Player Matchup

Ymir
Ymir
CallMeSandy
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 57L
1,529 Elo+
Party 2
Chaac
Chaac
PapaStonks
Chaac
Level 100
God Stats
1W - 1L
1,300 SR
Queue Stats
64W - 60L
1,474 Elo+
Party 2
Neith
Neith
Pokedavid618
Neith
Level 89
God Stats
8W - 12L
1,415 SR
Queue Stats
133W - 124L
1,489 Elo+
Solo
Susano
Susano
dleemvp220
Susano
Level 127
God Stats
4W - 11L
1,262 SR
Queue Stats
46W - 45L
1,510 Elo+
Party 2
Merlin
Merlin
seto681
Merlin
Level 134
God Stats
13W - 11L
1,705 SR
Queue Stats
43W - 51L
1,506 Elo+
Solo
Team Averages
Level 121
1,436 SR
1,502 Elo+

VS

Team Averages
Level 129
1,609 SR
1,523 Elo+
Agni
Agni
Aizen Zaraki
Agni
Level 124
God Stats
4W - 5L
1,519 SR
Queue Stats
220W - 206L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
Braguinha-Bragao
Erlang Shen
Level 155
God Stats
1W - 1L
1,814 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Mercury
Mercury
Cruz-Vaz
Mercury
Level 121
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Tiamat
Tiamat
L-u-C-a-Ss-Q
Tiamat
Level 120
God Stats
1W - 3L
1,643 SR
Queue Stats
45W - 58L
1,533 Elo+
Party 1
Athena
Athena
deadly viperII
Athena
Level 126
God Stats
0W - 1L
1,324 SR
Queue Stats
11W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,655
766
5,652
10,467
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
12
0 / 1 / 7
6,175
618
3,708
7,470
5,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 0 / 8
7,320
732
6,627
5,444
2,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
dleemvp220
Susano
14
5 / 0 / 3
7,717
772
7,849
5,683
2,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
seto681
Merlin
15
1 / 0 / 6
7,269
727
6,126
3,227
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,187
619
8,405
6,695
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Braguinha-Bragao
Erlang Shen
12
0 / 3 / 1
5,906
591
4,264
6,633
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Cruz-Vaz
Mercury
12
0 / 0 / 0
5,795
580
1,957
7,846
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
12
0 / 4 / 0
5,989
599
4,032
7,009
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
6,078
608
3,766
8,180
7,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
11
Kills
1
1
Deaths
11
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Erlang Shen
Braguinha-Bragao
Erlang Shen
0
3
1
0.17
W
3
0
4
5
L
Mercury
Cruz-Vaz
Mercury
0
0
0
0
L
Tiamat
0
4
0
0
W
Chaac
0
1
7
3.5
W
2
0
8
6
L
1
1
0
1
W
Susano
dleemvp220
Susano
5
0
3
6.5
W
Merlin
seto681
Merlin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
22,424
32,291
Taken
36,363
19,447
Mitigated
22,563
5,660
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
519
366
1,516
6,695
2,285
0
1,805
4,842
30,538
0
L
Erlang Shen
Braguinha-Bragao
Erlang Shen
4,264
967
0
980
6,633
5,264
0
2,269
4,303
0
16,163
W
5,652
759
0
627
10,467
8,281
33
7,010
3,090
16,917
0
L
Mercury
Cruz-Vaz
Mercury
1,957
530
0
897
7,846
2,757
0
1,702
6,024
0
10,551
L
Tiamat
4,032
285
513
1,444
7,009
4,663
7
2,869
3,968
19,671
0
W
Chaac
3,708
571
0
2,390
7,470
5,577
81
2,904
4,346
0
13,664
W
6,627
1,457
0
1,817
5,444
2,049
1
2,040
3,175
0
23,753
L
3,766
871
0
250
8,180
7,594
105
3,011
5,103
9,005
0
W
Susano
dleemvp220
Susano
7,849
378
0
0
5,683
2,348
0
2,023
3,592
0
20,821
W
Merlin
seto681
Merlin
6,126
251
0
826
3,227
1,192
280
1,673
1,496
31,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
29,955
221
Minions Killed
160
7
Camps Cleared
4
944,146
Distance Traveled
915,071
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,187
619
45
5
2
161,400
2
L
Erlang Shen
5,906
591
31
3
0
178,629
2
W
Ymir
7,655
766
32
3
1
166,248
0
L
Mercury
5,795
580
20
2
0
214,183
0
L
Tiamat
5,989
599
45
5
2
162,912
1
W
Chaac
6,175
618
17
2
1
188,044
0
W
Neith
7,320
732
58
6
0
185,175
2
L
Athena
6,078
608
19
2
0
197,947
2
W
Susano
7,717
772
38
4
2
219,833
4
W
Merlin
7,269
727
76
8
3
184,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role