995
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Betokiki
King Arthur
17,539
1,377
0
9,623
28,351
22,221
1,737
7,367
20,984
214
76,983
W
Kukulkan
Chzilla
Kukulkan
18,013
1,711
0
700
11,672
4,472
2,348
6,204
5,468
67,938
0
L
15,571
364
0
6,456
24,807
14,409
579
6,429
18,060
59,587
0
L
Jing Wei
Elttel
Jing Wei
8,716
5,680
0
3,288
18,540
7,946
330
2,719
15,689
0
49,056
W
Danzaburou
Limakiki
Danzaburou
20,977
8,919
0
8,640
14,313
5,910
4,077
4,265
10,048
0
83,609
L
Sylvanus
Messengerlato
Sylvanus
13,024
2,839
3,038
5,920
25,248
34,231
31
7,235
17,431
40,067
0
W
Ymir
9,277
830
0
4,876
23,523
23,584
970
7,162
16,361
44,106
0
L
Izanami
RoastyFlambe
Izanami
14,668
9,156
0
2,223
19,764
8,333
646
3,872
15,818
0
102,748
L
Cu Chulainn
Stffboi
Cu Chulainn
10,323
683
0
3,799
25,794
25,218
286
6,207
19,423
0
55,650
W
Da Ji
sygma24
Da Ji
25,043
6,936
0
2,156
18,972
13,420
1,841
3,597
15,375
0
102,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,430
Gold Earned
55,055
507
Minions Killed
511
0
Camps Cleared
0
2,283,524
Distance Traveled
2,136,372
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,953
537
133
5
0
471,974
1
W
Kukulkan
12,821
493
99
4
0
421,342
0
L
Anubis
12,262
472
87
3
0
406,172
0
L
Jing Wei
9,312
358
87
3
0
475,414
0
W
Danzaburou
13,256
510
98
4
0
460,546
4
L
Sylvanus
10,930
420
47
2
0
393,893
0
W
Ymir
12,038
463
52
2
0
433,382
6
L
Izanami
12,152
467
175
7
0
406,508
0
L
Cu Chulainn
10,399
400
115
4
0
454,385
0
W
Da Ji
15,362
591
125
5
0
496,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role