Player Matchup

Rama
Rama
Silver I
BarBooosh
Rama
Silver I
Level 67
God Stats
4W - 4L
1,503 SR
Queue Stats
101W - 51L
1,664 MMR
Solo
Hades
Hades
Bronze III
Jake Behr
Hades
Bronze III
Level 107
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum III
L1v1nDe4th
Scylla
Platinum III
Level 68
God Stats
2W - 1L
1,664 SR
Queue Stats
24W - 17L
1,831 MMR
Party 2
Geb
Geb
Platinum IV
joseeal1014
Geb
Platinum IV
Level 141
God Stats
44W - 30L
1,626 SR
Queue Stats
337W - 322L
1,682 MMR
Solo
Awilix
Awilix
Gold V
pahnee
Awilix
Gold V
Level 106
God Stats
5W - 13L
1,500 SR
Queue Stats
243W - 240L
1,664 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,628 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,682 SR
1,668 MMR
Achilles
Achilles
Silver I
DINEROBOYJB
Achilles
Silver I
Level 121
God Stats
2W - 1L
1,663 SR
Queue Stats
13W - 7L
1,679 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum III
NinoBrujoxXx627
Ratatoskr
Platinum III
Level 156
God Stats
0W - 2L
1,515 SR
Queue Stats
143W - 134L
1,671 MMR
Solo
Khepri
Khepri
Gold II
SirSlurpMeNoots
Khepri
Gold II
Level 125
God Stats
2W - 2L
1,896 SR
Queue Stats
230W - 232L
1,646 MMR
Solo
Agni
Agni
Gold IV
THEMICHAELWAVE
Agni
Gold IV
Level 159
God Stats
1W - 4L
1,474 SR
Queue Stats
58W - 55L
1,673 MMR
Party 1
Danzaburou
Danzaburou
Gold II
starplayah14
Danzaburou
Gold II
Level 102
God Stats
12W - 7L
1,860 SR
Queue Stats
183W - 186L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
15 / 3 / 4
17,161
686
30,198
26,528
11,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Jake Behr
Hades
20
3 / 3 / 5
15,002
600
13,231
22,723
22,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
L1v1nDe4th
Scylla
20
9 / 2 / 7
14,396
576
22,989
15,018
5,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 13
12,255
490
5,116
21,528
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
pahnee
Awilix
20
5 / 2 / 11
15,157
606
16,417
19,570
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetCu ChulainnChang'eJanusApollo

VS

Bans
CthulhuCernunnosSobekHeimdallrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DINEROBOYJB
Achilles
20
5 / 7 / 1
12,939
518
18,493
29,573
20,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
NinoBrujoxXx627
Ratatoskr
19
2 / 7 / 6
12,219
489
11,822
23,479
15,566
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 6
10,377
415
6,242
24,408
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 1
11,848
474
11,807
15,172
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
starplayah14
Danzaburou
14
1 / 7 / 3
9,946
398
10,816
19,056
7,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
33
Kills
12
14
Deaths
34
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
15
3
4
5.67
L
Achilles
DINEROBOYJB
Achilles
5
7
1
0.79
W
Hades
Jake Behr
Hades
3
3
5
1.83
W
Scylla
L1v1nDe4th
Scylla
9
2
7
6.25
L
Ratatoskr
NinoBrujoxXx627
Ratatoskr
2
7
6
0.71
L
1
8
6
0.5
L
3
5
1
0.7
W
1
4
13
1.88
W
Awilix
pahnee
Awilix
5
2
11
5.25
L
Danzaburou
starplayah14
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,951
Damage
59,180
105,367
Taken
111,688
66,098
Mitigated
73,827
43,713
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
30,198
26,058
0
11,399
26,528
11,613
6,160
3,048
23,390
0
144,280
L
Achilles
DINEROBOYJB
Achilles
18,493
4,810
0
11,276
29,573
20,129
0
17,719
11,804
0
86,637
W
Hades
Jake Behr
Hades
13,231
2,470
790
14,174
22,723
22,584
5,342
2,736
19,889
98,781
0
W
Scylla
L1v1nDe4th
Scylla
22,989
3,882
0
5,715
15,018
5,819
2,180
4,186
10,644
111,422
0
L
Ratatoskr
NinoBrujoxXx627
Ratatoskr
11,822
2,584
0
5,429
23,479
15,566
0
7,484
15,839
0
97,885
L
6,242
530
0
3,456
24,408
25,178
0
7,281
16,880
33,367
0
L
11,807
491
0
1,610
15,172
5,467
0
5,346
9,702
75,187
0
W
5,116
547
0
2,987
21,528
17,087
619
4,560
15,558
25,128
0
W
Awilix
pahnee
Awilix
16,417
5,695
0
8,648
19,570
8,995
1,837
5,333
14,079
0
134,449
L
Danzaburou
starplayah14
Danzaburou
10,816
5,741
0
3,841
19,056
7,487
0
2,881
16,127
0
60,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,971
Gold Earned
57,329
784
Minions Killed
587
0
Camps Cleared
0
2,377,781
Distance Traveled
2,231,836
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,161
686
215
9
0
419,101
3
L
Achilles
12,939
518
141
6
0
424,832
2
W
Hades
15,002
600
193
8
0
424,996
3
W
Scylla
14,396
576
179
7
0
447,377
6
L
Ratatoskr
12,219
489
155
6
0
473,592
3
L
Khepri
10,377
415
31
1
0
445,020
1
L
Agni
11,848
474
171
7
0
461,871
6
W
Geb
12,255
490
14
1
0
504,272
5
W
Awilix
15,157
606
183
7
0
582,035
3
L
Danzaburou
9,946
398
89
4
0
426,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role