Player Matchup

Hou Yi
Hou Yi
JeanOrtix
Hou Yi
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,248 Elo+
Party 1
Ymir
Ymir
Kevïn
Ymir
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 98L
1,775 Elo+
Party 1
Tiamat
Tiamat
burnitgood
Tiamat
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 99L
1,270 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,431 Elo+

VS

Team Averages
Level 80
1,388 SR
1,531 Elo+
Cupid
Cupid
Jesaxxus
Cupid
Level 101
God Stats
12W - 6L
1,341 SR
Queue Stats
147W - 114L
1,502 Elo+
Party 2
Chang'e
Chang'e
Xaxxus
Chang'e
Level 65
God Stats
3W - 2L
1,348 SR
Queue Stats
80W - 54L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hax0r13
Kumbhakarna
Level 75
God Stats
8W - 6L
1,474 SR
Queue Stats
174W - 122L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JeanOrtix
Hou Yi
15
2 / 4 / 2
11,029
580
16,388
9,581
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Kevïn
Ymir
16
3 / 3 / 2
12,635
665
11,920
18,780
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
burnitgood
Tiamat
12
1 / 11 / 2
10,268
540
10,163
13,453
8,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jesaxxus
Cupid
18
12 / 1 / 6
14,522
764
20,495
15,501
8,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Xaxxus
Chang'e
16
3 / 2 / 13
12,477
657
6,488
13,569
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
hax0r13
Kumbhakarna
16
3 / 3 / 12
13,232
696
6,435
25,636
28,284
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
18
18
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
JeanOrtix
Hou Yi
2
4
2
0.75
W
Cupid
Jesaxxus
Cupid
12
1
6
15
L
Ymir
Kevïn
Ymir
3
3
2
1.33
W
Chang'e
Xaxxus
Chang'e
3
2
13
4.75
L
Tiamat
burnitgood
Tiamat
1
11
2
0.18
W
Kumbhakarna
hax0r13
Kumbhakarna
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,471
Damage
33,418
41,814
Taken
54,706
32,616
Mitigated
42,588
6,679
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
JeanOrtix
Hou Yi
16,388
7,142
0
1,702
9,581
5,459
355
2,747
6,795
0
61,169
W
Cupid
Jesaxxus
Cupid
20,495
13,038
1,200
5,622
15,501
8,264
2,010
8,931
6,570
0
122,779
L
Ymir
Kevïn
Ymir
11,920
2,159
0
4,013
18,780
18,855
0
3,824
14,549
35,577
0
W
Chang'e
Xaxxus
Chang'e
6,488
577
6,474
6,445
13,569
6,040
319
5,844
7,725
40,643
0
L
Tiamat
burnitgood
Tiamat
10,163
793
0
964
13,453
8,302
106
5,931
7,411
44,392
0
W
Kumbhakarna
hax0r13
Kumbhakarna
6,435
305
1,300
3,209
25,636
28,284
237
7,581
18,055
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
40,231
183
Minions Killed
232
0
Camps Cleared
0
888,566
Distance Traveled
1,086,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,029
580
101
5
0
321,295
2
W
Cupid
14,522
764
177
9
0
351,329
1
L
Ymir
12,635
665
40
2
0
318,969
3
W
Chang'e
12,477
657
42
2
0
355,582
2
L
Tiamat
10,268
540
42
2
0
248,302
0
W
Kumbhakarna
13,232
696
13
1
0
379,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role