Player Matchup

Nemesis
Nemesis
AkaTheTrickster
Nemesis
Level 17
God Stats
1W - 2L
1,564 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 3
Scylla
Scylla
DandyPirson
Scylla
Level 17
God Stats
26W - 50L
1,417 SR
Queue Stats
329W - 523L
1,303 Elo+
Party 1
Geb
Geb
Dragonlords02
Geb
Level 13
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 3
Bellona
Bellona
Hababe
Bellona
Level 23
God Stats
71W - 69L
1,472 SR
Queue Stats
709W - 886L
1,332 Elo+
Party 1
Neith
Neith
PanQks
Neith
Level 15
God Stats
25W - 34L
1,510 SR
Queue Stats
148W - 215L
1,317 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,270 Elo+

VS

Team Averages
Level 30
1,565 SR
1,450 Elo+
Nemesis
Nemesis
DrDarky
Nemesis
Level 30
God Stats
105W - 94L
1,419 SR
Queue Stats
397W - 367L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
TheRigs065
Cthulhu
Level 28
God Stats
4W - 1L
1,803 SR
Queue Stats
290W - 317L
1,370 Elo+
Solo
Neith
Neith
Thunder_boy234
Neith
Level 26
God Stats
4W - 3L
1,436 SR
Queue Stats
208W - 177L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
littleloco831
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,661 Elo+
Party 2
Bellona
Bellona
ttv-SnPzFatalis
Bellona
Level 54
God Stats
22W - 21L
1,666 SR
Queue Stats
400W - 347L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,799
422
2,019
5,314
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
0 / 2 / 0
4,346
483
2,377
3,002
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 0
4,153
461
2,397
4,617
1,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Hababe
Bellona
7
0 / 2 / 0
3,937
437
1,905
4,691
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
PanQks
Neith
5
0 / 1 / 1
3,606
401
1,422
2,120
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrDarky
Nemesis
9
3 / 0 / 2
5,640
627
2,189
4,311
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TheRigs065
Cthulhu
7
3 / 2 / 1
4,960
551
4,214
6,308
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 5
4,892
544
1,912
2,457
681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
littleloco831
Kukulkan
7
0 / 0 / 0
4,433
493
627
3,319
919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 0
5,920
658
3,275
3,897
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Scylla
0
2
0
0
W
Nemesis
DrDarky
Nemesis
3
0
2
4
L
1
2
0
0.5
L
Bellona
Hababe
Bellona
0
2
0
0
L
Neith
PanQks
Neith
0
1
1
0.5
W
Cthulhu
TheRigs065
Cthulhu
3
2
1
1.75
W
1
0
5
3.5
W
Kukulkan
littleloco831
Kukulkan
0
0
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
12,217
19,744
Taken
20,292
8,957
Mitigated
8,935
2,097
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,019
1,008
0
422
5,314
1,093
0
732
4,582
0
13,787
L
Scylla
2,377
51
0
386
3,002
772
0
491
2,511
18,563
0
W
Nemesis
DrDarky
Nemesis
2,189
1,331
0
748
4,311
1,193
0
329
3,946
0
29,254
L
2,397
455
0
204
4,617
1,821
0
1,982
2,635
10,267
0
L
Bellona
Hababe
Bellona
1,905
822
0
258
4,691
4,643
0
0
4,691
0
12,195
L
Neith
PanQks
Neith
1,422
796
0
827
2,120
628
0
1,636
484
0
5,147
W
Cthulhu
TheRigs065
Cthulhu
4,214
603
0
1,038
6,308
2,785
0
1,594
4,714
15,273
0
W
1,912
1,200
0
1,301
2,457
681
25
952
1,439
0
14,410
W
Kukulkan
littleloco831
Kukulkan
627
58
0
0
3,319
919
0
1,603
1,522
14,607
0
W
3,275
736
0
1,839
3,897
3,357
471
0
3,897
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,841
Gold Earned
25,845
107
Minions Killed
224
0
Camps Cleared
0
749,488
Distance Traveled
810,198
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,799
422
22
2
0
180,191
1
L
Scylla
4,346
483
38
4
0
156,209
0
W
Nemesis
5,640
627
63
7
0
186,906
1
L
Geb
4,153
461
21
2
0
225,327
0
L
Bellona
3,937
437
20
2
0
122,713
2
L
Neith
3,606
401
6
1
0
65,048
0
W
Cthulhu
4,960
551
39
4
0
156,295
1
W
Neith
4,892
544
22
2
0
154,745
3
W
Kukulkan
4,433
493
38
4
0
139,251
0
W
Bellona
5,920
658
62
7
0
173,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role