Player Matchup

Ymir
Ymir
BROWNoLEGO
Ymir
Level 8
God Stats
16W - 11L
1,700 SR
Queue Stats
32W - 29L
1,577 Elo+
Solo
Scylla
Scylla
Hvks
Scylla
Level 21
God Stats
59W - 40L
1,660 SR
Queue Stats
330W - 309L
1,599 Elo+
Solo
Tiamat
Tiamat
Jibblypibbles
Tiamat
Level 25
God Stats
20W - 16L
1,582 SR
Queue Stats
91W - 67L
1,589 Elo+
Party 1
Neith
Neith
Successless
Neith
Level 27
God Stats
19W - 15L
1,697 SR
Queue Stats
139W - 125L
1,584 Elo+
Party 1
Fenrir
Fenrir
TylerDaGamerrrr
Fenrir
Level 4
God Stats
2W - 3L
1,504 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,562 Elo+

VS

Team Averages
Level 22
1,417 SR
1,450 Elo+
Fenrir
Fenrir
JKillerXD12
Fenrir
Level 15
God Stats
8W - 10L
1,315 SR
Queue Stats
26W - 25L
1,431 Elo+
Party 2
Arachne
Arachne
LilChubby57
Arachne
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Lufcadio11
Baron Samedi
Level 28
God Stats
67W - 56L
1,401 SR
Queue Stats
193W - 187L
1,432 Elo+
Solo
Nemesis
Nemesis
Truebeast8793
Nemesis
Level 28
God Stats
55W - 40L
1,553 SR
Queue Stats
156W - 114L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
r2oelirious
Cthulhu
Level 18
God Stats
3W - 3L
1,317 SR
Queue Stats
3W - 3L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
10,162
1,016
3,755
16,368
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Hvks
Scylla
16
5 / 4 / 8
10,807
1,081
16,490
12,896
5,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 9
10,174
1,017
18,187
13,394
8,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 6
10,540
1,054
18,491
10,767
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 4
8,449
845
3,819
12,396
4,493
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

156

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 10
10,810
1,081
10,853
13,308
4,885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LilChubby57
Arachne
17
9 / 2 / 8
11,727
1,173
15,907
13,573
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Lufcadio11
Baron Samedi
18
5 / 1 / 12
11,316
1,132
10,991
9,278
3,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
16
2 / 6 / 14
9,995
1,000
13,214
16,205
6,357
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
r2oelirious
Cthulhu
16
2 / 1 / 12
9,645
965
9,435
14,432
11,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
14
Kills
24
24
Deaths
14
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Scylla
Hvks
Scylla
5
4
8
2.25
W
Fenrir
6
4
10
2.75
L
3
5
9
1.5
W
Arachne
LilChubby57
Arachne
9
2
8
6.5
W
Baron Samedi
Lufcadio11
Baron Samedi
5
1
12
11
L
5
1
6
8
W
Nemesis
2
6
14
1.5
L
0
8
4
0.25
W
Cthulhu
r2oelirious
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,742
Damage
60,400
65,821
Taken
66,796
36,624
Mitigated
31,595
4,851
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,755
989
0
613
16,368
14,271
0
6,129
10,239
14,229
0
L
Scylla
Hvks
Scylla
16,490
1,057
0
896
12,896
5,087
0
3,997
8,899
36,715
0
W
Fenrir
10,853
5,536
219
1,272
13,308
4,885
0
7,748
5,364
0
14,039
L
18,187
2,343
0
2,311
13,394
8,415
0
3,487
9,907
34,193
0
W
Arachne
LilChubby57
Arachne
15,907
12,436
0
4,387
13,573
4,897
0
7,941
5,380
0
30,328
W
Baron Samedi
Lufcadio11
Baron Samedi
10,991
839
2,978
3,963
9,278
3,898
0
5,174
3,984
41,572
0
L
18,491
10,970
0
839
10,767
4,358
0
2,807
7,960
0
34,850
W
Nemesis
13,214
7,007
356
2,502
16,205
6,357
0
9,269
6,702
0
28,875
L
3,819
1,481
0
192
12,396
4,493
0
4,006
7,924
0
11,543
W
Cthulhu
r2oelirious
Cthulhu
9,435
1,094
548
792
14,432
11,558
0
7,337
6,934
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
53,493
178
Minions Killed
166
3
Camps Cleared
10
826,420
Distance Traveled
938,554
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,162
1,016
24
2
1
155,707
1
L
Scylla
10,807
1,081
55
6
0
204,754
0
W
Fenrir
10,810
1,081
6
1
2
176,297
0
L
Tiamat
10,174
1,017
51
5
0
197,285
0
W
Arachne
11,727
1,173
36
4
4
222,574
1
W
Baron Samedi
11,316
1,132
66
7
0
183,211
0
L
Neith
10,540
1,054
30
3
1
167,909
0
W
Nemesis
9,995
1,000
15
2
3
167,518
0
L
Fenrir
8,449
845
18
2
1
100,765
1
W
Cthulhu
9,645
965
43
4
1
188,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role