Player Matchup

Rama
Rama
IFFVI
Rama
Level 99
God Stats
4W - 11L
1,504 SR
Queue Stats
454W - 439L
1,629 Elo+
Solo
Kukulkan
Kukulkan
JeankyMesias
Kukulkan
Level 126
God Stats
3W - 5L
1,750 SR
Queue Stats
40W - 42L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
PyroIL
Ratatoskr
Level 140
God Stats
9W - 10L
1,889 SR
Queue Stats
356W - 336L
1,608 Elo+
Solo
Arachne
Arachne
SecondhandSeamen
Arachne
Level 147
God Stats
17W - 6L
1,804 SR
Queue Stats
306W - 296L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Vaulros
Sylvanus
Level 146
God Stats
1W - 2L
1,521 SR
Queue Stats
232W - 223L
1,593 Elo+
Party 1
Team Averages
Level 132
1,694 SR
1,579 Elo+

VS

Team Averages
Level 126
1,555 SR
1,558 Elo+
Sobek
Sobek
Bondrewd
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Clownbaby69420
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 231L
1,568 Elo+
Solo
Nox
Nox
CynideCode
Nox
Level 107
God Stats
6W - 2L
1,329 SR
Queue Stats
312W - 201L
1,544 Elo+
Party 2
Hades
Hades
CynidePapi
Hades
Level 153
God Stats
4W - 0L
1,990 SR
Queue Stats
120W - 118L
1,588 Elo+
Party 2
Ravana
Ravana
Kaeso8
Ravana
Level 126
God Stats
2W - 1L
1,458 SR
Queue Stats
198W - 205L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IFFVI
Rama
16
4 / 4 / 0
9,181
510
6,222
12,837
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
JeankyMesias
Kukulkan
14
1 / 5 / 1
8,533
474
7,231
7,305
2,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
PyroIL
Ratatoskr
14
1 / 1 / 0
8,382
466
1,895
8,054
4,604
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
8,485
471
4,643
14,811
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Vaulros
Sylvanus
10
1 / 7 / 3
7,130
396
4,406
16,813
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bondrewd
Sobek
15
1 / 1 / 4
9,422
523
5,525
8,532
9,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Clownbaby69420
Heimdallr
17
2 / 4 / 3
10,282
571
9,175
12,126
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 12
10,279
571
9,884
7,018
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hades
16
7 / 2 / 7
9,749
542
10,683
11,298
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Kaeso8
Ravana
17
7 / 1 / 5
10,562
587
9,280
7,945
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
23
23
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bondrewd
Sobek
1
1
4
3
W
Heimdallr
Clownbaby69420
Heimdallr
2
4
3
0.88
W
6
2
12
6
W
Hades
7
2
7
5.25
L
Rama
IFFVI
Rama
4
4
0
1
L
Kukulkan
JeankyMesias
Kukulkan
1
5
1
0.3
W
Ravana
Kaeso8
Ravana
7
1
5
9.5
L
Ratatoskr
PyroIL
Ratatoskr
1
1
0
1
L
3
6
3
0.75
L
Sylvanus
Vaulros
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
44,547
59,820
Taken
46,919
27,894
Mitigated
30,668
15,941
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bondrewd
Sobek
5,525
887
0
5,292
8,532
9,595
521
1,063
7,469
44,800
0
W
Heimdallr
Clownbaby69420
Heimdallr
9,175
4,600
0
3,385
12,126
4,601
2,076
1,430
10,696
0
86,696
W
9,884
1,263
0
1,233
7,018
5,698
168
3,042
3,976
27,795
0
W
Hades
10,683
837
861
6,020
11,298
6,513
202
5,114
6,184
67,968
0
L
Rama
IFFVI
Rama
6,222
3,855
0
3,990
12,837
5,634
0
4,265
8,572
0
61,042
L
Kukulkan
JeankyMesias
Kukulkan
7,231
591
0
625
7,305
2,459
0
3,053
4,252
69,560
0
W
Ravana
Kaeso8
Ravana
9,280
3,164
0
2,698
7,945
4,261
107
988
6,957
0
76,626
L
Ratatoskr
PyroIL
Ratatoskr
1,895
94
0
3,374
8,054
4,604
0
3,552
4,502
0
36,753
L
4,643
2,979
0
2,537
14,811
5,646
0
4,362
10,449
0
40,847
L
Sylvanus
Vaulros
Sylvanus
4,406
889
1,150
4,265
16,813
9,551
99
10,860
5,953
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
50,294
463
Minions Killed
559
0
Camps Cleared
0
1,657,070
Distance Traveled
1,663,267
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,422
523
87
5
0
319,031
1
W
Heimdallr
10,282
571
154
9
0
305,983
2
W
Nox
10,279
571
29
2
0
345,932
6
W
Hades
9,749
542
132
7
0
329,052
5
L
Rama
9,181
510
134
7
0
341,834
5
L
Kukulkan
8,533
474
147
8
0
336,214
6
W
Ravana
10,562
587
157
9
0
363,269
8
L
Ratatoskr
8,382
466
86
5
0
365,124
2
L
Arachne
8,485
471
69
4
0
306,389
1
L
Sylvanus
7,130
396
27
2
0
307,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role