Player Matchup

Nox
Nox
LTROLOLOL
Nox
Level 27
God Stats
122W - 130L
1,656 SR
Queue Stats
554W - 500L
1,605 Elo+
Solo
Nu Wa
Nu Wa
Minxes
Nu Wa
Level 144
God Stats
6W - 4L
1,753 SR
Queue Stats
96W - 79L
1,593 Elo+
Party 2
King Arthur
King Arthur
Vongoliaprimo
King Arthur
Level 88
God Stats
2W - 3L
1,450 SR
Queue Stats
19W - 18L
1,568 Elo+
Party 2
Fafnir
Fafnir
Zebrom
Fafnir
Level 29
God Stats
0W - 1L
1,007 SR
Queue Stats
4W - 7L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
conman101010
Heimdallr
Level 19
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,527 SR
1,569 Elo+

VS

Team Averages
Level 59
1,521 SR
1,555 Elo+
Khepri
Khepri
A JEDI loner
Khepri
Level 28
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Horus
Horus
Callumthebandit
Horus
Level 69
God Stats
5W - 3L
1,578 SR
Queue Stats
26W - 29L
1,526 Elo+
Party 1
Artemis
Artemis
Elwebrn2345
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,556 Elo+
Party 3
Sol
Sol
Gibbon444
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 65L
1,658 Elo+
Party 3
Thor
Thor
killahk876
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,786
679
5,316
6,104
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Minxes
Nu Wa
12
0 / 6 / 1
5,973
597
7,696
8,327
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Vongoliaprimo
King Arthur
11
0 / 8 / 2
5,634
563
5,230
16,264
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fafnir
Zebrom
Fafnir
11
0 / 5 / 2
6,302
630
4,781
11,638
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
conman101010
Heimdallr
12
0 / 4 / 1
6,102
610
4,892
9,557
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 10
8,518
852
3,527
8,262
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 10
7,620
762
3,902
7,132
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Elwebrn2345
Artemis
17
13 / 1 / 5
11,001
1,100
19,910
10,915
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 8
8,961
896
11,204
10,485
4,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 7
8,442
844
5,919
6,481
2,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
26
27
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
10
8
W
1
0
10
6
W
Artemis
Elwebrn2345
Artemis
13
1
5
15.5
W
5
1
8
9
L
2
4
0
0.5
L
Nu Wa
Minxes
Nu Wa
0
6
1
0.08
L
King Arthur
Vongoliaprimo
King Arthur
0
8
2
0.13
L
Fafnir
Zebrom
Fafnir
0
5
2
0.2
L
Heimdallr
conman101010
Heimdallr
0
4
1
0.13
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
44,462
51,890
Taken
43,275
26,695
Mitigated
23,771
6,926
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,527
256
0
2,700
8,262
6,810
0
3,562
4,483
9,593
0
W
3,902
1,440
365
2,157
7,132
4,529
499
3,048
3,955
0
9,493
W
Artemis
Elwebrn2345
Artemis
19,910
10,840
0
7,389
10,915
4,931
3,195
2,833
7,760
0
46,399
W
11,204
4,271
0
5,896
10,485
4,750
338
5,769
4,397
42,200
0
L
5,316
82
0
480
6,104
2,261
0
2,526
3,578
21,094
0
L
Nu Wa
Minxes
Nu Wa
7,696
1,350
0
216
8,327
2,670
435
3,865
4,412
22,388
0
L
King Arthur
Vongoliaprimo
King Arthur
5,230
226
0
2,461
16,264
9,775
0
5,292
10,848
0
12,625
L
Fafnir
Zebrom
Fafnir
4,781
844
0
1,515
11,638
8,330
0
2,564
8,924
8,848
0
L
Heimdallr
conman101010
Heimdallr
4,892
1,396
0
2,254
9,557
3,659
0
987
8,545
0
21,606
W
5,919
1,125
0
1,546
6,481
2,751
594
1,784
4,471
0
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
44,542
156
Minions Killed
226
3
Camps Cleared
9
784,605
Distance Traveled
967,971
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,518
852
6
1
0
178,551
3
W
Horus
7,620
762
15
2
0
208,411
0
W
Artemis
11,001
1,100
86
9
2
182,717
2
W
Sol
8,961
896
80
8
4
185,553
0
L
Nox
6,786
679
39
4
1
167,876
0
L
Nu Wa
5,973
597
47
5
1
134,385
4
L
King Arthur
5,634
563
14
1
1
160,793
0
L
Fafnir
6,302
630
9
1
0
167,773
0
L
Heimdallr
6,102
610
47
5
0
153,778
0
W
Thor
8,442
844
39
4
3
212,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role