Player Matchup

Baron Samedi
Baron Samedi
IIIEmptylll
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
542W - 160L
1,774 Elo+
Solo
Medusa
Medusa
glenlikesstuff
Medusa
Level 28
God Stats
46W - 44L
1,667 SR
Queue Stats
245W - 244L
1,581 Elo+
Solo
Ullr
Ullr
special-matrix9
Ullr
Level 83
God Stats
3W - 3L
1,325 SR
Queue Stats
102W - 113L
1,430 Elo+
Solo
Team Averages
Level 46
1,497 SR
1,595 Elo+

VS

Team Averages
Level 67
1,544 SR
1,536 Elo+
Hera
Hera
Akagi-Chan94
Hera
Level 69
God Stats
17W - 14L
1,500 SR
Queue Stats
493W - 423L
1,546 Elo+
Party 1
Medusa
Medusa
Kbec-Abinkin
Medusa
Level 128
God Stats
242W - 150L
1,631 SR
Queue Stats
518W - 432L
1,564 Elo+
Party 1
Ares
Ares
benitez-308
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIIEmptylll
Baron Samedi
13
5 / 3 / 9
9,365
780
11,330
10,508
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
8 / 1 / 6
10,264
855
10,602
9,622
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 12
9,604
800
9,823
10,419
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
7,897
658
9,144
10,072
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
4 / 3 / 1
8,745
729
8,730
12,658
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 4
8,092
674
2,595
14,388
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
6
6
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Baron Samedi
IIIEmptylll
Baron Samedi
5
3
9
3.17
L
Medusa
4
3
1
1.5
L
1
8
4
0.38
W
8
1
6
11
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
20,469
30,549
Taken
37,118
13,144
Mitigated
22,846
11,774
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,144
2,722
0
640
10,072
3,574
0
4,297
5,481
31,374
0
W
Baron Samedi
IIIEmptylll
Baron Samedi
11,330
922
906
5,577
10,508
5,627
632
3,055
7,453
36,029
0
L
Medusa
8,730
3,384
0
1,979
12,658
4,714
0
3,034
9,358
0
39,017
L
2,595
632
0
767
14,388
14,558
0
3,224
10,895
6,616
0
W
10,602
5,002
0
3,553
9,622
3,633
587
2,997
6,625
10
49,919
W
9,823
4,916
0
1,738
10,419
3,884
20
5,731
4,688
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
24,734
174
Minions Killed
136
0
Camps Cleared
0
621,408
Distance Traveled
604,247
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,897
658
56
5
0
204,941
2
W
Baron Samedi
9,365
780
64
5
0
180,654
2
L
Medusa
8,745
729
77
6
0
231,285
2
L
Ares
8,092
674
3
0
0
168,021
1
W
Medusa
10,264
855
66
6
0
226,315
3
W
Ullr
9,604
800
44
4
0
214,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role