Player Matchup

Chernobog
Chernobog
NotPerFeecT_YT
Chernobog
Level 17
God Stats
12W - 8L
1,698 SR
Queue Stats
254W - 258L
1,460 Elo+
Solo
Chronos
Chronos
Sylvandul
Chronos
Level 22
God Stats
3W - 2L
1,327 SR
Queue Stats
166W - 249L
1,298 Elo+
Party 2
Hun Batz
Hun Batz
UPC_0
Hun Batz
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
405W - 560L
1,302 Elo+
Party 2
Ymir
Ymir
danielmotta05
Ymir
Level 28
God Stats
44W - 73L
1,354 SR
Queue Stats
55W - 83L
1,342 Elo+
Solo
Bellona
Bellona
lor233enzo
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,377 Elo+

VS

Team Averages
Level 15
1,500 SR
1,267 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Apollo_Killer_07
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,103 Elo+
Party 1
Olorun
Olorun
Soniva
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,088 Elo+
Solo
Cthulhu
Cthulhu
wilkizame1
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
yRYCH4RD-_-
Izanami
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 455L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NotPerFeecT_YT
Chernobog
17
13 / 2 / 5
12,246
532
14,031
12,282
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Sylvandul
Chronos
18
5 / 2 / 5
11,999
522
12,286
21,046
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
UPC_0
Hun Batz
15
2 / 4 / 1
10,446
454
4,575
17,087
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 13
10,019
436
7,628
18,232
13,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lor233enzo
Bellona
13
3 / 4 / 6
9,566
416
4,367
10,669
5,535

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 3 / 3
6,623
288
1,235
2,736
2,246
15
0 / 8 / 2
9,070
394
6,320
14,573
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Soniva
Olorun
4
0 / 3 / 1
6,296
274
496
2,771
550
Cthulhu
wilkizame1
Cthulhu
15
6 / 6 / 2
10,409
453
14,807
22,705
20,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
yRYCH4RD-_-
Izanami
15
4 / 4 / 1
10,239
445
11,760
14,470
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
10
13
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
3
0.5
L
0
8
2
0.13
W
Chernobog
NotPerFeecT_YT
Chernobog
13
2
5
7.75
L
Olorun
Soniva
Olorun
0
3
1
0.17
W
Chronos
Sylvandul
Chronos
5
2
5
3.75
W
Hun Batz
UPC_0
Hun Batz
2
4
1
0.63
W
1
1
13
7.5
W
Bellona
lor233enzo
Bellona
3
4
6
1.5
L
Cthulhu
wilkizame1
Cthulhu
6
6
2
1.17
L
Izanami
yRYCH4RD-_-
Izanami
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
34,618
79,316
Taken
57,255
39,590
Mitigated
38,582
24,786
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,235
304
67
327
2,736
2,246
0
687
2,049
3,141
0
L
6,320
977
0
0
14,573
8,835
1,190
3,686
10,887
44,366
0
W
Chernobog
NotPerFeecT_YT
Chernobog
14,031
8,297
972
6,199
12,282
5,570
5,808
4,651
7,081
0
66,702
L
Olorun
Soniva
Olorun
496
190
46
102
2,771
550
0
115
2,656
2,408
0
W
Chronos
Sylvandul
Chronos
12,286
4,947
0
9,800
21,046
8,423
3,872
7,114
13,932
73,454
0
W
Hun Batz
UPC_0
Hun Batz
4,575
1,350
0
0
17,087
6,878
1,067
1,633
15,454
0
83,721
W
7,628
1,084
1,545
6,170
18,232
13,184
1,148
4,121
14,111
25,237
0
W
Bellona
lor233enzo
Bellona
4,367
1,137
0
100
10,669
5,535
358
5,339
5,330
0
12,191
L
Cthulhu
wilkizame1
Cthulhu
14,807
1,612
0
216
22,705
20,936
0
9,804
12,901
42,136
0
L
Izanami
yRYCH4RD-_-
Izanami
11,760
8,499
0
2,038
14,470
6,015
2,506
5,622
8,848
0
47,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
42,637
378
Minions Killed
210
0
Camps Cleared
0
1,876,397
Distance Traveled
1,154,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,623
288
6
0
0
87,236
0
L
Raijin
9,070
394
64
3
0
285,985
0
W
Chernobog
12,246
532
105
5
0
329,672
1
L
Olorun
6,296
274
1
0
0
95,303
0
W
Chronos
11,999
522
119
5
0
328,739
0
W
Hun Batz
10,446
454
106
5
0
438,111
1
W
Ymir
10,019
436
39
2
0
399,406
4
W
Bellona
9,566
416
9
0
0
380,469
0
L
Cthulhu
10,409
453
55
2
0
340,711
2
L
Izanami
10,239
445
84
4
0
344,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role