Player Matchup

Scylla
Scylla
Gold V
D3STR02000
Scylla
Gold V
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 99L
1,451 MMR
Solo
Osiris
Osiris
Gold II
Jgar3129
Osiris
Gold II
Level 137
God Stats
28W - 18L
1,698 SR
Queue Stats
347W - 336L
1,438 MMR
Solo
Cerberus
Cerberus
Silver III
LieutenantFate
Cerberus
Silver III
Level 40
God Stats
4W - 1L
1,339 SR
Queue Stats
36W - 40L
1,448 MMR
Solo
Nemesis
Nemesis
Gold III
Quantum5103
Nemesis
Gold III
Level 114
God Stats
8W - 3L
1,790 SR
Queue Stats
654W - 649L
1,427 MMR
Solo
Anhur
Anhur
Bronze III
Sezokx
Anhur
Bronze III
Level 126
God Stats
23W - 13L
1,755 SR
Queue Stats
65W - 51L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,616 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,606 SR
1,444 MMR
Heimdallr
Heimdallr
Gold IV
Indygohh
Heimdallr
Gold IV
Level 47
God Stats
5W - 8L
1,579 SR
Queue Stats
60W - 63L
1,455 MMR
Solo
Guan Yu
Guan Yu
Bronze III
KnifeTrix2020
Guan Yu
Bronze III
Level 65
God Stats
1W - 5L
1,577 SR
Queue Stats
13W - 24L
1,424 MMR
Solo
Yemoja
Yemoja
Bronze III
Noctimore
Yemoja
Bronze III
Level 98
God Stats
2W - 1L
1,471 SR
Queue Stats
10W - 12L
1,446 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
tooaddictive
Ratatoskr
Bronze III
Level 87
God Stats
0W - 1L
1,733 SR
Queue Stats
23W - 14L
1,449 MMR
Solo
Agni
Agni
Bronze III
xcwadrian
Agni
Bronze III
Level 86
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 3L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3STR02000
Scylla
19
5 / 1 / 6
11,779
620
10,601
5,812
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Jgar3129
Osiris
18
5 / 3 / 7
11,345
597
7,163
12,203
11,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
15
3 / 2 / 9
9,146
481
10,142
19,050
15,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Quantum5103
Nemesis
17
2 / 1 / 9
10,449
550
8,946
13,892
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Sezokx
Anhur
20
6 / 0 / 2
12,338
649
12,024
11,166
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaSetTsukuyomiCu ChulainnApollo

VS

Bans
DanzaburouSobekJanusYmirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Indygohh
Heimdallr
14
1 / 3 / 0
8,351
440
5,575
10,864
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
15
0 / 4 / 2
8,924
470
3,283
14,230
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Noctimore
Yemoja
12
1 / 4 / 1
7,699
405
4,391
11,315
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
tooaddictive
Ratatoskr
15
4 / 4 / 3
9,223
485
9,198
15,721
8,278
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Agni
13
0 / 6 / 2
8,083
425
8,806
12,255
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
6
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
D3STR02000
Scylla
5
1
6
8
L
Heimdallr
Indygohh
Heimdallr
1
3
0
0.33
W
Osiris
Jgar3129
Osiris
5
3
7
2.83
L
Guan Yu
0
4
2
0.25
W
Cerberus
3
2
9
3.75
L
Yemoja
Noctimore
Yemoja
1
4
1
0.38
W
Nemesis
Quantum5103
Nemesis
2
1
9
6.5
W
Anhur
Sezokx
Anhur
6
0
2
7
L
Ratatoskr
tooaddictive
Ratatoskr
4
4
3
1.38
L
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
31,253
62,123
Taken
64,385
41,809
Mitigated
31,366
21,391
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
D3STR02000
Scylla
10,601
1,480
0
2,915
5,812
2,297
0
1,981
3,831
85,533
0
L
Heimdallr
Indygohh
Heimdallr
5,575
3,476
0
2,846
10,864
2,445
0
2,915
7,945
0
50,470
W
Osiris
Jgar3129
Osiris
7,163
2,318
0
2,515
12,203
11,951
0
1,428
10,775
0
65,894
L
Guan Yu
3,283
115
170
2,210
14,230
11,868
0
3,695
10,515
66
51,722
W
Cerberus
10,142
341
0
6,286
19,050
15,147
0
5,911
13,139
34,084
0
L
Yemoja
Noctimore
Yemoja
4,391
722
1,708
2,876
11,315
5,532
644
4,815
6,446
26,574
0
W
Nemesis
Quantum5103
Nemesis
8,946
3,707
0
1,283
13,892
6,412
39
2,289
11,603
0
89,510
W
Anhur
Sezokx
Anhur
12,024
7,287
0
8,392
11,166
6,002
2,304
1,654
9,512
0
107,892
L
Ratatoskr
tooaddictive
Ratatoskr
9,198
1,519
0
3,603
15,721
8,278
0
3,566
12,049
0
64,925
L
Agni
8,806
532
0
3,229
12,255
3,243
0
5,418
6,687
53,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,057
Gold Earned
42,280
661
Minions Killed
501
0
Camps Cleared
0
1,886,041
Distance Traveled
1,796,969
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,779
620
167
9
0
377,281
6
L
Heimdallr
8,351
440
103
5
0
339,071
4
W
Osiris
11,345
597
121
6
0
351,617
6
L
Guan Yu
8,924
470
140
7
0
374,080
5
W
Cerberus
9,146
481
43
2
0
369,650
3
L
Yemoja
7,699
405
37
2
0
325,795
4
W
Nemesis
10,449
550
126
7
0
431,366
7
W
Anhur
12,338
649
204
11
0
356,127
7
L
Ratatoskr
9,223
485
117
6
0
437,502
3
L
Agni
8,083
425
104
5
0
320,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role