Player Matchup

Ares
Ares
Amish m4n
Ares
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Bastets kitties
Guan Yu
Level 17
God Stats
5W - 0L
1,905 SR
Queue Stats
18W - 11L
1,877 Elo+
Solo
Artemis
Artemis
FRoZeMonster
Artemis
Level 17
God Stats
41W - 26L
1,679 SR
Queue Stats
57W - 43L
1,680 Elo+
Solo
Anubis
Anubis
Quetzalcoatl960
Anubis
Level 13
God Stats
14W - 6L
1,673 SR
Queue Stats
15W - 7L
1,766 Elo+
Solo
Apollo
Apollo
cringe ganks
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 18L
1,957 Elo+
Solo
Team Averages
Level 15
1,651 SR
1,748 Elo+

VS

Team Averages
Level 16
1,595 SR
1,700 Elo+
Heimdallr
Heimdallr
BetterThanYou_np
Heimdallr
Level 18
God Stats
5W - 3L
1,712 SR
Queue Stats
86W - 42L
1,685 Elo+
Party 1
King Arthur
King Arthur
BlacJac02
King Arthur
Level 25
God Stats
0W - 2L
1,512 SR
Queue Stats
165W - 243L
1,399 Elo+
Solo
Kali
Kali
GaaraKazeKagge
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
Penical_Illusion
Baron Samedi
Level 21
God Stats
3W - 1L
1,751 SR
Queue Stats
236W - 121L
1,816 Elo+
Party 1
Cthulhu
Cthulhu
i-Delbe
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
9 / 2 / 13
13,385
608
13,457
18,060
21,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 5
11,376
517
12,495
26,862
28,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FRoZeMonster
Artemis
19
13 / 3 / 9
12,988
590
17,780
9,686
4,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 9 / 6
11,169
508
9,940
16,274
9,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
20
3 / 5 / 6
12,933
588
9,621
17,269
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
5 / 7 / 2
12,248
557
14,812
18,002
8,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
BlacJac02
King Arthur
13
0 / 11 / 0
8,375
381
2,302
14,705
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 1 / 7
12,619
574
10,955
17,323
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Penical_Illusion
Baron Samedi
19
11 / 4 / 5
13,242
602
25,638
20,375
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
i-Delbe
Cthulhu
12
1 / 10 / 0
8,631
392
2,868
15,785
8,403
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
33
Kills
22
22
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
9
2
13
7.75
W
6
3
5
2.83
L
Heimdallr
5
7
2
0.86
L
King Arthur
BlacJac02
King Arthur
0
11
0
0
W
Artemis
FRoZeMonster
Artemis
13
3
9
5.83
L
5
1
7
8.5
L
Baron Samedi
Penical_Illusion
Baron Samedi
11
4
5
3.38
W
2
9
6
0.56
W
Apollo
3
5
6
1.2
L
Cthulhu
i-Delbe
Cthulhu
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
56,575
88,151
Taken
86,190
70,821
Mitigated
40,372
25,891
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,457
1,402
0
3,361
18,060
21,326
1,001
8,027
9,500
41,032
0
W
12,495
1,869
442
10,397
26,862
28,194
507
3,255
23,444
0
80,463
L
Heimdallr
14,812
10,211
0
4,339
18,002
8,545
0
289
17,713
0
87,083
L
King Arthur
BlacJac02
King Arthur
2,302
326
0
650
14,705
7,065
1,531
3,696
10,961
0
37,522
W
Artemis
FRoZeMonster
Artemis
17,780
10,081
0
3,994
9,686
4,044
4,133
4,502
5,009
0
74,756
L
10,955
6,630
0
3,851
17,323
8,066
2,946
3,222
13,973
0
89,672
L
Baron Samedi
Penical_Illusion
Baron Samedi
25,638
2,327
1,418
8,211
20,375
8,293
0
8,518
11,511
90,380
0
W
9,940
346
154
4,224
16,274
9,443
1,167
9,818
6,049
73,528
0
W
Apollo
9,621
5,320
0
3,319
17,269
7,814
388
3,901
13,180
0
105,097
L
Cthulhu
i-Delbe
Cthulhu
2,868
253
111
505
15,785
8,403
0
7,042
8,635
17,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,851
Gold Earned
55,115
564
Minions Killed
514
0
Camps Cleared
0
2,173,429
Distance Traveled
1,996,687
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,385
608
36
2
0
413,736
4
W
Guan Yu
11,376
517
107
5
0
520,641
2
L
Heimdallr
12,248
557
139
6
0
378,704
1
L
King Arthur
8,375
381
61
3
0
410,780
0
W
Artemis
12,988
590
122
6
0
393,855
5
L
Kali
12,619
574
141
6
0
456,468
0
L
Baron Samedi
13,242
602
148
7
0
369,033
1
W
Anubis
11,169
508
124
6
0
337,093
3
W
Apollo
12,933
588
175
8
0
508,104
5
L
Cthulhu
8,631
392
25
1
0
381,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role